Ranked #1
Why homebrew?
Why homebrew?
Talking about why we want to write our homebrew games and what old school D&D means to me.
18 Dec 2018
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13mins
Ranked #2
Starting Gold & Weapons
Starting Gold & Weapons
Rolling starting gold and thinking of your parent's background. Social standing? How to buy equipment. The benefits of a... Read more
25 Dec 2018
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18mins
Ranked #3
Eleven Principles
Eleven Principles
No skills. Fewer classes. Quick and random character generation. Smaller bonuses, little damage, few hit points. Rare he... Read more
16 Feb 2019
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19mins
Ranked #4
Spells
Spells
Spells and your repertoire: not being able to copy spells from scrolls and spellbooks and requiring a teacher instead, a... Read more
27 Jan 2019
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6mins
Ranked #5
Dungeons
Dungeons
Running Dungeons, when to roll for random encounters, how much XP to give for monsters, how to restock dungeons
14 Mar 2019
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8mins
Ranked #6
Running the Game
Running the Game
Keep prep short. Use every idea right away. Be impartial and be adversarial. Let them struggle.
26 Feb 2019
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7mins
Ranked #7
Movement, Reputation
Movement, Reputation
Movement and reputation, two systems I'd like to use but actually I don't.
23 Jan 2019
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7mins
Ranked #8
Race as Class
Race as Class
Race as class, elves and dwarves in particular. Talking about the gender of elves and dwarves. Talking about the questio... Read more
19 Dec 2018
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16mins
Ranked #9
Environment, Conflict
Environment, Conflict
The mini settings I like to generate where the environment or the map generates inspiration for conflict: the river vall... Read more
18 Sep 2019
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19mins
Ranked #10
No Clerics, No Paladins
No Clerics, No Paladins
No clerics. Healing magic makes fights and delves longer. Undead turning makes fights with undeads easier. None of this ... Read more
8 Feb 2019
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9mins
Ranked #11
Gods & Demons
Gods & Demons
The gods, the realms, confusing and overlapping portfolios, how even the evil ones need to provide a benefit.
3 Oct 2019
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21mins
Ranked #12
Settlements
Settlements
Creating settlements, starting with a few non-player characters, rumours about adventures to be had nearby, the importan... Read more
20 Mar 2019
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13mins
Ranked #13
Retainers
Retainers
Retainers: make sure you agree on how many characters you all bring along. As always, just use pregens. When to make the... Read more
11 Jan 2019
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10mins
Ranked #14
Writing RPG Material
Writing RPG Material
Things to consider when writing RPG text: keeping it short, keeping stats short, keeping it all in one place, don't requ... Read more
29 Sep 2019
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16mins
Ranked #15
Fighters & Magic Users
Fighters & Magic Users
Fighters and magic users. Using descending armour class, to-hit tables, all weapons do 1d6 damage, adding explosions and... Read more
21 Dec 2018
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11mins