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Adeptus Ridiculous

Lifelong Warhammer fan Bricky and grimdark greenhorn Dkdiamantes delve into the incredibly vast ocean that is Warhammer 40000 lore in this unofficial Warhammer 40k podcast. From superhuman space warriors to depraved cultists and green-skinned Mad Max rejects, not even the most ridiculous aspects of this setting are off the table for these two mad men.

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Lifelong Warhammer fan Bricky and grimdark greenhorn Dkdiamantes delve into the incredibly vast ocean that is Warhammer 40000 lore in this unofficial Warhammer 40k podcast. From superhuman space warriors to depraved cultists and green-skinned Mad Max rejects, not even the most ridiculous aspects of this setting are off the table for these two mad men.

RYLANOR: THE ANCIENT OF RITES | Warhammer 40k Lore

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Rylanor, known as Ancient Rylanor and Rylanor the Unyielding, was a Venerable Dreadnought and hero of the Emperor's Children Legion during the Great Crusade. He served as the IIIrd Legion's "Ancient of Rites," and had been mortally wounded battling the Aeldari in the late 30th Millennium, solar decades before the outbreak of the Horus Heresy. Following his wounding, Rylanor was interred within the adamantium shell of a Contemptor Pattern Dreadnought. Betrayed unto his own death by the duplicitous actions of the Warmaster Horus, Rylanor rallied the surviving Loyalist Emperor's Children and fought against the Traitors during the Battle of Isstvan III. He would survive the battle, and spent the next ten thousand Terran years planning to gain vengeance upon the man he truly blamed for the great betrayal - his own Primarch, Fulgrim. 

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Jan 11 2023

33mins

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THE BEAST OF GÉVAUDAN: THERE'S SOMETHING IN THE WOODS | Detective Ridiculous

Dec 26 2022

1hr 7mins

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SECOND YEAR ANNIVERSARY: ANSWERING YOUR QUESTIONS | Warhammer 40k Lore

Dec 14 2022

54mins

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IMPERIAL NAVY SHIPS: TO PUSH BACK THE NIGHT. TO RULE THE STARS THEMSELVES. | Warhammer 40k Lore

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The fleets of the Imperial Navy are made up of multiple vessels that can be divided into three broad size categories: Battleships and Grand Cruisers, Cruisers, and Escorts. The actual size of starships in the Warhammer 40,000 universe is debatable; however, it is worth noting that the upper size of an Imperial Escort mentioned is 30 kilometers from the Black Library story "Wolf Pack" by Gordon Rennie, though the HDMS Lord Solar Macharius is noted to be just 3 kilometres long. The general consensus is that in the Warhammer 40,000 universe, Imperial Escort vessels are anywhere between 750 metres and 3 kilometres in length, Cruisers are anywhere between 5 and 6 kilometres long and Battleships anywhere between 6 and 8 kilometres. 

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Dec 07 2022

1hr 7mins

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IMPERIAL NAVY: ANCHORS AWEIGH, MY BOYS, ANCHORS AWEIGH! | Warhammer 40k Lore

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https://www.patreon.com/AdeptusRidiculous https://www.adeptusridiculous.com/ https://twitter.com/AdRidiculous https://orchideight.com/ https://www.collectiblesquids.com/ code: ADRIC The Imperial Navy, known as the Navis Imperialis in High Gothic, is one of the primary armed forces of the Imperium of Man. While the Astra Militarum (Imperial Guard) represents the Imperium's ground forces, the Imperial Navy is responsible for the fleets of starships that maintain order between the stars and planets in the Imperium, for all space and air support provided to the infantry of the Astra Militarum through its Aeronautica Imperialis branch, and for transporting those Guardsmen across the galaxy to the Imperium's myriad warzones. The battlefleets of the Imperial Navy are constantly engaging threats both inside and outside the Imperium's borders. 

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Nov 30 2022

50mins

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MOTHMAN: AN AMERICAN LEGEND | Detective Ridiculous

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In West Virginia folklore, the Mothman is a humanoid creature reportedly seen in the Point Pleasant area from November 15, 1966, to December 15, 1967. The first newspaper report was published in the Point Pleasant Register, dated November 16, 1966, titled "Couples See Man-Sized Bird ... Creature ... Something". The national press soon picked up the reports and helped spread the story across the United States. The source of the legend is believed in modernity to have originated from sightings of out-of-migration sandhill cranes or herons. The Mothman was introduced to a wider audience by Gray Barker in 1970, and was later popularized by John Keel in his 1975 book The Mothman Prophecies, claiming that there were supernatural events related to the sightings, and a connection to the collapse of the Silver Bridge. The book was later adapted into a 2002 film, starring Richard Gere. An annual festival in Point Pleasant is devoted to the Mothman legend 

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Nov 26 2022

51mins

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CHAOS DAEMONS: They Are Beyond Comprehension And Mortality, But Never My Hate! | Warhammer 40k Lore

Nov 23 2022

1hr 2mins

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IMPERIAL TITAN TYPES: FROM SCOUTS TO GIANTS TO PSY-NIGHTMARES | Warhammer 40k lore feat Kirioth

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The Imperium's Titans are mechanical, humanoid-shaped war-machines; some Titan classes reaching up to a hundred feet in height. Their presence inspires nothing but terror - few enemies can stand against them - and only another Titan can equal their power. It is thought that the first Titans were developed on Mars during the Age of Strife in order to combat the Cy-Carnivora.

A human pilot, linked directly to the machine via a Throne Mechanicum, controls the movement of a Titan merely through thought. Titans are powered by plasma generators, as nothing else can provide the vast amount of energy required. Energy fields known as void shields are the Imperial Titan's first line of defense. The shields can absorb incoming damage until becoming overloaded. A Titan's limbs move using electrically-motivated fibre bundles which act as synthetic muscles.

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Nov 16 2022

1hr 13mins

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IMPERIAL TITANS - GOD-ENGINES OF WAR | Warhammer 40k Lore

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A Titan, sometimes colloquially called a "god-engine" or "god-machine," is any one of several classes of massive, crewed, robotic combat walkers fielded by the Titan Legions of the Adeptus Mechanicus' Collegia Titanica or by the forces of Chaos' Dark Mechanicum.

Originally, this term referred to many types of large combat walkers used by all of the different factions of the Milky Way Galaxy. Titans are always considered the largest and most powerful types of war engines available to the different factions of the galaxy.

Titans are the most sacred war machines of the Adeptus Mechanicus and they are thought by the Cult Mechanicus to be the greatest physical embodiments of the Machine God in the material universe, rightly called "god-machines" and "god-engines" by the Tech-priests.

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Nov 09 2022

51mins

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DORNIAN HERESY: WARHAMMER IN THE MULTIVERSE OF MADNESS | Warhammer 40k Lore

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Check out Warhammer 40k Inquisitor Martyr Console Ultimate Edition here: https://bit.ly/3FjGIky Sponsored by Nacon

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It is a time of legend.
The Galaxy is in flames. The Emperor's glorious vision for Humanity is in ruins. His most stalwart son, Rogal Dorn, has turned from his father's light and embraced the Ruinous Powers.

His armies, the mighty and redoubtable Space Marines, are locked in a brutal civil war. Once, these ultimate warriors fought side by side as brothers, protecting the galaxy and bringing Mankind back into the Emperor's light. Now they are divided.

Some remain loyal to the Emperor, whilst others have sided with the Arch-Betrayer. Pre-eminent amongst them, the leaders of their thousands-strong Legions are the Primarchs. Magnificent, superhuman beings, they are the crowning achievement of the Emperor's genetic science. Thrust into battle against one another, victory is uncertain for either side.

Worlds are burning. At Isstvan V, Dorn dealt a vicious blow and three loyal Legion were all but destroyed. War was begun, a conflict that will engulf all Mankind in fire. Treachery and betrayal have usurped honour and nobility. Assassins lurk in every shadow. Armies are gathering. All must choose a side or die.

Dorn musters his armada, Terra itself the object of his wrath. Seated upon the Golden Throne, the Emperor awaits for his wayward son to return. But His true enemy is Chaos, a primordial force that seeks to enslave Mankind to its capricious whims.

The Age of Knowledge and enlightenment has ended. The Age of Darkness has begun.

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Nov 02 2022

48mins

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ORK VEHICLES: FAST & FATUOUS | Warhammer 40k Lore

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The Orks, also called greenskins, are a savage, warlike, green-skinned species of humanoids who possess physiological features of both animals and fungi who are spread all across the Milky Way Galaxy. 

They are seen by their enemies (pretty much everyone else in the universe) as savage, violent, and crude, but they are the most successful species in the whole galaxy, outnumbering possibly every other intelligent starfaring species, even Humanity (with the very plausible exception of the Tyranids).

But what about their vehicles? Trukks, Stompas, Gorkonauts, Kill Rigs – we have no idea how the Orks make them work, but we do know they are tough and with the newst addition of Wurrboys and a few Tramplasquigs, quite a bit weird.

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Oct 26 2022

1hr 14mins

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