Cover image of WIRED's Game|Life Podcast
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Leisure
Video Games

WIRED's Game|Life Podcast

Updated 3 days ago

Leisure
Video Games
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WIRED Game|Life Podcast: WIRED's top videogame experts Chris Kohler, Peter Rubin, and Bo Moore comment on the state of video gaming, with reviews, previews, and game events.

Read more

WIRED Game|Life Podcast: WIRED's top videogame experts Chris Kohler, Peter Rubin, and Bo Moore comment on the state of video gaming, with reviews, previews, and game events.

iTunes Ratings

59 Ratings
Average Ratings
42
2
7
3
5

Chris Kohler knows a lot of stuff

By Chad from Hawaii - Dec 01 2016
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I started listening to this podcast after hearing Chris Kohler guest on Retronauts and as I suspected his knowledge of games isn't just limited to the past. He's flanked by two equally educated co-hosts that help round out a solid show

It's a trap! (actually not)

By Admiral Ackbarrr - Sep 19 2014
Read more
epic audio podcast. nuff said. Video games.

iTunes Ratings

59 Ratings
Average Ratings
42
2
7
3
5

Chris Kohler knows a lot of stuff

By Chad from Hawaii - Dec 01 2016
Read more
I started listening to this podcast after hearing Chris Kohler guest on Retronauts and as I suspected his knowledge of games isn't just limited to the past. He's flanked by two equally educated co-hosts that help round out a solid show

It's a trap! (actually not)

By Admiral Ackbarrr - Sep 19 2014
Read more
epic audio podcast. nuff said. Video games.

Listen to:

Cover image of WIRED's Game|Life Podcast

WIRED's Game|Life Podcast

Updated 3 days ago

Read more

WIRED Game|Life Podcast: WIRED's top videogame experts Chris Kohler, Peter Rubin, and Bo Moore comment on the state of video gaming, with reviews, previews, and game events.

Game|Life Podcast: What a Weird Day for Videogames, Huh?

Podcast cover
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Still reeling from the announcements of Wednesday? You’re not alone. From Nintendo partnering up with Apple for Super Mario Run on iPhone, to the upgraded PlayStation 4 Pro, it was a non-stop day of news.

WIRED’s Jake Muncy and I are joined once again by Time’s Matt Peckham on today’s Game|Life podcast to discuss everything that went down, and what this all means for Nintendo, Apple, Sony, Microsoft, and you. Mostly you.

Sep 09 2016

1hr 4mins

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Game|Life Podcast: Nintendo Plans the Last Days of Nintendo 3DS

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Nintendo NX is almost here—I know, it’s unbelievable, but remember, it’s launching in March!—and that means the slow winding down of the Nintendo 3DS. And the Wii U, too, of course, but it’s 3DS that Nintendo focused on in its latest Nintendo Direct, announcing a few more games for the aging handheld.

All of them have a little bit of weirdness to them. There’s a port of the Wii U game Yoshi’s Woolly World that heavily features the tongue-lolling dog-thing Poochy (unless he dies on the way back to his home planet). There’s Super Mario Maker with no online level sharing. There’s a new Pikmin… but the real-time strategy has been traded in for Mario-ish side-scrolling action.

All in all, as I argue on this week’s Game|Life podcast, it’s a very safe lineup from Nintendo—taking as few risks as possible, attempting to provide 3DS software that could sell very well while still reserving the majority of its effort for the launch of NX.

After calming me down about Nintendo, as is their job, WIRED’s Jake Muncy and TIME’s Matt Peckham discuss Obduction, the new puzzle adventure game from the creators of Myst.

Sep 02 2016

1hr

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Game|Life Podcast: From Tokyo to Virginia

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Chris is back from Tokyo Game Show and has some thoughts on virtual reality, Final Fantasy XV, Rez Infinite, and more.

Meanwhile, TIME’s Matt Peckham has played the new indie game Virginia and also the new Destiny expansion Rise of Iron—or, well, he tried to, anyway. It’s all on this week’s Game|Life Podcast.

Sep 23 2016

49mins

Play

Game|Life Podcast: Making the Nintendo Switch

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Were you wondering what the Game|Life podcast crew thinks about the Nintendo Switch? Wonder no longer, for here are TIME’s Matt Peckham, WIRED’s Julie Muncy, and me to tell you all about it: Our impressions of the games, of the platform, how we think it’ll do out there on the market, and also some stuff about Fire Emblem. And why I think they should just rename it the “Nintendo Chris Kohler.”

Jan 27 2017

1hr 16mins

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Game|Life Podcast: Mario Run, Last Guardian and More

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WIRED’s Chris Kohler and Time’s Matt Peckham discuss Nintendo Switch, Super Mario Run, The Last Guardian, and Final Fantasy XV on the year’s last Game|Life podcast!

Dec 16 2016

1hr 4mins

Play

Game|Life Podcast: Making the Nintendo Switch

Podcast cover
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Were you wondering what the Game|Life podcast crew thinks about the Nintendo Switch? Wonder no longer, for here are TIME’s Matt Peckham, WIRED’s Julie Muncy, and me to tell you all about it: Our impressions of the games, of the platform, how we think it’ll do out there on the market, and also some stuff about Fire Emblem. And why I think they should just rename it the “Nintendo Chris Kohler.”

Jan 27 2017

1hr 16mins

Play

Game|Life Podcast: Mario Run, Last Guardian and More

Podcast cover
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WIRED’s Chris Kohler and Time’s Matt Peckham discuss Nintendo Switch, Super Mario Run, The Last Guardian, and Final Fantasy XV on the year’s last Game|Life podcast!

Dec 16 2016

1hr 4mins

Play

Game|Life Podcast: So… Titanfall 2, or Call of Duty?

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Call of Duty: Infinite Warfare. Titanfall 2. Dishonored 2. So many games, so little time. What should you play? WIRED’s Jake Muncy has played all three (just a few hours of Dishonored 2, though), so I take this opportunity to quiz her on the results of Blockbuster Brawl 2016.

Plus, I yell about the NES Classic Edition, as you knew I might! What does this mean for Nintendo in the long run? The answer may shock you. Or not.

Nov 11 2016

50mins

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Game|Life Podcast: Nintendo Switches It On

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Nintendo Switch is the talk of the day on this episode of the Game|Life Podcast. But would you expect anything else?

It’s so nice to be able to say that what was formerly known as the Nintendo NX is, in fact, exactly what we suspected it was: a tablet that docks to your TV. Now that we know exactly what it is, we can talk about what Nintendo didn’t say today, and what that might mean. Do those Joy-Cons have motion sensors in them? (Maybe.) Is that screen a touch screen? (It’s gotta be.)

Oct 20 2016

1hr 8mins

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Game|Life Podcast: Mafia III, Gears of War 4, and Lots of VR

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Oh man, it’s October, isn’t it? That means there’s way too much happening in videogames to keep up with. So many virtual realities.

On this week’s Game|Life Podcast, Jake Muncy and Matt Peckham discuss Mafia III, out today. Jake’s been playing Gears of War 4. Matt and I have been playing PlayStation VR, and talk about Thumper in a little more depth than I think we expected. And I, fresh back from Oculus Connect, add some more details to my story about Lone Echo.

Oct 07 2016

1hr 10mins

Play

Game|Life Podcast: From Tokyo to Virginia

Podcast cover
Read more


Chris is back from Tokyo Game Show and has some thoughts on virtual reality, Final Fantasy XV, Rez Infinite, and more.

Meanwhile, TIME’s Matt Peckham has played the new indie game Virginia and also the new Destiny expansion Rise of Iron—or, well, he tried to, anyway. It’s all on this week’s Game|Life Podcast.

Sep 23 2016

49mins

Play

Game|Life Podcast: What a Weird Day for Videogames, Huh?

Podcast cover
Read more


Still reeling from the announcements of Wednesday? You’re not alone. From Nintendo partnering up with Apple for Super Mario Run on iPhone, to the upgraded PlayStation 4 Pro, it was a non-stop day of news.

WIRED’s Jake Muncy and I are joined once again by Time’s Matt Peckham on today’s Game|Life podcast to discuss everything that went down, and what this all means for Nintendo, Apple, Sony, Microsoft, and you. Mostly you.

Sep 09 2016

1hr 4mins

Play

Game|Life Podcast: Nintendo Plans the Last Days of Nintendo 3DS

Podcast cover
Read more


Nintendo NX is almost here—I know, it’s unbelievable, but remember, it’s launching in March!—and that means the slow winding down of the Nintendo 3DS. And the Wii U, too, of course, but it’s 3DS that Nintendo focused on in its latest Nintendo Direct, announcing a few more games for the aging handheld.

All of them have a little bit of weirdness to them. There’s a port of the Wii U game Yoshi’s Woolly World that heavily features the tongue-lolling dog-thing Poochy (unless he dies on the way back to his home planet). There’s Super Mario Maker with no online level sharing. There’s a new Pikmin… but the real-time strategy has been traded in for Mario-ish side-scrolling action.

All in all, as I argue on this week’s Game|Life podcast, it’s a very safe lineup from Nintendo—taking as few risks as possible, attempting to provide 3DS software that could sell very well while still reserving the majority of its effort for the launch of NX.

After calming me down about Nintendo, as is their job, WIRED’s Jake Muncy and TIME’s Matt Peckham discuss Obduction, the new puzzle adventure game from the creators of Myst.

Sep 02 2016

1hr

Play

Game|Life Podcast: No Man’s Sky, Deus Ex and Other Controversies

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There’s lots to talk about on this week’s episode of the Game|Life podcast, from Deus Ex to No Man’s Sky to Final Fantasy XV and more.

Cut features! Delays! And did you hear that Call of Duty: Black Ops III is the third best-selling PlayStation 4 game of all time… in Japan? Why is everything so weird? Jake Muncy and I break it all down for you.

Aug 26 2016

44mins

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Game|Life Podcast: Abzu and Other Indie Games We Love

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Yes, of course we talk about the recent reports from Eurogamer about the Nintendo NX on this week’s Game|Life podcast. But also, Matt Peckham of TIME is on hand to discuss the new indie game Abzu, and Jake Muncy is here to run down the basics of Quadrilateral Cowboy.

Plus, I recently actually got to play a game of Street Fighter II Turbo on the long-lost “Nintendo PlayStation” prototype system, and I discuss why that terrifies me.

Jul 29 2016

52mins

Play