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Leisure
Games
Hobbies

Fear the Boot, RPG Podcast

Updated 2 days ago

Leisure
Games
Hobbies
Read more

An irreverent look at tabletop roleplaying games and a little bit more.

Read more

An irreverent look at tabletop roleplaying games and a little bit more.

iTunes Ratings

297 Ratings
Average Ratings
256
21
3
11
6

Thumbs Up

By Remy Lebeau 310 - Nov 08 2019
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But they should play more Savage Worlds

Great job

By J@ckel - Nov 08 2019
Read more
Great job everyone. Great group of people.

iTunes Ratings

297 Ratings
Average Ratings
256
21
3
11
6

Thumbs Up

By Remy Lebeau 310 - Nov 08 2019
Read more
But they should play more Savage Worlds

Great job

By J@ckel - Nov 08 2019
Read more
Great job everyone. Great group of people.

Listen to:

Cover image of Fear the Boot, RPG Podcast

Fear the Boot, RPG Podcast

Updated 2 days ago

Read more

An irreverent look at tabletop roleplaying games and a little bit more.

Rank #1: Episode 513 – B-plots

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* (0:31) Brodeur and the broken finger.

* (2:57) Fear the Conline is set for June 21st and 22nd. You can sign up for games here and ask questions on Discord here.

* (6:55) Explaining what B-plots are.

* (10:00) How B-plots spread the spotlight, build investment, and strengthen the game.

* (15:00) Building the marketplace of ideas.

* (19:41) Don’t punish the players for shopping.

* (25:15) Likening an RPG to a Ken Burns documentary. Unpacking an individual’s story.

* (30:51) Encouraging a B-plot.

* (39:04) Connecting the A-plot and B-plot.

* (51:48) B-plots humanizing the parties in the A-plot.

* (54:04) The B-plot as free content or wasted effort.

Hosts: Brodeur, Caleb, Chad, Dan

May 01 2019

1hr 6mins

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Rank #2: Episode 491 – scared away

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* (0:27) Never old news! A club eats a mammoth. Or not.

* (3:13) Unintentionally scaring your players out of a course of action.

* (8:50) Players scaring themselves.

* (20:23) The distinction between railroading and GM expectations.

* (22:33) Determining why the players are reticent and addressing that.

* (36:13) Motivation to overcome fear.

* (42:37) Hiding the source of danger. Richard Pryor games.

Hosts: Chad, Dan, Wayne

Jul 19 2018

51mins

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Rank #3: Episode 507 – Carpenter Yeller Gere

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* (0:29) Wayne learns object permanence.

* (2:14) A player gets voted off the island.

* (9:12) Not invested in the game or not invested in the group?

* (12:16) Picking the kicker.

* (22:40) Evaluating how the person responds to getting kicked.

* (35:29) Along came an X-card.

* (58:07) Final judgment.

Hosts: Brodeur, Chad, Dan, Wayne

Feb 28 2019

1hr 4mins

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Rank #4: Episode 493 – recycling campaigns

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* (0:47) Derek Knutsen’s Kickstarter for Flower of Heaven.

* (0:57) The Kickstarter for GamersTable, Season 2.

* (1:25) Explaining what we mean and don’t mean by “recycling.”

* (5:51) Reasons not to recycle.

* (9:17) How the What’s Really Going On document helps. Separating the game from the experience.

* (15:13) Embracing the passage of time.

* (18:57) Dan’s own Mandela Effect.

* (24:31) Parallels to playing in a licensed setting.

* (26:47) Running the same campaign for the same players.

* (35:47) Picking a campaign to rerun.

Hosts: Chad, Dan, Wayne

Aug 07 2018

41mins

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Rank #5: Episode 516 – integrating old and new

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* (0:28) Charlie goes on a rampage. A tangent on Cluster-B personality disorders.

* (6:51) Incorporating new people into the social context of your group.

* (11:16) Revising our advice on how to meet someone.

* (13:36) Using the pregame questionnaire as a loose guide. Dale’s publishing website.

* (19:28) Observing and adjusting during session zero.

* (22:07) Considering their worldview.

* (25:41) The value of compromise and outside influence.

* (29:14) Isolating the first part of the game.

* (33:46) Balancing the spotlight.

* (46:38) Why Blades in the Dark?

Hosts: Chad, Dan, Wayne

Jun 13 2019

1hr 3mins

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Rank #6: Episode 528 – hijacking a system, part 1

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* (0:28) Fear the Con 2020’s Kickstarter, with added rewards for people that can’t attend.

* (3:38) Wayne does something cool, tells Dan about it, gives Dan a poster from it, and then forgets all of it.

* (9:38) Hijacking versus homebrewing. “Have to” versus “want to.”

* (12:21) Deciding what attributes are important to a story and, by extension, what needs to be reflected in the system.

* (17:50) What’s simulated in the game as opposed to simulated in the meta-game.

* (22:58) The boon of the number of games available.

* (33:54) Getting back to simulating what matters. You can download Chad’s free games here.

* (42:31) Don’t homebrew just because something small isn’t working.

Hosts: Chad, Dale, Dan, Wayne

Oct 29 2019

45mins

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Rank #7: Episode 527 – side plots

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* (0:29) Fear the Con’s Kickstarter!

* (6:12) An encounter in the Actual Play that felt inorganic to the flow of the main plot.

* (14:25) Being aware of what knits your campaign together.

* (19:42) Making a side plot compelling from the outset, even if it doesn’t seem relevant at first.

* (29:29) Noting what players care about in the meta-game.

* (33:09) Going for the quiet players instead of the loud ones. Getting the right type of buy-in.

* (40:02) Evaluating whether a side plot works, with or without tying it back to the main plot.

* (43:55) Creating buyer’s remorse.

* (48:54) Fear the Boot’s Patreon.

Hosts: Dale, Dan, Wayne

Oct 21 2019

50mins

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Rank #8: Bonus Episode 79 – cuirass

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* (0:23) Finding Caleb. Finding gaming.

* (17:18) The historical inevitability of RPGs.

* (22:15) The unusual mechanics of certain weapons. Khopesh.

* (32:12) Distinguishing armor.

* (36:12) Knowing the crunch. Counting references per action.

* (40:26) The brand new player.

Hosts: Caleb, Chad, Dan, Wayne

Sep 06 2018

58mins

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Rank #9: Episode 524 – new GM for veteran players

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* (0:33) Fear the Con 2020 on June 18th – 20th! The Kickstarter is coming very soon. In the meantime, you can follow our progress in the Facebook group.

* (2:09) Explaining who Brad is.

* (2:59) The Kickstarter for Gamers Table’s Season of the Glitch.

* (6:05) Laura decides to run a Halloween game for more experienced players.

* (10:47) Intentionally and accidentally difficult players.

* (14:21) Ask for help and get people invested in your success.

* (17:53) Picking the right system and setting.

* (21:38) Why asking for feedback may not be the best idea.

* (26:45) Prioritizing the building blocks of the game.

* (33:59) Accepting you’re not in control of everything, and notes aren’t always the answer.

* (38:16) Advice for the players.

Hosts: Brad, Chad, Dan, Wayne

Sep 26 2019

51mins

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Rank #10: Episode 525 – setting as a home for plot

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* (0:32) The Kickstarter for Gamers Table’s Season of the Glitch.

* (1:16) Fear the Con 2020 on June 18th – 20th, with the Kickstarter coming very soon. You can follow our progress in the Facebook group. The episode where we talked about Pat killing us all.

* (5:35) Merging two questions from Facebook to talk about how we build settings with an eye for stories that can be told there.

* (7:39) The motivation behind creating the world in the first place.

* (24:07) As aside on automats and courtesy.

* (29:36) What interests you is likely what you’re already developing.

* (33:24) Looking at what the players can and/or care to consume.

* (41:21) Where and when you start building the game plot, based on group interests.

Hosts: Chad, Dale, Dan, Wayne

Oct 01 2019

56mins

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Rank #11: Episode 500 – this is Fear the Boot

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* (0:28) Reaching a milestone episode. A topic picked by our Patreon backers.

* (2:59) How the podcast started. Its first hosts and logo. The deep well of storytelling topics.

* (14:57) The show’s first major crisis. How the ebb and flow of our lives affects the quality of the show. A history of its hosting composition.

* (26:38) Show planning, social tone, and getting older. A changing industry.

* (36:30) Fear the Boot’s history of logos.  The first boot, the color revision, the improved art, and the pinup girl.

* (40:22) An assortment of projects and technologies that came and went.

* (42:59) Actual plays.

* (45:32) The impact the audience has on us. Hanging onto stuff. John’s acceptance speech.

* (1:04:03) FTB FTW card game.

* (1:05:53) Thickening skin. The changing way we view other content creators.

* (1:22:38) The future of Skies of Glass and other side projects.

* (1:27:54) Things that have changed in 12.5 years.

* (1:33:20) Predictions for the future.

Hosts: Chad, Dan, Wayne

Nov 06 2018

1hr 42mins

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Rank #12: Episode 523 – pacing information

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* (0:54) All that matters is the d-o-g.

* (3:18) Answering part of Dustin’s question, and why it’s not getting a full answer just yet.

* (5:13) Illustrations from No Man’s Sky, Baldur’s Gate, Mass Effect, and Freelancer.

* (13:24) Slowing things down in the game versus the meta-game.

* (19:04) Getting what you’ve earned.

* (25:16) The slow flow of information in other forms of storytelling.

* (32:54) Communicating a plausible, in-story reason for withholding information.

* (39:54) Players that are desperate for information or overstuffed with it.

* (44:56) NPCs in a guiding role. Extending the Three Clue Rule.

* (54:40) Gating discoveries.

Hosts: Chad, Dale, Dan

Sep 13 2019

58mins

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Rank #13: Episode 499 – intent

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* (0:29) A topic inspired by a game of Bang. What it will take to make Dan stab someone in the back in a board game. The distinction between factions and a traitor mechanic.

* (10:29) Hiding your intentions as a Game Master.

* (15:54) The Simpsons, Family Guy, mailing pancakes, Russian manti, grilled cheese, Raddish Kids, and Uncle Dan cookies.

* (20:27) Showing or hiding intention as a player. How hiding harmless things can add productive tension.

* (28:01) Keeping the entertainment of the group as your central focus. The potential value of meta-gaming.

* (40:15) Using Reductio ad Absurdum to determine whether a secret intention is a good idea or not.

* (50:34) Falling off one side or the other.

Hosts: Caleb, Chad, Dan, Wayne

Oct 28 2018

55mins

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Rank #14: Episode 526 – a split party

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* (0:29) Fear the Con 2020’s Kickstarter is live!

* (4:50) When the party is split, it can make it easier to talk to an NPC.

* (8:21) A split party creating a game of telephone.

* (13:02) Giving characters their own chance to shine.

* (21:55) Team-building and RP in the party’s reunion.

* (23:12) The countdown to problems when the party separates.

* (29:54) Two approaches for how the GM can resolve separate actions.

* (42:10) Having to remember multiple bookmarks if the game gets paused.

* (43:08) How a split party can help the GM get an idea to stick.

* (44:29) Avoiding factions in the split.

* (47:34) Player-character separation as an inevitability, not a desired outcome.

* (50:34) The role of the players in a divided group.

Hosts: Chad, Dale, Dan, Wayne

Oct 03 2019

59mins

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Rank #15: Episode 521 – grinding gears

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* (0:28) Dan’s voice. A look back at older episodes.

* (2:54) The double-standard of how social skills are handled versus any other check.

* (8:00) When players cheat around their dump stats.

* (12:47) The plausibility of counterfactuals.

* (32:04) Having no awareness of the game you’re in.

* (37:42) Holding me responsible for the things you didn’t tell me.

* (41:28) Revisiting other topics.

Hosts: Chad, Dan, Wayne

Aug 22 2019

43mins

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Rank #16: Episode 504 – PCs like NPCs like PCs

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* (0:28) Finally all the way home!

* (0:48) The Actual Play actor’s studio.

* (3:33) Dan’s PCs are becoming more like NPCs.

* (11:34) Not giving up your own enjoyment. Misreading the situation.

* (17:27) Being a codependent player.

* (21:09) Strategies for helping the GM with your PC. Reading the GM.

* (30:39) Not dominating the game.

* (39:43) Playing NPCs as PCs. The appeal of Fat Tony.

* (47:29) Do bad PCs make good NPCs?

Hosts: Chad, Dan, Julia, Wayne

Dec 28 2018

52mins

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Rank #17: Episode 496 – mind of a machine

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* (1:00) Playing robots in a game, focusing on RP, not the stats.

* (4:44) Who built you, why, and with what philosophical presuppositions?

* (9:05) Some thought exercises to unpack a robot’s mind. The Theory of Mind.

* (14:27) Separating emotion, physiology, and mind. Emergent properties.

* (20:44) Anthropopathism and assuming mind where it doesn’t exist.

* (22:55) The Turing Test and Chinese Room. Syntax versus semantics.

* (31:01) How the distinction plays out in an RPG.

* (44:06) Understanding the mind of the character you’re playing.

Hosts: Chad, Dan, Wayne

Sep 19 2018

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Rank #18: Episode 515 – introducing the new

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* (0:28) Play and life skills in higher animals.

* (3:25) Vote for Reading Radio in the Columbus Podcast Awards. They’re listed in both the art category and podcast of the year.

* (6:28) Introducing new concepts to established roleplayers.

* (9:43) Limited material for character creation and game play.

* (21:32) Making characters together.

* (25:07) An example from Star Trek and Solaris VII.

* (34:40) Knowing the rules. Unintentionally setting a precedent.

* (48:04) Asking players to stick to what the GM knows.

Hosts: Chad, Dan, Wayne

May 31 2019

59mins

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Rank #19: Episode 508 – GM Christmas

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* (0:28) Secretary Chad brings a glorious gift.

* (3:50) Give a backstory the GM can use.

* (5:47) Be open to the GM’s input on your character.

* (12:06) Learn something about the rules.

* (17:18) Bring something to the table.

* (22:30) Put away your electronics and don’t make me repeat myself.

* (27:44) Try to engage.

* (39:20) Humor me.

* (42:10) Don’t be a speed bump.

* (49:31) Be creative.

Hosts: Chad, Dan, Wayne

Mar 14 2019

58mins

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Rank #20: Episode 497 – game explainers

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* (0:28) Dan was a guest on Gaming with Gage. You can find the episode here.

* (1:22) Explaining game explainers. An example from a Dresden game.

* (10:24) Describing options and risks without dictating an action. Helping the player achieve what they want.

* (14:09) Teaching concepts. Don’t play the character for them or give instruction without explanation.

* (23:20) A courtroom metaphor.

* (32:12) Having a setting advocate. Giving character knowledge to the player.

* (36:26) Stating an objective instead of an action.

* (47:39) Playing a scrimmage to learn the game.

Hosts: Caleb, Chad, Dan, Wayne

Oct 04 2018

56mins

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