Rank #1: Harald Belker Designer
Entertainment Designer, Concept Designer, & Author
Jun 24 2013
Rank #2: ZAP Electric
Jun 24 2013
Rank #3: Scott Robertson
Jun 24 2013
Rank #4: Art Fitzpatrick
Jun 27 2012
This means there isn't enough episodes to provide the most popular episodes. Here's the rankings of the current episodes anyway, we recommend you to revisit when there's more episodes!
Jun 24 2013
Jun 24 2013
Jun 24 2013
Jun 27 2012
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Delft University of Technology on iTunes
Rank #1: Toegankelijkheid en de praktijk.
Promotiefilm in het kader van de Stimuleringsregeling Toegankelijkheid in opdracht van de Gemeente Den Haag.
Rank #2: Performing high quality research.
The history and background of design research origin from the early sixties; criteria for executing design research in the real world
Premsela celebrates the pioneering designers, industrial experts and cultural entrepreneurs who shape and drive forward a new industrial culture. In this series of interviews, we zoom in on how these pioneers bridge the seemingly divided worlds of culture and industry; and investigate the role of education, production, craftsmanship, globalisation, identity, art, politics, radicalism, and many more things in their daily practice. Stay updated or learn more about Pioneers of Industrial Culture at www.premsela.org
Rank #1: Renny Ramakers: podcast episode 7.
Journalist Tracy Metz speaks with its director, Renny Ramakers, about Droog's ongoing quest to observe, question and reshape the world through research and design in the seventh instalment of Premsela's Pioneers of Industrial Culture interview series.
Rank #2: Angus Hyland: podcast episode 6.
The British graphic designer Angus Hyland, a partner at Pentagram in London and the winner of more than 100 international awards, was our 6th guest in the Pioneers of Industrial Culture series. Gert Staal interviewed him on Thursday 15 September 2011 in Amsterdam. He talked about his education at the Royal College of Art in London, his early work and his work for graphic design studio Pentagram.
Industrial Design with David Klein
Rank #1: 005 Invention and Innovation.
Rank #2: 002 What is Industrial Design.
Companies communicate with their public through a collection of visual expressions, like the product, the logo, signs and its name. In order to have the largest impact and to gain in competitivity, this collection of visual expressions has to be of high quality and above all coherent. In this design course we will concentrate on product and packaging design. We will study these topics from the viewpoint of a business student by analysing the following themes : Understanding the value of design for a company. Understanding the design creation process and the basics of design management.
Rank #1: 04 - Design Classics I : Michael Thonet.
The objective of this module is to strenghten your background in design history.
Rank #2: 02 - The design presentation.
Your first project in the design course will be to select a design subject that will be presented in the classroom with a group of 4 to 5 fellow students. Here you will find information about the topics that you can choose from and information for preparing your presentation. It also contains a document that your team will have to complete and bring with you in our first real class room. The various design presentation will allow you to obtain a background in design history and actual design themes. During the classes, your professor will link these topics with one another and place them in their historical context.
The Academy of Art University School of Web Design and New Media is the intersection between traditional design and new technologies, where creativity meets innovation. In its depth and breadth, this program is unique among art and web design schools across the nation.Students in the program are knowledgeable, strategic designers and thinkers who create cross-brand and cross-media experiences. They act as the vital bridge between design and back-end coding. They are nimble designers who work spontaneously to meet contemporary design challenges.Web Design and New Media students are creative thinkers who remain relevant because they are taught to adapt and grow with change. The program is based on the premise that ideas aren’t valuable unless they can be executed.
Rank #1: Making Mobile Applications.
Making Mobile Applications - Academy of Art University Presents WNM "Unplugged" - Making Mobile Applications with Walter Luh of Corona SDK
Rank #2: Salesforce.
Academy of Art University Presents Industry on Campus - Salesforce.com
Rank #1: Getting the Right Shots.
This video is an interactive demo on how a designer and a photographer work together to create a shot, specifically tabletop photography. Executive Director Mary Scott and full-time faculty Erik Butler (photographer) collaborate through the steps of deciding how to shoot a project. Students bring in projects to photograph and receive tips on how to create their portfolios.
Rank #2: World Travels with Alison Wright.
Alison Wright, documentary photographer takes us through her travels through photos that document the many unique and diverse people and cultures of the world.
Media from the Academy of Art's School of Animation and Visual Effects
Rank #1: Pixar Animation Studios.
Pixar Animation Studios with Tia Kratter and Colin Thompson
Rank #2: 7th Annual AAU Fall Animation Festival.
Eric Goldberg opens the 7th Annual Academy of Art University Fall Animation Festival by giving a talk about his career path and by giving a live drawing demonstration.
The Fine Art Painting department is made up of two and a half floors of classroom and studio space (about 25,000 square feet). Our undergraduate and fine art graduate school facilities include twelve classrooms, two of which are full-time anatomy studios, and a full-time multimedia room with theatre seating.Our teaching philosophy and approach is that of time-tested fundamentals and technical skills. This includes accuracy and sensitivity in drawing, design, value control, color concepts which, in turn leads to the development of ideas and personal direction. Our method of instruction is based up on three basic principles, lecture, demonstration and critique.
Rank #1: MFA Final Thesis Preparation Pt. 1.
Craig Nelson and Carolyn Meyers talk about the MFA Final Review Process
Rank #2: MFA Midpoint Preparations Pt. 2.
Craig Nelson and Carolyn Meyers talk about the MFA midpoint process
We encounter designed products every day, from bus tickets to buildings. We travel on, wear and even eat products that have been designed. What it is like to be a designer? What are the design processes that generate products? The 28 video tracks on this album reveal the importance of creativity in the design process and explore the products and practices of both new and highly experienced designers working in the international design world. Designers from Philips and IDEO explain how they formulate design plans, conduct market research and make design decisions. This material forms part of The Open University course T211 Design and designing.
Rank #1: Design and Creativity.
A short introduction to this album.
Rank #2: New Designs: Charger.
Harnessing the power of technology: a designer talks about developing and testing a new charger that turns kinetic energy into electricity.
Artists do Art
Rank #1: Resin Casting with Arthur Cordisco .
A guest lecture and demonstration on resin casting. Sculpture students learn the difference between materials used and techniques for different styles of resin casting, demonstrated by Arthur Cordisco.
Rank #2: 30 Years of Creature Design .
Gil Banducci, the Academy of Art University and the school of Illustration present a special evening with creative, creature designer, Terryl Whitlatch. Whitlatch takes students from the very basics of what is meant by being a creature designer, to her own personal journey in breaking into the industry and finally creating and designing for Walt Disney and George Lucas. From the squiggles of the initial idea, through research at the zo, Terryl Whitlatch takes Academy students along on a journey with ehr, through the art of creature design.
School of Architecture at the Academy of Art University
Rank #1: Constructing topography in site models.
Hannah Bowers shows architecture students how to construct topographic models using cut paper and cardboard and the academy's laser cutter
Rank #2: High-Rise Structural Systems.
with Ross Asselstine
Media from the Academy of Art University's Advertising Department
Rank #1: Client Review: Bespoke Innovations.
Berghs School of Communication
Rank #2: Bespoke Innovations: Team 4.
Berghs School of Communication
Media from the Academy of Art University's Landscape Architecture's Department
Rank #1: Tom Leader.
Tom Leader, of Tom Leader Studios in Berkeley, CA, visits the Landscape Architecture campus for a lecture on his work and experience.
Rank #2: Powers of Ten.
Llisa Demetrios, archivist for the Eames office, presents work and insights from Charles and Ray Eames.
If you’re interested in how a sustainable design professor got mixed up in a global-scale lawsuit between tech giants Samsung and Apple, this podcast is for you. Want to know why innovating is so hard, and why there is no campus radio in Delft? Join our very own Ianus Keller, Teacher of Practice at Delft University of Technology, and listen to the stories of our designers, researchers and teachers.
Rank #1: #4: Dancing with systems in design for sustainability - Conny Bakker.
In honour of her inauguration as professor in Design Methodology for Sustainability & Circular Economy, Ianus Keller talks with Conny Bakker about the Champions League of sustainable design, digging for world views, why the dinosaurs have had their time and dancing with systems. References in this episode: Stephen Gould: https://en.wikipedia.org/wiki/Stephen_Jay_Gould Donella H. Meadows - Thinking in systems: https://www.goodreads.com/book/show/3828902-thinking-in-systems Notion: https://www.notion.so/
Rank #2: #3: Changing the Aesthetics of Sound - Elif Özcan-Vieira.
In November 2018, we took the IDE stories podcast Out of the Blue to Eindhoven for Dutch Design Week. Ianus spoke with Elif Özcan-Vieira, director of the Critical Alarms Design Lab, about her research into beautiful alarms for hospital ICU’s, the lack of campus radio in Delft and skydiving in Virtual Reality.
Media from the Academy of Art University's School of Game Design
Rank #1: 4th Annual Game Design Panel.
Academy of Art University Presents: The 4th Annual Game Design Panel
Rank #2: 1st Annual Game Design Panel.
Academy of Art University Presents: The First Annual Game Design Panel