Six friends play D&D (Dungeons and Dragons), and do their best as a mercenary company in the Country-City Atla. Will they become the greatest warriors who ever swung a pointed bit of metal? How long can they last uncursed and with all their limbs? You'll probably have to listen to find out.
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Episode 3 – Roll For Doorknobs
If only it was that simple! Having dealt with the crowd, the other players’ patience runs out when Dweezil Zappa walks through the door without waiting. Each of them hatch their own plan to get inside Crim’s office.
12 May 2014