Cover image of Creating Video Games
Technology

Creating Video Games

Updated about 16 hours ago

Technology
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Creating Video Games

Read more

Creating Video Games

Cover image of Creating Video Games

Creating Video Games

Latest release on May 09, 2014

The Best Episodes Ranked Using User Listens

Updated by OwlTail about 16 hours ago

Rank #1: Session 25: Choosing Mechanics

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A consideration of how choices of game mechanics impact aspects of the play experience. Includes bonus overview of CMS games curriculum.

May 09 2014

1hr 4mins

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Rank #2: Session 16: Game Design Fundamentals

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Guest lecture by Seth Sivak on how to design games that are fun to play and teach the player the rules of the world.

May 09 2014

1hr 29mins

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Rank #3: Session 14: Rapid, Iterative Prototyping Best Practices

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Guest lecture by Eitan Glinert on best practices for rapid iterative prototyping.

May 09 2014

53mins

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Rank #4: Session 15: Usability

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Guest lecture by Jenna Hoffstein on designing games for usability, taking into consideration player attention and visual design.

May 09 2014

46mins

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Rank #5: Session 19: Cutting Features

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When, What, Why, and How to cut features from a game.

May 09 2014

22mins

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Rank #6: Session 20: Process

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Tools and techniques for running a development process with diverse and geographically disparate groups.

May 09 2014

50mins

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Rank #7: Session 12: Sprint Retrospectives, Appreciations, and Recap

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Looking back on and evaluating Sprints, appreciating team members, and recapping sessions.

May 09 2014

20mins

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Rank #8: Session 13: Gamefeel - Decision and Fate

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Analyzing games based on the feeling of their play, decision vs. fate, skill vs. chance, rules vs. play

May 09 2014

48mins

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Rank #9: Session 1 Part 3: Paper Prototyping, Playtesting, and Group Formation

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A presentation on the mechanics of paper prototyping, how to playtest, and forming groups for project 1.

May 09 2014

50mins

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Rank #10: Session 6: Task Lists, Daily Scrums, and Sprints

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Detailed breakdown of design process subunits, including kinds of tasks lists with demos, daily scrum and other meetings, and sprint reviews and retrospectives.

May 09 2014

29mins

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