#9 Erik Rempen
#9 Erik Rempen
The artist and game designer behind city builder-roguelite, Kainga, talks about his game, now 4 years in the making, com... Read more
11 Aug 2021
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48mins
108 - Salman Shurie
108 - Salman Shurie
Salman Shurie, a man with a PHD in "juice" and games, Bubbun and Punchgolf, talks the solo developer life and finding th... Read more
21 Jan 2020
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1hr 15mins
107 - Manuel Almos
107 - Manuel Almos
Manuel Almos from Rushing 2600 talks about their new game, Shizoku Shuriken Brawl. A local multiplayer game where samura... Read more
29 Jul 2019
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23mins
106 - Tynan Sylvester
106 - Tynan Sylvester
Tynan Sylvester, designer of Rimworld, level and systems designer for Bioshock Infinite, talks about how Rimworld came t... Read more
15 Jun 2019
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50mins
105 - Richard Lems
105 - Richard Lems
The mind behind "Mighty Goose", joins the podcast and talks design and dedication, tips for success and how he's managin... Read more
26 Apr 2019
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39mins
104 - Tom and Ashley Gullen
104 - Tom and Ashley Gullen
Tom and Ashley Gullen, the brothers and co-founders of Scirra LTD, discuss how Construct came to be, the challenges of d... Read more
22 Mar 2019
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41mins
103 - Quentin Goinaud "Armaldio"
103 - Quentin Goinaud "Armaldio"
We discuss the value of joining the Construct Community Discord server with the founder, Quentin Goinaud, known as "Arma... Read more
16 Mar 2019
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18mins
102 - Julien Fantoni
102 - Julien Fantoni
We talk to veteran Constructer, Julien Fantoni. Who gives us some insight into developing our own games and tips to mana... Read more
7 Feb 2019
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46mins
101 - Mike Parent
101 - Mike Parent
I thought for the first episode of In Sprite of Everything Podcast, that it would be fitting to have Mike Parent, a co-c... Read more
8 Dec 2018
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42mins