#46 - Sekiro Sekiro
Hello! And welcome back to the Eurogamer Podcast where we're getting very excited about Sekiro: Shadows Die Twice, the latest game from the team behind Dark Souls.This week Christian Donlan is joined by Ed Thorn, Hirun Cryer and Keza MacDonald.
28 Mar 2019
#64 - Why Pokémon Sword and Shield is a bit of a disappointment
There's a lot of anticipation around this year's Pokémon game, Sword and Shield - it introduces the eighth generation of creatures, a new region based on the UK and is the first original Pokemon game for the Nintendo Switch. Unfortunately, the end result is a bit of a disappointment.Guides editor Matthew Reynolds (twitter.com/Crazyreyn), guides writer Lottie Lynn (twitter.com/Stormscribe) and USGamer's Hirun Cryer (twitter.com/HirunCryer) join Chris Tapsell (twitter.com/ChrisTapsell, who wrote our Pokémon Sword and Shield review) who explains why, despite taking one step forward in some areas - such as an excellent new roster and the introduction of the franchise's first open area - it takes two steps back almost everywhere else.You can read our Pokémon Sword and Shield review at Eurogamer.net: https://www.eurogamer.net/articles/2019-11-13-pokemon-sword-and-shield-review-a-shadow-of-a-former-great
14 Nov 2019
The Eurogamer Podcast #19 - Totally Topical
With so many new and exciting games out this week, the Eurogamer Podcast struggles to remain relevant.
1 Nov 2016
The Eurogamer Podcast #16 - The original Strategy King
This one's mostly Bratt and Donlan talking wistfully about one of their very favourite game designers.
18 Oct 2016
Most Popular Podcasts
#50 - Our best Switch games recommendations - and how we decided them
Eurogamer is relaunching its series of 'best games' features, starting with the Nintendo Switch, and we thought what better way to explain why we're doing it, and how we've settled on the games we have, than doing it live on the podcast?Join guides editor Matthew Reynolds (twitter.com/Crazyreyn), reviews editor Martin Robinson (twitter.com/vics_viper) and features editor Christian Donlan (not on Twitter) as they try and narrow down the entire Switch catalogue into just 15 games you must play.Eurogamer plans to update this list regularly, so remember this is our choices as of May 2018, as it'll likely change over time.Read our best Nintendo Switch games list here: https://www.eurogamer.net/articles/2019-05-23-best-nintendo-switch-games-2026
23 May 2019
#42 - How games influenced The Seven Deaths of Evelyn Hardcastle - an interview with Stuart Turton
We're doing something a little different this episode - senior staff writer Robert Purchase (@Clert on Twitter) recently interviewed 2018 Costa First Novel Award Winner Stuart Turton (@stu_turton on Twitter) about how a lifelong diet of games influenced his book, murder mystery the Seven Deaths of Evelyn Hardcastle - often without even realising it - for a piece on Eurogamer.net. As a lot that hit the cutting room floor in the writing and editing process, we turned the interview into a podcast. Whether you've read the book or not, it offers some great insight into how books and creative projects like this come together, and if you have, there's a bonus spoiler-heavy chat towards the end that might help address (some!) of the mysteries remaining in the story. We had to ask!You can read Bertie's piece here: https://www.eurogamer.net/articles/2019-02-06-how-a-lifelong-diet-of-games-influenced-the-seven-deaths-of-evelyn-hardcastle
7 Feb 2019
The Eurogamer Podcast #22 - Horse Attack!
The boys are back at it again with another podcast. This time: No Man's Sky, Overwatch & Horse Attack.
29 Nov 2016
#55 - What's the deal with Auto Chess?
This episode is all about Auto Chess - games such as Teamfight Tactics and Dota Underlords - which has become the next big thing on PC, and a bandwagon several big publishers are jumping on.Guides editor Matthew Reynolds (twitter.com/Crazyreyn) asks in-house experts deputy editor Wesley Yin-Poole (twitter.com/wyp100) and Metabomb's Ed Thorne (twitter.com/FromEdward) what makes them so captivating, why the Auto Chess name doesn't make sense, and after going a little off the rails with our dream Auto Chess line-ups, the best way to get started if you wanted to play yourself.You can also read which is the best auto chess game for you on Eurogamer.net: https://www.eurogamer.net/articles/2019-06-27-which-is-the-best-auto-chess-game-for-you-heres-our-handy-guide-to-the-major-players
18 Jul 2019
#56 - What you should know before starting Fire Emblem: Three Houses
It feels like the success of Fire Emblem: Three Houses has taken everyone a bit by surprise - we knew it'll be brilliant, but it's seen the best-selling launch for the series as far as UK charts go back and, perhaps as a result, has resulted in a lot of questions as people get to grips in what appears to be a very demanding game.The good news is the part-strategy, part social-sim is a lot more flexible than first appears, so guides editor Matthew Reynolds (twitter.com/Crazyreyn) sat down with reviews editor Martin Robinson (twitter.com/vics_viper, who wrote our review) and USGamer's Hirun Cryer (twitter.com/hiruncryer) to help answer the many questions - from the best House to choose from, whether the Classic 'permadeath' mode is worth it, and how it compares to Persona - you might have.Read Martin's review on Eurogamer.net: https://www.eurogamer.net/articles/2019-07-25-fire-emblem-three-houses-review-a-tactical-masterclass
1 Aug 2019
#43 - Why Apex Legends doesn't need to worry about Fortnite or PUBG
Apex Legends - the new game from Titanfall studio Respawn Entertainment - has had quite the journey. Leaked one minute, playable the next, and suddenly it's seen a staggering 25 million users to cement itself as one of the biggest battle royale games - all in a matter of weeks! Four of those players - guides editor Matthew Reynolds (@Crazyreyn on Twitter), reporter Emma Kent (@GoneEFK on Twitter), guides writer Chris Tapsell (@ChrisTapsell on Twitter) and Metabomb staff writer Ed Thorn (@FromEdward on Twitter) - talk about what makes it such a success, and why it stands out from the competition enough that it doesn't need to worry about Fortnite or PUBG - provided it gets those all-important updates right.
21 Feb 2019
#62 - What you should know before starting The Witcher 3
With the port of The Witcher 3 on Switch attracting a lot of new and returning players, we - editor Oli Welsh (who wrote our original The Witcher 3 review in 2015), senior staff writer Robert Purchase and video producer Zoe Delahunty-Light - decided to pool our Witcher knowledge to discuss the things you should definitely prioritise and watch out for on a new playthrough. You'll be Novigrad you listened!
17 Oct 2019
#49 - Is FF12 the best Final Fantasy game?
There's nothing Final Fantasy fans enjoy more than debating which is the best game in the series - so with features editor Martin Robinson declaring on the website how "the best Final Fantasy is even better now that it's portable" with the arrival of FF12 release on Switch, now is the perfect time to get into it ourselves on the podcast.Martin (twitter.com/vics_viper) joins guides editor Matthew Reynolds (twitter.com/Crazyreyn) and Digital Foundry's Tom Morgan (twitter.com/cataferal)to explain what makes Final Fantasy 12 is so special - and so divisive - and why the remaster means it holds up better today than other entries in the series. Spoilers - it comes down to the font.We also (eventually) solve the mystery of how it's related to another fan favourite Square Enix game.
9 May 2019
#67 - 2020 preview and predictions for the year ahead
Join guides editor Matthew Reynolds (twitter.com/Crazyreyn), deputy editor Wesley Yin-Poole (twitter.com/wyp100), news editor Tom Phillips (twitter.com/tomphillipseg) and guides writer Lottie Lynn (twitter.com/stormscribe) for a preview of what's coming in 2020, as well as a few predictions of our own.As mentioned, we recorded this before we broke up for Christmas, so expect a few unanticipated delays to slip through (such as Ori and the Will of Wisps to March 11th) from the dates we mentioned.And here's The Last of Us Part 2 interview we discussed towards the end of the episode: https://www.eurogamer.net/articles/2019-09-26-on-fridging-joels-return-and-revenge-a-short-chat-with-the-last-of-us-part-2s-writerThanks for listening as always, and we'll be back on a regular schedule from mid-January. Happy New Year from us at Eurogamer!
1 Jan 2020
The Eurogamer Podcast #13 - "Thank you so much!"
We're back, and it's going to be a weekly thing.
20 Sep 2016
#47 - Why people love the Ace Attorney games
The Ace Attorney series is breaking new ground this week, with a remaster of the Phoenix Wright trilogy making its console and PC debut.It probably explains why, despite having such an ardent fanbase, few in the Eurogamer office have played an Ace Attorney game.Podcast host Matthew Reynolds (twitter.com/Crazyreyn) is joined by two long-time fans of the series - social media manager Paul Watson (twitter.com/WalnutSoap) and Outside Xbox's Andy Farrant (twitter.com/farrantula), as well as USGamer's Hirun Cryer (twitter.com/HirunCryer), who played Phoenix Wright for the first time recently - to explain why fans love the series so much, and why there's no 'Objections' to saying the trilogy remaster is the perfect place to start. (That'll make sense once you play it.)
11 Apr 2019
#45 - How well does the 1996 original Diablo hold up?
Well, who saw this coming? The original Diablo is now available as a digital download - for the first time ever - courtesy of GOG and Blizzard.Guides editor Matthew Reynolds (twitter.com/Crazyreyn), editor Oli Welsh (twitter.com/OliWelsh), senior staff writer Robert Purchase (twitter.com/Clert) and features editor Christian Donlan reacquaint themselves with a forgotten classic, and discover the similarities - and surprising differences - between Diablo old and new.We also touch upon how the Diablo originally came about - it was a turn-based game once, did you know! - as well as its future, discussing what we'd like to see from Diablo 4, and what could possibly be holding it back. And how do you pronounce Diablo, anyway?
14 Mar 2019
#39 - Eurogamer's Best Game of 2018
It's the end of the year, so you know what means - it's time for Eurogamer to reveal its best game of the 2018. Though we've done things slightly different this time - there is no weighted list - we still crown one game as the year's finest. But what will it be?Join Eurogamer senior staff - reviews editor Martin Robinson, deputy editor Wesley Yin-Poole (twitter.com/wyp100), guides editor Matthew Reynolds (twitter.com/Crazyreyn) and features editor Christian Donlan - as they explain what took the top spot and why, as well as a lengthy discussion over the one other game that under close consideration.Eurogamer's top 30 games of 2018: https://www.eurogamer.net/articles/2018-12-30-the-30-best-games-of-2018
31 Dec 2018
#66 - How we decided our Games of the Decade list
As you might have seen on the site, we recently published our Games of the Decade, where we discussed 30 games that defined the last 10 years.As well as that list of 30, the original plan was to also choose one single game that best defined the decade. We discussed it a lot in the office, and we even got as far as recording a podcast, with the intention for our editor Oli Welsh to decide it live during that episode.And, as you might have seen, in the end we didn't do that. Still, we wanted to give you the episode anyway, because it's a good discussion about how we approach lists like this, and as you'll hear, why it's actually really hard to pin it down to just one definitive game.That said, at one point Oli got very close. Be sure to give yourself a pat on the back if you can correctly guess what it was ahead of listening...Here's features editor Christian Donlan, reporter Emma Kent (twitter.com/GoneEFK), deputy editor Wesley Yin-Poole (twitter.com/wyp100) and editor Oli Welsh (twitter.com/oliwelsh) to discuss Eurogamer's Games of the Decade choices.Our Games of the Decade archive: https://www.eurogamer.net/archive/games-of-the-decade
12 Dec 2019
#53 - What was E3 like to attend this year?
Our final podcast of E3 2019 sees guides editor Matthew Reynolds (twitter.com/Crazyreyn) join our away team to discuss what it was like being on the ground at this year's show - from our first timers, reporter Emma Kent (twitter.com/GoneEFK) and staff writer Chris Tapsell (twitter.com/ChrisTapsell), to veterans Johnny Chiodini (twitter.com/Johnneh) and news editor Tom Phillips (twitter.com/TomPhillipsEG).As well as contending with jetlag and a subdued showfloor, the team go through the games they saw behind closed doors that stood out the most - including Cyberpunk 2077, Control, Zelda: Link's Awakening, the Final Fantasy 7 remake, John Wick Hex, Call of Duty: Modern Warfare and Pokémon Sword and Shield.Some of the team's coverage discussed on the show:https://www.eurogamer.net/articles/2019-06-12-weve-seen-another-50-minutes-of-cyberpunk-2077-gameplay-is-it-cyberpunk-yet https://www.eurogamer.net/articles/2019-06-19-an-interview-with-cyberpunk-creator-mike-pondsmith https://www.eurogamer.net/articles/2019-06-12-a-conversation-with-the-artist-behind-that-cyberpunk-2077-poster https://www.eurogamer.net/articles/2019-06-13-after-an-hour-of-playing-it-control-seems-extraordinary https://www.eurogamer.net/articles/2019-06-17-carrion-is-disgusting-and-i-want-to-play-it-again-immediately https://www.eurogamer.net/articles/call-of-duty-cinematic-experience.https://www.eurogamer.net/articles/2019-06-11-weve-seen-two-new-pokemon-from-pokemon-sword-and-shield
21 Jun 2019
#65 - After Stadia's rough launch, what should Google do next?
Stadia, the new streaming service from Google, has launched in state that, to quote Digital Foundry's tech review, is far from ready.Deputy editor Wesley Yin-Poole (twitter.com/wyp100) - who has been playing Stadia and reporting on the launch - guides editor Matthew Reynolds (twitter.com/Crazyreyn) and reporter Imogen Beckhelling (twitter.com/immybeck) discuss its rough launch, from an unconvincing business model to accusations of promises broken over game performance, but also the potential of its promising tech and what Google should do next to win over players.Further reading:Stadia's bizarre business model means it's swimming upstream at launch:https://www.eurogamer.net/articles/2019-11-18-google-stadias-bizarre-business-model-means-its-swimming-upstream-at-launchStadia tech review: the best game streaming yet, but far from ready:https://www.eurogamer.net/articles/digitalfoundry-2019-stadia-tech-reviewDigital Foundry on Red Dead Redemption 2: does Stadia live up to its pre-launch promises?:https://www.eurogamer.net/articles/digitalfoundry-2019-red-dead-redemption-2-stadia-analysisGoogle responds after Stadia owners accuse it of breaking promises over game performance:https://www.eurogamer.net/articles/2019-11-25-google-issues-statement-after-stadia-owners-say-it-broke-promises-over-game-performance
28 Nov 2019