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Captain's Log: Star Trek Features Articles in Audio

Captain's Log is a collection of Star Trek features from the writers at Trek.fm. Narrated by our crew of hosts from across the network, Captain’s Log brings to life our written word articles with topics spanning the entire Star Trek franchise including The Original Series, The Animated Series, The Next Generation, Deep Space Nine, Voyager, Enterprise, and of course the films.

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6: Coming of Age for Star Trek The Animated Series

Enterprise is often referred to as the fifth Star Trek series. In reality this is not true. There was a series between TOS and TNG that often gets overlooked. One that was created with ink and paper rather than cameras and lights. One that broke new ground for the franchise and kept Star Trek alive before the big screen voyages began. This was, of course, The Animated Series.

11mins

24 Aug 2011

Rank #1

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12: The Best of Star Trek: The Next Generation

Asking a fan to name the five best episodes of a Star Trek series is like asking Barclay which holodeck program is the best escape from reality. There are too many good ones to choose just five. Neverthless, I’m going to set out to name five of the best episodes from TNG.

7mins

30 Sep 2011

Rank #2

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11: The Best of Star Trek: The Original Series

Asking a fan to name the five best episodes of a Star Trek series is like asking Troi which chocolate dessert she likes best. There are too many good ones to choose just five. Neverthless, I’m going to set out to name five of the best episodes from TOS.

6mins

20 Sep 2011

Rank #3

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10: Vulcans Running Amok! The Pon Farr

“It brings a madness which rips away our veneer of civilization. It is the pon farr… the time of mating.” Fans of Star Trek: The Original Series are familiar with the episode “Amok Time,” which delves into Spock’s background and shows a never-before-seen Vulcan vulnerability. It’s a serious matter—a matter of biology. And what is being said here today, no outworlder must know. Vulcans do not even discuss it amongst themselves! So brace yourself, and send the kids to the other room.

17mins

13 Sep 2011

Rank #4

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9: Twitterfic: Role Players Explore Strange New Worlds On Twitter

Part role playing, part fan fiction, Twitterfic can be kind of a tough concept to wrap your head around until you’ve seen it in action. Though Twitterfic is not a game, the conventional description for what they do is “role play,” and it must be within 140 characters.

9mins

9 Sep 2011

Rank #5

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8: Borgified! The Assimilation of Star Trek: Voyager

If there’s one distinct impression that Star Trek: Voyager left on the audience, it’s that perhaps the series should have been called Star Trek: Borg. But is this really true? Was Voyager really assimilated by the Borg? In this Captain’s Log we take a look at the Borg on Voyager and find out just to what extent their nanoprobes infiltrated this chapter in the Star Trek saga.

9mins

7 Sep 2011

Rank #6

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7: There's an Orb for That...

Wanna find out the truth? There’s an Orb for that. How about traveling back in time to meet your hero? There’s an Orb for that, too. In fact there are Orbs for all sorts of things you may want to do… if you’re Bajoran. One of the unique aspects of Star Trek: Deep Space Nine was the inclusion of religion and spirituality. Here we take a look at the ten Orbs of the Prophets.

11mins

2 Sep 2011

Rank #7

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5: It Takes More Than a Few to Make a Crew

The Constitution Class Starship Enterprise boasts 430 crew members. We all know the bridge crew, but what about the rest of the folks who keep the ship running? Let’s get acquainted with a few of the key personnel whose faces were a ubiquitous and essential presence on board the Starship Enterprise.

10mins

19 Aug 2011

Rank #8

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4: Assignment: Earth

It’s the Star Trek episode that isn’t quite Star Trek. At the end of the second season of TOS Gene Roddenberry, with the help of writer Art Wallace, reworked an unsucessful pilot script entitled “Assignment: Earth” hoping it would serve as a springboard for a new series.

11mins

16 Aug 2011

Rank #9

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3: Recounting Broken Bow and First Impressions of Enterprise

The premise of Enterprise takes Star Trek into uncharted territory. After 18 years of life in the 24th century, we’re going back in time to tackle the untold history of the days before Kirk. Now, ten years later, whether this was ultimately a success is debatable. But here Trek.fm’s Christopher Jones rolls back time to share his initial thoughts after screening “Broken Bow” in 2001.

8mins

12 Aug 2011

Rank #10

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27: The Good, the Bad, and the Ugly of Holodeck Programs

With Microsoft recently developing a basic “holo-desk” program that allows users to manipulate 3-D computer-generated objects, a second look has been given to Star Trek holodeck programs and their uses.  Whether holodecks were used for training, medical programs, sports and recreation, the re-creation of real-life characters, novels, childrens’ entertainment and learning, or even sex, the programs filled a need in starship crews’ lives. In this Captain’s Log we take a look at the those times when the holodeck was used well, those times when it wasn’t, and those moments that simply left you shaking your head.

7mins

15 Feb 2013

Rank #11

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26: Endgame: Voyager Finds Her Way Home

When Voyager premiered in January 1995 it brought with it a bold new approach to Star Trek. By tossing aside the familiar surroundings and races of the Alpha Quadrant, the writers could unchain themselves from the 300+ hours of Star Trek that had come before. It was to be an opportunity to explore strange new worlds in a way not seen since the original five-year mission of Kirk and Spock. But something happened along the way, and where we ended up isn’t exactly where we thought we were going. In this Captain’s Log, Christopher Jones takes a critical look back at the series from the perspective of “Endgame.”

13mins

24 Jan 2013

Rank #12

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25: Voyager Season One Wrap-up

The first season of Voyager brought us a wide variety of stories as Janeway and her crew learned to deal with life in the Delta Quadrant. Some were hits and some were misses. In this Captain’s Log, Trek.fm Voyager Editor Charlynn Schmiedt takes a look at how the overall ratings stack up for Voyager’s initial outing.

9mins

12 Jan 2013

Rank #13

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24: Living In The Future: PADDs

Know what away teams damn near always carry? Tricorders for scannin’! Phasers for stunnin’! Communicators for squawkin’! Sometimes they even pack specialized tools for more potent self-defense. Know what away teams almost never carry, though? PADDs. The forgettable, un-sung heroes of the Star Trek universe. Before 2010, anyone—even the more casual Trek fan—could be forgiven for forgetting what a PADD is. The devices represent the futuristic equivalent of a clipboard: a utilitarian, information-carrying slate no more remarkable to the citizens of the Federation than a cling-film sketch pad to us. At one time PADDs might have taken the crown of Star Trek’s Most Unremarkable Prop. That is, until humanity built a slew of more-capable devices… three centuries early. Let’s take a look at the PADDs of today and the apps available to Trek-ify your mobile life. 

13mins

9 Mar 2012

Rank #14

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23: Rewriting Trek

The fictional universe of Star Trek represents one possible future. That future has been assembled by numerous writers over the course of 45 years, six television series, and eleven feature films. When dealing with such a long span of time, so many contributors, and the evolving nature of society, it’s only natural that elements of this universe will change, stories will contradict one another, and early ambiguities will be filled in by later treks. Yet there is a prevailing feeling that every subsequent incarnation of Star Trek must adhere to its predecessors without fail. And when it doesn’t, the deviation can set off a firestorm within fandom. Let’s take a closer look at the fine line that writers walk and at some of the moments that have been labeled “rewriting Trek.”

13mins

2 Mar 2012

Rank #15