Cover image of Analytic Gamer Podcast - Meta Gaming, Psychology, Computer Gamer, Analytics, Analysis, Co-operative Games/Play, Multiplayer, Singleplayer, Skilled Player, Tournament Player, Player Auction, Top Ranked on Matches, Inner Game, Self-Leadership

Analytic Gamer Podcast - Meta Gaming, Psychology, Computer Gamer, Analytics, Analysis, Co-operative Games/Play, Multiplayer, Singleplayer, Skilled Player, Tournament Player, Player Auction, Top Ranked on Matches, Inner Game, Self-Leadership

The Analytic Gamer Podcast is devoted to in depth discussion on Computer Game Mechanics for experienced gamers. We like to think and talk about ways to play the game for your unique enjoyment and maximum effect. We’ll cover everything from patterns, systems and mechanics of the games we discuss to tweaks, nature of bugs and different playing styles.Our focus is on tactics and choice instead of relying on chance. It is our belief that using the analytic part of your brain can provide the best outcome in computer game play. Join us as we help you take your gaming to the next level.

Weekly hand curated podcast episodes for learning

Popular episodes

All episodes

The best episodes ranked using user listens.

Podcast cover

No Man’s sky – exploring options and creating your own goals and feedback loops

No Man’s sky – exploring options and creating your own goals and feedback loops Talking about how used we are in games today to always be guided towards something. To me, No Man’s Sky is a fresh breath of air. Freedom from the Quest-icons everywhere telling me that if you invest 5 minutes here you’ll get this reward, if you invest 10 minutes here you’ll get this reward. A free canvas to explore. And of course to talk to real-life friends about what we learn. In real life you have to set your own goals to archive more. You have to figure out the milestones that helps you accomplish whats making a difference for both yourself and those you work for /or choose to help) Doing some reference to Jane McGonigal great book “Reality is Broken” https://www.amazon.com/Reality-Broken-Games-Better-Change-ebook/dp/B004NBZFS4 ..and to the old, old game Elite https://en.wikipedia.org/wiki/Elite_(video_game)


20 Aug 2016

Rank #1

Podcast cover

Introduction strategies – Level up my Girlfriend or college or just a friend

Introduction strategies – Level up my Girlfriend or college or just a friend We all want to feel our choices makes a diffence. We all want to feel the reward of hard work. I know you generously want to share all you’ve looted, or happily will power level them thru that inferno level and that’s fine if you’re doing it to or with someone who play the Exp per hour game. But if you’re wanting to introduce someone to something new, you’ll be more strategic leaving them challenges they can conquer themselves. Otherwise they will most likely just feel like they’re in your shadow and eventually leave the game. The strategic move is to let them play the game their way. Let them create awesome pick robes if that’s making their day even if you don’t see the stat on if when they’re done. Let them explore herbs or any other crafting that might appear slow or pointless to you. We play the game to have fun after all all and fun is always subjective. Never exactly the same aligned for everyone.  Exactly the same thing in work when delegating a task or introducing some-one new. They will solve the problem in a slightly different way. Don’t make them play it your way. Encourage their own elaboration just show them when they’ll be out leveled and smashed to bits. (in office that would say show them backup-and-restore) in a game it could be how to identify some mob as waaay to powerful.. with the keyword.. Right now.. For example I remember when in  Everquest 1999 a girlfriend and I traveled a long time to GUK to get her an awesome armor that I done recall the name of. Once there we roamed around for a short while looking for it and then while she was getting me some coffee some random unknown player hands her avatar that armor. (That I was controlling to keep us both safe) I remember saying something “that’s and she’ll reply when she’s back” not knowing what to say. that was 1.6% rare drop – totally ruining the award feeling just getting it for free. Even if the item itself was worth a fortune (and a VERY generous gift from this other player) it was still not “felt” like one and I remember thinking am I doing her an ill favor handing this to her. There will be NO point in exploring this part now. And I think we quite often do exactly that in our eager to help. We Twink our friend so they won’t need to Switch gear for twenty levels. Very Efficient Level machine, but very boring pointless playing. It works perfectly when leveling up a second alt but not when you want to get someone to really enjoy the game. Since nothing of what they find will matter to them. All that question will not make any difference at all for them. They’re just going thru the motions without passion And you know what? It’s EXACLY the same thing in your office right now. Think about that if you’re responsible for new recruits. We want to help them and protect them. But if we give them a sandbox and say “here” – nothing you do here will make a difference they won’t feel they’re helping the team. Give them something they can do for the team, for the company quickly and heads-on. of course. Don’t give them high-risk stuff. Don’t give them complex first you need to learn all this stuff. Give them something that is challenging but doable at their level. And if you’re the manager that’s your job, not theirs. They can’t know first week on the job. Another thing I see quite often is the introducer can’t sit still on their knowledge. Trusting their “young padawan” to learn the ropes themselves. Move aside. I will kill this beast for you. You’re losing durability the way you’re doing it. Let me know you.  (Taking over the reins) Take a breath and let them learn at their own pace. Rewards feels so much better when we’ve won them ourselves. I’m not saying we shouldn’t be generous because of course we should. But think about the strategic long-term effect. You are essentially robbing them of that level-up feeling when you’re not allowing them that progress wooden stick  – copper rod – copper sword – steel sword – epic whatever when they’re getting that epic directly. Instead go for things that makes them feel free to explore. Teach them what’s safe and whats the boundaries but in an open way where THEY can ask, not you show and tell. Works like a charm in real life too. We ALL want to feel skilled at what we’re doing. Not that I know I’m the player right now but the most efficient think would be if I got out of the chair and let you play my avatar. Then I won’t have as much fun. Its fine if I have being playing similar games and know what I want but it won’t last long-term, and especially not when introducing someone new to the field. Doesn’t matter what game you’re playing. Or tool you’re using at work. Try it yourself. See if it makes a difference in your life when you think strategically about this while introducing someone to something that’s new to them and you’re a master at it.   Everquest press image


18 Nov 2015

Rank #2

Similar Podcasts

Podcast cover

Player Unknown Battlegrounds – awareness, reflections and small ways to level up your life

Player Unknown Battlegrounds – awareness, reflections and small ways to level up your life This episode plays compare loosely in game mechanics with your real life mechanics. Are you getting the effect you want in your life? Are you ready to level up your game in life? How often do you think about stuff like this? Dare to make a leap on an educated guess. Don’t wait for a guarantee, playing safe is no longer safe. Predicting outcomes, patterns. Play at your strengths, become aware of your strength Preparing now to be ready when it counts For example making what you wish ready the evening before you need it when you know you’ll face resistance when it comes. Fast Park your car facing “not to obvious escape route” = Pack your Gym bag and leave at the door before you get to bed, to lessen the resistance when you get up in the morning and head out to embrace the world. The cycles of game windows – both in your office, seasons and the power structure


2 Oct 2017

Rank #3

Podcast cover

International Podcast Day 2017

This is just an extra episode celebrating International Podcast Day You’re listening to Analytic Gamer Podcast but this cast was originally created for my 185th episode of Relationship Power at work added here since I think it might help you to. A 3 year long journey so far. Please check out the live celebration here. I hope you find another podcast that helps you even more in your daily life. International Podcast Day if you are curious on my other podcast you can find that here https://relationshippower.com


30 Sep 2017

Rank #4

Most Popular Podcasts

Podcast cover

TeamPlayer Notes – PUBG Player Unknowns Battlegrounds podcast episode 2

TeamPlayer Notes – PUBG Player Unknowns Battlegrounds podcast episode 2 Some thoughts on Squad tactics, although chicken dinner happen every now and then and often we go below 10 in duos I’m still learning this game and consider myself quite new at this. Humbly sharing what’s been working great for us with the current version of the game. This game is all about timing. Do fast gear checks often. With practice they’re near instant timed right. If you do one and find you’ve got good loot very early in the game Its faster hunting other teams that are still in gathering mode, than running around looting yourself. They other teams have conveniently looted all and put it into small boxes for you. Time grabbing it well, it’s a perfect spot to get payback from another so don’t stand still on the crates. Time your grabbing of stuff and move on. Allocate roles beforehand so you know who will grab what. time your shots, don’t shoot out without securing squad member being ready at the same target. Better to down one instantly than you “thinking you’ve got this” and having alerted another squad your presence and one is merely down. Communication is essential, like in most games and most work you’ll ever do and for all the customers you will ever serve. Listen and Talk before you engange in action whenever possible. Use those shooting at you for decoys if the timing is right instead of returning fire. know what stage of the game you’re currently in. early or late makes huge difference in what choice is favourable keep track of the circle. Its killed me more than anything. If there would me a villain in this game its my own inability to respect its boundaries before its upon us. Noise important. Use it to cover your rush, beware other covers there. Is your fast transport worth the noise range? “what you do to others, others do to you” Envisioning things to others’ perspective goes a long way. If you think that you’re just going to move to that position because its gives you something, remember someone else might have had that thought first. This is also great for your customers, its great practicing seeing things from their perspective, not just your own. KNOW YOUR RESPONSIBILITY who’s the mule of gas, bandages, boosts, extra ammo. I’m not our best shot, and happily play medic in other game so I’m happy to be the mule in this game sharing my loot with those that need it WHEN they need it so they can focus on their role and fast actions in loot and share situations. time priorities knowing if we are in the start, middle or the end of the game? Communicate, remind  – then choose tactics accordingly players who prefer a certain position, should get the gear accordingly. Who’s the best sniper? Ensure they have the max effect at their peak range. Dont keep gear others can use now hoping you will eventually max out yourself. use their top skills with what their best at. Learn to see it in others and you’ll go great in life. As a leader, give a direction if you are directionless, you are losing time assign a backup when you’re landing – before you need it so you can re-decide quickly if it’s about to get occupied in a way you don’t want to engage. -mark 2nd objective ahead of time so you can redirect without talking about it there should be a driver that focus on the driving and a primary marker that marks where the driver should head “next” not just where the end of the road is (thus that should be the secondary marker that marks the final destination where we get off on the map) communicate: are we relocating? are we holding? Are we using items? hunt for those you are unaware of, not those you are aware of listen for sounds: footsteps, a car, etc. there are entities who you could shoot you from other sides, apart from the player (possibly a decoy) you are shooting at. Be aware of your surroundings before any shot, you are opening up for  others to engage with you. -9 out of 10 times, the loot crate might be a trap. -if you wait patiently, the loot will come to you all in all, allocate responsibilities dedicate who should be the combat-oriented players (make sure they have the best stuff) ensure that they are good at long-ranges (give them scopes) dedicate someone as a leader to: – communicate gear shares, on fast dedicated spots, not all the time unless its gear you cant carry. – communicate directions so you don’t lose time -have a mule as a support -drop mods where they are not easily found by people. Especially that sniper sight if you’re downed and unable to make it to your friends so its not used against them. -hide mods by dropping them in high grass or similar when downed so they’re not used against your friends. Equally important in all aspects of your life. Training yourself to see from other peoples’ perspective. embrace your strength, we’re all individuals don’t play where you are weak, play where you are strong and know where your friends are stronger than you. play with people you know so you know each others’ responsibilities consider what’s best for the best the squad. Don’t be selfish planning to max out your own gear handicapping the teams effect. learn to see other people’s potential and praise them. Very effective behaviour anywhere.


29 Jul 2017

Rank #5