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The Game Design Dojo Podcast

All About Game Design, Production, and Publishing in Today’s Fast Paced Global Market

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GDD 026 : Limitless Production

GDD 026 : Limitless Production

Get more done in less time for lone wolf developers, hobbyists, large teams, and everything in between. Listen now to Ga... Read more

2 Jan 2016

1hr 5mins

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GDD 025 : Virtual Reality Deep Dive

GDD 025 : Virtual Reality Deep Dive

In this expansive episode Brian and Ike discuss the dream, tech, design, best practices, and market strategies of virtua... Read more

25 Jun 2015

1hr 8mins

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GDD 024 : Design – Metroidvania #1

GDD 024 : Design – Metroidvania #1

In this first Metroidvania discussion Brian and Ike define the popular gameplay style, discuss its history, cite game ex... Read more

11 May 2015

1hr 6mins

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GDD 023 : Production – Lean Startup Decoded

GDD 023 : Production – Lean Startup Decoded

How to use the “Lean Startup” method for game development. A discussion and exploration of how and when to use it for yo... Read more

17 Apr 2015

1hr 3mins

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GDD 022 : Design – Physics Gameplay

GDD 022 : Design – Physics Gameplay

An exploration on using physics as the core mechanic as opposed to just a supporting simulation system. Listen now to Ga... Read more

12 Feb 2015

53mins

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GDD 021 : Business – Monitizing Your Game

GDD 021 : Business – Monitizing Your Game

Brian and Ike dive deep into different ways to monitize your games, and how to tie your monitization strategy with your ... Read more

18 Dec 2014

57mins

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GDD 020 : Puzzle Design

GDD 020 : Puzzle Design

In this episode, Brian and Ike dive into puzzles and how to implement them in your game design. They compare games using... Read more

20 Sep 2014

1hr 2mins

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GDD 019 : How To Get Contract Work

GDD 019 : How To Get Contract Work

Brian and Ike discuss the practicalities of how to get a company off the ground and rolling. If you’re looking for work-... Read more

5 Sep 2014

1hr 7mins

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GDD 018 : Deep Thoughts About Death In Games

GDD 018 : Deep Thoughts About Death In Games

Brian and Ike talk about death in video games where the character dies or vehicle explodes at the end of the game loop. ... Read more

12 Aug 2014

1hr 2mins

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GDD 017 : Audio and Soundtrack for Games – An Overview

GDD 017 : Audio and Soundtrack for Games – An Overview

We received an inquiry from a fan and it inspired us to discuss how to use music and sounds in video games. Brian and Ik... Read more

8 Aug 2014

57mins

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