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Rank #74 in Fiction category

Fiction
Leisure
Games

Friends at the Table

Updated 2 months ago

Rank #74 in Fiction category

Fiction
Leisure
Games
Read more

Friends at the Table is an actual play podcast about critical worldbuilding, smart characterization, and fun interaction between good friends. Find us (and a listener guide) @Friends_Table on Twitter.

Read more

Friends at the Table is an actual play podcast about critical worldbuilding, smart characterization, and fun interaction between good friends. Find us (and a listener guide) @Friends_Table on Twitter.

iTunes Ratings

1350 Ratings
Average Ratings
1299
25
14
5
7

An ongoing work of art

By Shown Furcotte - Mar 11 2020
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Listen to Friends at the Table if you want to experience a radically new form of storytelling.

Great

By gnomehugger - Nov 02 2019
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Soo freaking Great and anime

iTunes Ratings

1350 Ratings
Average Ratings
1299
25
14
5
7

An ongoing work of art

By Shown Furcotte - Mar 11 2020
Read more
Listen to Friends at the Table if you want to experience a radically new form of storytelling.

Great

By gnomehugger - Nov 02 2019
Read more
Soo freaking Great and anime
Cover image of Friends at the Table

Friends at the Table

Latest release on Aug 03, 2020

Read more

Friends at the Table is an actual play podcast about critical worldbuilding, smart characterization, and fun interaction between good friends. Find us (and a listener guide) @Friends_Table on Twitter.

Rank #1: Autumn in Hieron 00: We’re Not Calling It Duckberg

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In our first episode, Austin staples "post-" onto the front of genres he doesn't love to create new ones he maybe likes more. You know, genres like "post-fantasy" and "post-post-apocalypse." Meanwhile, Art struggles with what faith after looks like after the end of the world, Keith wants to burn the past down, Ali finally gets her talking ghost sword, Jack designs a culture devoted to warehouses and index cards, and Nick thinks a lot about Elven privilege.   Featuring: Ali Acampora (@ali_west), Keith Carberry (@KeithJCarberry), Jack de Quidt (@notquitereal), Nick Scratch (@drevilbones), Art Tebbel (@atebbel), and Austin Walker (@austin_walker) Cover Art by Craig Sheldon (@shoddyrobot) Intro Music by Jack de Quidt   A transcription is available for this episode here.A full list of completed transcriptions is available here. Our transcriptions are provided by a fan-organized paid transcription project. If you'd like to join, you can get more information at https://twitter.com/transcript_fatt. Thank you to all of our transcribers!!

Sep 12 2014

2hr 56mins

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Rank #2: Twilight Mirage 00: The Final Eight Divines

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Heads up: This is our world building episode for our new season, where we describe the setting and some major components. If you're less interested in hearing us chat about that and more interested in getting to the action, you can wait (or skip ahead) to episode 01! The first half hour is us defining our aesthetics for the season, the next hour and a half is us building and explaining different city ships, and the last hour is some basic details about our characters if you want to skip around!

Floating in the sunset-hued safety of the Twilight Mirage, the Divine Fleet hums and pulses, its ships bright beacons of culture and technology in an age when both are under threat. All through the fleet, organic and synthetic citizens work side by side to protect a utopia that the universe thought impossible.   In the past, we’d convinced ourselves that our technologies were just reflections of those who made them: Tools to fit our hands, robots to ease our labor, artificial beings to teach, protect, and entertain us. We believed that our greatest achievement—the machine-gods we called Divines—were simply idols made in our own image.   We were wrong. Since the first grain silo, the first cathedral, the first ship, the first computer. Since the first time we put pen to page—we’ve always made things bigger, quicker, longer lasting, different than us. For a long time, we thought we were building mirrors. But now we know better: We were setting fires.

When humanity made this realization 30,000 years ago, we faced a dilemma: The divines were not only more capable than us, they were different. And we were no longer capable of denying those facts. But the scholar and prophet Kamala Cadence diverted disaster by unifying loose, competing strands of organic and synthetic belief to form a new school of thought: The Resonant Orbit, a harmonic faith that affirmed both human and robotic life without reducing one to the other. Where other ideologies saw difference as a threat, the Resonant Orbit saw it as an undeniable fact of life.   And so, in this small corner of the Milky Way Galaxy, life blossomed. A choir of 300 Divines built a new society alongside billions of human devotees. Advancements in science and technology joined with a diverse, growing culture of art and scholarship, leading to whole new ways of life. And while threats did arrive, peace always followed. The Divine Fleet always had room for difference, and because of this, the Divine Fleet knew only peace and prosperity for eons.   But over the last millennium, the divines have begun to die. Attacks from within and without have pierced their once-immortal shells, and even small mistakes have proven fatal. Three hundred years ago, their number fell to eight, and in the face of these deaths, the Divine Empyrean created the Twilight Mirage, a false nebula in which the fleet might find shelter and time.

And for a while, we did. A new stability arrived, and though more divines met their ends, our faith gave us the strength to fight, to work, to find new ways to survive.   But today, there are only two divines left. We will face a future more uncertain than we’ve ever known. Our utopia—a world that so many worked to build—is in decline, and our pantheon is decimated. For years, the Divines protected us, gifted us with their strength and technology, lifted us into the forms we most desired.

But now we face a hard truth: We are no longer their wards, they are ours.

Hosted by Austin Walker (@austin_walker)

Featuring  Andrew Lee Swan (@swandre3000), Sylvi Clare (@captaintrash), and Keith J Carberry (@keithjcarberry), Ali Acampora (@ali_west), Art Martinez-Tebbel (@atebbel), Janine Hawkins (@bleatingheart) and Jack de Quidt (@notquitereal) Produced by Ali Acampora (@ali_west)

Cover Art by Craig Sheldon (@shoddyrobot)

Episode description by Austin Walker

Music by Jack de Quidt

A transcription is available for this episode here.A full list of completed transcriptions is available here. Our transcriptions are provided by a fan-organized paid transcription project. If you'd like to join, you can get more information at https://twitter.com/transcript_fatt. Thank you to all of our transcribers!!

Jun 29 2017

3hr 16mins

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Rank #3: PARTIZAN 00: The Divine Principality

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It is the year 1423 of the Perfect Millennium, and the galaxy has been conquered by the Divine Principality. At the center of this empire, the only place where its five Great Stels meet, there is a moon beating where a heart should be. The moon of Partizan.

Abetted by immortal, machinic gods called Divines, and the legions of Hallowed mechs which extend their terrible reach, the Principality spent millennia sharpening itself on its rivals. What it could not devour it obliterated. What it could not obliterate, it simply outlived. It was an empire, unshakeable.

Until now.

For the first time in the Principality’s long history, two of its five Stels have gone to war with one another, each guided by a ruler with sound claim to the title of Princept, leader of All Divinity. For five years, they have fought to a standstill, while equivacators and scavengers find profit in rubble. 

But historical crises do not only serve crass opportunists, they revive opportunity itself. Under the shadow of this war you find yourself wondering: For how long will there be empires? For as long as we breathe? Longer? Will the categories of our conquest outlast us, or could there come a day for something else. 

We once dreamt that breaking free from our ancient home in the cosmos would allow us to escape the mass and pull of tyranny and trauma. We failed then, but perennial chaos offers us another chance: Can we launch with such speed that we glide, graceful or imperfect, beyond war and pain? Or is the truth more damning that: Might we carry our own gravity with us?

This week on PARTIZAN: The Divine Principality

Welcome to the latest season of Friends at the Table: PARTIZAN. We’ll be playing Beam Saber by Austin Ramsay, “a Forged In The Dark game about the pilots of powerful machines in a war that dominates every facet of life.” 

Though this season takes place in the same universe COUNTER/Weight and Twilight Mirage, neither of those seasons is required listening for this new season, so if you’ve been curious about our show, this is totally a great place to hop on board. If today’s episode all about world building and character creation is a little too slow for you, don’t be afraid to hop back on for next week’s episode, which will be action packed and full of great character moments.

If you like what you’ve heard this episode, then please consider going to our Patreon, which is FILLED with bonus content. We’ve got a Patreon-only campaign called Bluff City, bonus live streams, a tips show, “Clapcasts” featuring some of the unrelated pre-show chatter, and even a special show called Drawing Maps where I talk through my prep and worldbuilding. To give you a little taste, we’ve made the first two episodes of Bluff City, a brand new Clapcast, and the first of the PARTIZAN Drawing Maps episodes free to everyone!

Finally: Every episode this season is going to come with a little Dossier in the episode description. Think of this as a mix between a play’s Dramatis Personae listing and a cheat sheet. It’ll be a (pseudo-diegetic) list of important characters, organizations, places, vehicles, items, and concepts that come up for the first time (or for the first time in a long time) in the episode. For today’s entry (which is non-diegetic) I’ve included the list of factions, religions, and major events that I sent to the players during the character creation process. 

Find this below, along with a maps of both the Divine Principality’s view of the galaxy and of Partizan itself, both of which were done by the incredible Annie Johnston-Glick (@dancynrew on Twitter, commission her!) Thanks ALSO to to Craig Sheldon (@shoddyrobot on Twitter, commission him!) for another season of incredible art. You can also find the music from this and all of our seasons over on Jack’s bandcamp

Thank you all for your support throughout 2019 and into the new year. This year, we wrapped up Hieron, started a new experiment with the Road to PARTIZAN, and are now picking up with our first “new” characters and setting in two years. We couldn’t have done any of that without your support, and without your help in spreading the word about the show to others. So as a final appeal: If you like this episode, consider telling your friends about us! 

Thanks again, and happy holidays.

Austin Walker GM & Co-Founder

-------------------

The Divine Principality is a massive space empire led by a Princept and comprised of five major houses, called Stels. While the Principality is in a state of constant war with The Branched, a rival power extremely far from the small moon of Partizan, these Stels are also in various states of conflict (open and hidden) with each other. In brief, those Stels are:

Stel Kesh: The oldest established power in the galaxy, built around a stuffy (and secretive) aristocracy. They are tied to the Past. History, knowledge, stubbornness.

Stel Nideo: Created the largest faith in the empire, and used that influence to shape (and surveil) mass culture. They are tied to the Present. Faith, coercion, stability.

Stel Orion: An industrial giant that controls more literal space than any other Stel, yet is also the most fragmented and unstable. They are tied to Space. Wealth, labor, expansion.

Stel Columnar: A fence-sitting democracy, made up largely of synthetics on the cutting edge of technology, art, politics, and war. They are tied to the Future. Innovation, style, cowardice.

Stel Apostolos: A dynamic and diverse military powerhouse, guided by an iconic, but controversial leader. They are tied to Motion. Speed, change, violence.

There are two major faiths in the Principality. Both espouse the idea of an empire built of minor states--allowing for small scale conflict without threat to the whole empire. Where they differ is: 

Received Asterism: Teaches that Divines, the immortal machines and mechs that helped establish the Principality's hold on the galaxy, reflect the best aspects of the state itself. The divine Strength, in other words, is like a living flag of the Principality's own strength.

Progressive Asterism: Teaches that these same Divines are true embodiments of their names, and that the citizens and states of the Principality should look to them as guiding stars. The Divine Strength, in other words, is a reflection of strength itself, or maybe "god's strength," and we should aspire to make our strength look like the divine's.

5 years ago, Dahlia, the living Princept (born to Kesh, then kidnapped by Nideo, then rescued and raised into adulthood by Apostolos), declared themself leader of both Stel Kesh and Apostolos alongside a stunning revelation of the Principality’s crimes against Apostolos. Kesh called these claims an Apostolosian ploy for power, and elected a minor noble as an anti-Princept. 

Today, as Apostolos and Kesh war openly over territory, authority, and public sentiment, the other Stels seek to capitalize on the chaos. Columnar and Orion’s long cold war, driven by each Stel’s desire to cement its status as dominant economic and technological power, needs only a single spark to explode. Still repairing their reputation after the Farmer’s Sin, Stel Nideo bides their time, rebuilds their forces, and gains popular support. Soon, a weakness will be revealed, and they will be prepared.

Hosted by Austin Walker (@austin_walker) Featuring Janine Hawkins (@bleatingheart) Sylvi Clare (@captaintrash), Ali Acampora (@ali_west), Art Martinez-Tebbel (@atebbel), Jack de Quidt (@notquitereal), Keith J Carberry (@keithjcarberry) and Andrew Lee Swan (@swandre3000) Produced by Ali Acampora (@ali_west) Music by Jack de Quidt (available on bandcamp) Text by Austin Walker Cover Art by Craig Sheldon (@shoddyrobot) Maps by Annie Johnston-Glick (@dancynrew)

A transcription is available for this episode here.

A full list of completed transcriptions is available here. Our transcriptions are provided by a fan-organized paid transcription project. If you'd like to join, you can get more information at https://twitter.com/transcript_fatt. Thank you to all of our transcribers!!

Dec 19 2019

3hr 20mins

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Rank #4: COUNTER/Weight 00: If Han Solo Used To Be Beyoncé, or: Hashtag Otechku

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Whether you're a brand new listener or a long time fan, welcome to Friends at the Table, an actual play podcast about critical worldbuilding, smart characterization, and fun interaction between good friends.   This season, we'll be using a combination of games to explore the relationship between individuals, society, and technology. Oh, and uh, there will be lots of giant robots and explosions, too.    All of this will happen across two "tiers" of play. First, in a game of Jeremy Keller's MechNoir, a team of freelance problem solvers living at the galactic crossroads will try to keep a massive cold war from going hot. Then, in a game that will combine elements of Stars Without Number's "Faction Turn" and the open-ended roleplaying of Microscope, we'll zoom out to a higher tier, figuring out what the major organizations of this universe are up to.   In this first, extra-long session, Ali Acampora, Keith Carberry, Jack de Quidt, and Art Tebbel create their MechNoir characters. If you're itching for more content once you finish listening to this episode, then check out our "World Generation" episode here. I've kept the episode out of our main feed because some technical isues impacted the the quality of the recording (and because the whole creating-a-sci-fi-universe-from-whole-cloth thing takes quite a long time.)   Special thanks to Craig Sheldon for knocking the art out of the park for the second season in a row, and to all of the fans who have been waiting patiently for this release!   Hosted by Austin Walker (@austin_walker)   Featuring Keith J Carberry (@KeithJCarberry), Jack de Quidt (@notquitereal), Ali Acampora (@ali_west), and Art Tebbel (@atebbel) Produced by Keith J Carberry  Cover Art by Craig Sheldon (@shoddyrobot) Intro Music by Jack de Quidt

Jul 15 2015

2hr 47mins

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Rank #5: The Road to PARTIZAN 01: Dialect Pt. 1

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Welcome to the Road to PARTIZAN, an interlude connecting Twilight Mirage to PARTIZAN, our next full season (where we’ll be playing Beam Saber by Austin Ramsay) which will begin later this year! On that note, please know that though there is one spoiler for the way a couple of Twilight Mirage factions end up, there are no spoilers about major Twilight Mirage characters or their arcs anywhere throughout these episodes.

The Road to Season 6 started with a desire to try out new game systems before we committed to one for a full season, but after thinking about it for a bit, we realized that we could use a bunch of games to explore the history of the massive, fracturing empire that will be at the center of PARTIZAN.

And to do that right, we needed to make sure to start outside of that empire. To that end, we kicked things off with Dialect: A Game About Language and How It Dies by Kathryn Hymes and Hakan Seyalioglu. In this episode, we develop a new culture of nomadic space deer, and watch as they encounter an empire which aims to obliterate time and space themselves.

As a quick follow up: This episode (and the rest of the Road to Season 6) all began as episodes in our Live at the Table series, a collection of one shot streams that we do for all $5+ Patrons! That means that you can go watch or listen to every episode of the Road right now if you head to our Patreon! They won’t have the intros (and they’ll all be unedited, with a lot more dead air), but if you’re desperate to know what comes next, you can learn that right now. 

If all this world building isn’t your thing, and you’d rather skip these and rejoin us for the character driven drama and action of season six proper, then please know you can toatlly do that too. While these episodes will help fill in some blank spaces, they are not required listening for our next season!

Either way, I hope you enjoy this series of episodes as much as we enjoyed making them. We’ll see you in a couple of months, in the shadow of the giant Girandole, on the holy moon of Partizan...

This week on Friends at the Table: The Road to Season 6: Dialect Pt. 1

////YEAR: 174 ASCENDANT MILLENNIUM

////LOCATION: VALENCE 4 | HYPHAN STRAND 170.2

///RECORD TYPE: VISUAL

On a misted grassland running the length of the continental shelf, seventeen capital ships, 1223 rated vessels, and 340 personal vehicles are prepared for launch. A pilot boards a personal corvette, pausing to look at the sky above her. An aide whispers words of comfort to a pair in grief, then steps away to direct the transfer of remains and grave goods. The ghostlike projection of a heretical oracle flickers, antlers transparent yet reflecting the sun’s light, and fades.

 

Hosted by Austin Walker (@austin_walker) Featuring Janine Hawkins (@bleatingheart) and Andrew Lee Swan (@swandre3000) Music by Jack de Quidt (@notquitereal) Text by Austin Walker (@austin_walker) Edited by Austin Walker and Produced by Ali Acampora (@ali_west) Cover Art by Craig Sheldon (@shoddyrobot)  

A transcription is available for this episode here.A full list of completed transcriptions is available here. Our transcriptions are provided by a fan-organized paid transcription project. If you'd like to join, you can get more information at https://twitter.com/transcript_fatt. Thank you to all of our transcribers!!

Oct 03 2019

2hr 49mins

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Rank #6: Marielda 01: The City of Light Pt. 1

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In the time of fraught paladins and wavering wizards, of contemptible fighters and indignant druids, of wide eyed rangers… and of bards, the people of the continent of Hieron recover and rebuild in the aftermath of a cataclysm. 

 

But, after all, for every inside there is an outside—no disaster was the first of its kind, except, of course, for… well...     And so, in the years prior to the event that would come to be called the Erasure, in a time of civil conflict, the people of Hieron faced calamity, and they sought to recover and rebuild.    For a long while, blessed Samothes led His Somber Campaign against the heretical armies of the Boy-Traitor Samot, clashing steel in valleys and volleying arrows across plainlands. In time, though, your wise lord, the god-alive, recognized that there had been a stalemate, and that you, His people, were suffering.   And so, He returned to you, to His home, your city in the south, moving at fast pace, the dust of the Traitor Charioteers rolling like thunder behind him. And as they pursued, Samothes climbed the mountain of fire from which He forged our first tools, with which He built the first bridge, and He reached inside that mountain, and turned the ruddy summit just so.    And because He is Great, it bent to His will: Viscous fire erupted, rushing down the peak and into the riverways that separated the city of light from the continent. He pulled up on the blaze like a reined mare, and yanked the city and its surroundings further away from Hieron. The ground itself shook without mercy, ocean water filled the new gap in the land, and then fire fled into that self-same sea, creating an inseparable blend of liquid heat.   Now, Samothes has returned to the mountain to work on some new holy device, and we have been left to rebuild the city as His faithful disciples.    In the wake of this destruction we’re left with this. One quiet year in a city we now call Marielda. Come Winter, the Frost Shepherds will arrive and we might not survive the encounter. But we don’t know about that yet. What we know is that right now, in this moment, there is an opportunity to build something.   This week on Marielda: The City of Light Pt. 1   In some ways, I guess you could say that that this is where it all started.  

 

Hosted by Austin Walker (@austin_walker) Featuring Keith J Carberry (@KeithJCarberry), Janine Hawkins (@bleatingheart), Nick Scratch (@drevilbones), and  Art Tebbel (@atebbel) Produced by Ali Acampora (@ali_west) Cover Art by Craig Sheldon (@shoddyrobot)

Music by Jack de Quidt (@notquitereal)

A transcription is available for this episode here.A full list of completed transcriptions is available here. Our transcriptions are provided by a fan-organized paid transcription project. If you'd like to join, you can get more information at https://twitter.com/transcript_fatt. Thank you to all of our transcribers!!

Jul 14 2016

2hr 6mins

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Rank #7: Twilight Mirage 01: The Beloved Dust

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The Beloved Dust, a group of investigators and operatives with Divine mandate, learns that there is an imminent threat targeting Composure's Coliseum* during a important (and highly populated) ritual. Former excerpt and pilot of the Divine Belgard, ⸢Signet⸣, trades favors religious and mundane. The dilapidating assassin Fourteen Fifteen blends into the audience to see things from a higher ground. And Tender Sky, a highly skilled digital architect, enters the event directly in order to protect it from the inside.   Before anything else, recognize what is at stake.   This week on Friends at the Table: The Beloved Dust   The Living Library of Memorious // VOLUME 778Φ Composure's Coliseum In the year 28350AM, in the middle of a boom in historical interest on the part of the Fleet's citizens, the Divine Composure built a this innovative structure that blended virtual mesh space and and material reality. At first, the Coliseum simply offered its audience a place to watch re-enactments of foundational events in the broad history of the MIlky Way. But not content with pure replication, Composure's excerpt made these simulations interactive, allowing for outcomes far different than the recorded past. Because of the many possible outcomes, these re-enactments offer the public a chance to consider other possible worlds. Attendees describe the experience as stimulating to both mind and soul, and it is due to their popularity that the events continued long after the death of Composure.

Hosted by Austin Walker (@austin_walker)

Featuring Ali Acampora (@ali_west), Janine Hawkins (@bleatingheart) and Jack de Quidt (@notquitereal)

  Produced by Ali Acampora (@ali_west)

Cover Art by Craig Sheldon (@shoddyrobot)

Episode description by Austin Walker

Music by Jack de Quidt

A transcription is available for this episode here.A full list of completed transcriptions is available here. Our transcriptions are provided by a fan-organized paid transcription project. If you'd like to join, you can get more information at https://twitter.com/transcript_fatt. Thank you to all of our transcribers!!

Jun 30 2017

1hr 55mins

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Rank #8: COUNTER/Weight 01: I Would Like A Bribe

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In the first session of our new MechNoir game, the freelancer problem-solving crew known as The Chime begins an investigation into the disappearance of their friend, the genius roboticist Cene Sixheart, and the destruction of the recently completed BluSky Dome. Mako Trig (Keith Carberry) and Cassander (Art Tebbel) deal with increasingly absurd robots. Meanwhile, the robotic AuDy (Jack de Quidt) tests the limits of their spaceship, and Aria Joie (Ali Acampora) launches!   This time on COUNTER/Weight: "I Would Like a Bribe"   Welcome to Counterweight!   Hosted by Austin Walker (@austin_walker)   Featuring Keith J Carberry (@KeithJCarberry), Jack de Quidt (@notquitereal), Ali Acampora (@ali_west), and Art Tebbel (@atebbel) Produced by Keith J Carberry  Cover Art by Craig Sheldon (@shoddyrobot) Intro Music by Jack de Quidt   A transcription is available for this episode here.A full list of completed transcriptions is available here. Our transcriptions are provided by a fan-organized paid transcription project. If you'd like to join, you can get more information at https://twitter.com/transcript_fatt. Thank you to all of our transcribers!!

Jul 17 2015

1hr 58mins

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Rank #9: PARTIZAN 01: The Seaside Town of Obelle

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It started with as basic a job as they come: The Society of Banners and Bright Returns (SBBR), a rookie outfit based in Oxbridge, was tapped for a contract as a support unit in a rescue op. There was a little town called Obelle on the border between the Apostolosian Barranca and the Prophet’s Path, where damn near the only free folks in the Principality made their home.

Some sort of VIP was making landfall just northwest of the spot, and while another crew was doing the pickup, SBBR (which was just the engineer Kal’mera Braun, the alien empath Valence, and that big goddamn robot, Thisbe at the time) had to tilt the scales in favor of a smooth getaway. Drop in, knock out a sensor dish, blow up some reserve fuel, and (if they were feeling especially confident) incap a couple of Troops before they could get up and moving. But SBBR wouldn’t be SBBR if they didn’t find a way to do a milk run in reverse...

This week on PARTIZAN: The Seaside Town of Obelle

///Operation Dossier\\\

//Organizations\\

The Society of Banners and Bright Returns (SBBR): A daring mercenary outfit that takes on reconnaissance, espionage, sabotage, and theft missions. Independent, but operating under Stel Orion and the Scrivener’s Guild.

Scrivener’s Guild: An organization of (armed) clerks who mediate negotiations, draft contracts, and keep records of all industrial, commercial, and private business operations with Orion-aligned organizations. Unhappy with SBBR’s performance.

The Oxblood Clan: What started as a group of orphans turned into a labor guild and criminal enterprise with connections across Partizan. Occasionally run rough-and-tumble military ops for extra cash. Allies with SBBR.

The Swordbreakers: An Apostolosian squad blessed by the divine Commitment and led by Cas’alear Rizah, the adopted sibling of the Apokine and Princept Dahlia. They’re known across the war as legend killers who punch above their weight. 

//People\\

Kal’Mera Broun (they/them, played by Alicia Acampora): SBBR’s in-house technician with a focus in designing and deploying specialized artillery. Apostolosian born, Orion trained.

Valence (they/them, played by Andrew Lee Swan): An empath from a culture beyond the Partizan gate, searching for allies for their culture, the Nobel. Serves as “face” for SBBR.

Thisbe (she/her, played by Janine Hawkins): A large, humanoid labor robot whose design is based on the ancient Hypha people. Recently unearthed by farmers, and then traded between mercenary units until she wound up in SBBR’s control. 

Kueen Overture Rooke (she/her): SBBR’s contact at the Scrivener's Guild. A former ace pilot, lead mechanic, and battlefield commander, KO now uses her expertise to dispatch and guide mercenary units across Partizan.

Anchor Afton (she/her): Commander of the Oxblood Clan unit deployed in Obelle. Upper middle age. Silver hair, weathered complexion. Dark eyes. Muscular as shit. Third generation Ox.

Jesset City (he/him): On mission as support unit & on-site repairs for Oxblood. Young and eager to make friends. Doesn’t know much about this mission. Pilots a Cloud unit, a “re-appropriated” Apostolosian recon model.

Cas’alear Rizah (cas/cas’, they/them): Leader of the Swordbreakers. Cas has brown skin with dark green hair up in a bun, with a few strands hanging down in front of their face (which is framed with similarly colored scales covering cas’ jawline and neck. Broken sword tattoos under their eyes. Reputation as being beautiful and brave by allies, unflinching and unpredictable by foes. Pilots the notorious Hallow, Ataraxia.

//Places\\

Obelle: A small, seaside town between Apostolos territory to the north and the independent lands of the Prophet’s Path to the south. Sleepy agricultural town with tiny small tourist industry, as its often used as a resstop for those walking their pilgrimage down the Prophet’s Path. Because it is far from Apostolos’ northern border with Kesh, their military holdings here are diminished.

//Things\\

Hallow/Hollow: The (often, but not always humanoid) mechs that serve as the backbone of Divine Principality military units. "Hallows" have received the direct, personal blessing of a Divine (and whatever benefits, material, social, or spiritual that come with that). "Hollows" have not. Both serve their purpose.

Three Cheers!: Kal’mera Broun’s hollow, a heavily modified Adamant Arms and Artifice (aka AdArm) machine. Humanoid with the ability to take a mobility form. Equipped for long range volleying. Easily removable/replaceable plates with non-standard rivets.

Hippocampus: Valence’s hollow, an AdArm Prototype Loveliness. A small, ovoid cockpit that has two "chicken legs" attached to it. Helicopter blades fold out from inside the cockpit and onto the top of the mech to give it basic flight. 

Mow: A recovered Zenith-A Project Eudaimonia prototype model. The build of a gorilla, quadrupedal & topheavy, a saddle horn-like addition on the back, battered but lovingly maintained.

AdArm Troop: Designed by The de facto “grunt” mech of the Divine Principality. 55~  feet tall bipedal hollow, mid sized but bulky in aesthetic. Blocky, visible cabling. Head is a rectangular unit (with a long, flat LED-lit single “eye”) that functions as a sensor suite, and attached to its right (above the shoulder) is a heavy cannon. Left arm has actuator/clasper, right has bayonet.

Zenith-A Cloud: A small (35 feet, standing) transforming Apostolosian recon and support hollow. Two large, rear jointed legs allow it to leap high into the air and enter flight mode, keeping it safe from harms way and providing additional visuals. Torso has four arms, two of which have high-precision tools for repairs. Remaining two have light weaponry, incl. Anti-infantry machinegun and smoke grenades.

//Additional notes\\

SBBR’s Mission Objectives: Primary: Support Oxblood’s mission by destroying the Apostolosian fuel depot at point Barnacle and sensor station at point Carp, each outside of Obelle proper. Secondary: Destroy any hallows or hollows at Point Dory, in the Apostolosian base west of the river in Obelle. 

Rules of Engagement: No harming civilians or civilian property inside of Obelle--destruction of fields is incidental and acceptable collateral damage. Do not enter Point Albacore under any circumstances.

Hosted by Austin Walker (@austin_walker) Featuring Janine Hawkins (@bleatingheart), Ali Acampora (@ali_west), and Andrew Lee Swan (@swandre3000) Produced by Ali Acampora Music by Jack de Quidt (@notquitereal, available on bandcamp) Text by Austin Walker Cover Art by Craig Sheldon (@shoddyrobot)

Dec 26 2019

2hr 19mins

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Rank #10: An Introduction to Friends at the Table

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Hey, everyone my name is Austin Walker, I'm the host, GM, and co-creator of Friends at the Table, which is an actual play podcast focused on critical world building, smart characterization, and fun interactions between good friends.

Maybe you know some of our cast from one of the other podcasts that we do like Emojidrome or Waypoint Radio, or you heard us guests on something like the Great Gundam Project or the Giant Bombcast, or you saw the show's name in an article or had a very exhuberent friend recommend us to you with a lot of excitement.

However you got here, thanks for giving us a shot! I'm going ot do my best to make sure that we don't squander that opportunity by giving you some advice on where you can start the show!  Because there is a LOT of show, and honestly there isn't just one good place to hop on--but I do have some thoughts on what might work best.

Broadly, we're an actual play podcast, like I said before. Which means we play tabletop roleplaying games and story games in order to tell stories together. It's sort of like a collaborative writer's room with some dice thrown in. Thankfully in 2020 a lot of people already know what that is, thanks to shows like Critical Role or The Adventure Zone. So I'm going to talk assuming that you have some idea about what it means to be a podcast like ours.

If you want something short and sweet to get to know some of us and the style of stories we tell, then check out the three part Fall of Magic series which starts at September 14th, 2018 in our main feed. It's a light, but melancholy story about magic leaving a fantastical world and a great mage and her companions who are on a journey to restore it. It was originally a series of live streams which means that things are kind of loose and playful, it all has a sort of of Studio Ghibli vibe. And again, 3 episodes, in and out. A great starting place.

If you wanna stick with fantasy but want something a little meatier, then let me recommend jumping on board with Marielda, which starts on July 14th, 2016 in your feed. In Marielda we begin with Avery Alder's The Quiet Year to build a custom, industrial fantasy setting filled with ingenious inventors, curious creatures, and broken hearted gods, and then we play out a campaign in that setting using John Harper's incredible Blades in the Dark. Plus, it's a great jumping on point for our now complete Fantasy series Seasons of Hieron. Marielda is a prequel story, you don't need to know anything about Hieron before listening. And when it ends, the episodes that follow are a clip show of everything that came before Marielda, which means you can jump right in to the second season fo Hieron after you finish our campaign of Blades in the Dark.

If fantasy isn't your thing, then we've still got a lot of options for you. Our current season, PARTIZAN, is frankly one of the best we've had. It takes place at the heart of a corrupt galactic empire, where the very first dreams of revolution begin to stir in those who live there. We play Austin Ramsay's Beam Saber along with some other games, and it's great. It's about compromised characters, backdoor politicking, and tremendously powerful robotic gods called Divines. If you like Mobile Suit Gundam or Escaflowne or Crusader Kings II, PARTIZAN is the place for you. Plus, if you catch up, you'll be able to listen week to week along with the audience which is always really fun. I suggest starting at PARTIZAN 00, which is a character creation episode, or 01 if you want to get right into it.

If you want to hear how we first conceived of Divines, then you can go way back to July 15, 2015, when we started COUNTER/Weight, our first sci-fi season. We play a bunch of stuff again: We use Jeremy Keller's TechNoir and Haimsh Cameron's The Sprawl to follow a group of cyberpunks, fixers, and mech pilots, and we zoom out from time to time to use the faction rules in Stars Without Number to follow things frmo a grander, more faction-scale level. COUNTER/Weight is probably my favorite season all said, but it does get off to a sort of rocky start, so I definitely suggest PARTIZAN first, unless you're someone who HAS to hear everything in release order.

Finally, there's Bluff City, which isn't in this feed, but its first season is free on our Patreon. You can access it by going to tinyurl.com/freebluff. Bluff City is an anthology series, where we use a bunch of different games, including Masks, World Wide Wrestling RPG, Inspecrtres, Fiasco, and others to tell the stories of an uncanny version of Atlantic City. It has some of my favorite moments and characters and player performances, and I really recommend that people give it a listen!

There are so many other things I could reccomend, but these are best jumping on points. If you give them a shot and like them, then hit us up on Twitter at Friends_Table to get more recommendations of what to listen to (or ask our incredible fans using the hashtag #friendsatthetable.

Like I said, we also have a Patreon, which you can reach at friendsatthetable.cash, which has a BUNCH of other stuff if you feel like supporting us after giving some of our stuff a listen. That includes Live at the Table, a monthly livestream where we do one shots of a bunch of different games, Tips at the Table a roundtable Q&A show where we answer your questions about RPGs, table manners, storytelling, recording podcasts, basically everything and anything people might ask. And I do a show called Drawing Maps, which is a mix of streamed stuff and podcasts where I pull back the curtain on my game prep and also take soem GMing questions from the audience. ALL of those things I said are part of the 5 dollar a month tier. There's more stuff after that, but honestly, even just that stuff is a lot to talk about. OH also, even 1 dollar backers get the clapcast, which is like the cutting room floor, out of character jokey bits from the warm up conversation before we start doing the main show recordings. It's all good, and it honestly is amazing the degree of support y'all have shown us there and honestly everywhere across the internet.

We are a small show--much much smaller than I think people might assume--but our fans have helped us cast a pretty large shadow, which rules. So, I hope if you give us a shot, you'll see what those fans have come to love over the years too. And hey, if you give us a shot and it's not for you, then no worries, you gave it a shot, and that's all I can ask from anyone.

Oh, and I should also shout out Jack de Quidt, another member of the cast who is also an incredible composer who does a ton of great music for the show. You can find all that music at notquitereal.bandcamp.com, including this song which is the intro to Fall of Magic. Thanks so much. Peace.

A full list of completed transcriptions is available here. Our transcriptions are provided by a fan-organized paid transcription project. If you'd like to join, you can get more information at https://twitter.com/transcript_fatt. Thank you to all of our transcribers!!

Sep 11 2014

12mins

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Rank #11: Spring in Hieron 01: The Touch of Others

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It is still winter, yet.

Months ago, the heat and the dark emerged from the long sands of Rosemerrow, bringing terror and destruction to Hieron. And though the sun has returned, and though the vicious blizzard that battered the North West has weakened, and though Adelaide’s so called curse has vanished--the warmth of spring has not yet arrived. The people of Hieron have faced calamity, and now they look to their leaders--to you--in hopes that they may recover and rebuild.

Ephrim, Prophet of the Unwavering Flame. Golden Lance Throndir, the Ranger--you two joined the traveler of worlds, Red Jack, and Corsica Neue, Queen of the Unstill, in leading thousands of refugees and survivors towards a new home: The ruins of the Last University.

Besides your motley collection of loyal friends and allies--like Devar van der Dawes, Uklan Tel, Emanuel LaSalle, and Ephrim’s loyal Kobbin, Highwater--you bring with you ten distinct groups, each with their own leaders to this new settlement in the center of Hieron.

  1. Corsica Neue’s own Unstill come along, of course--now equals in unlife with everyone else, just one fatal error away from annihilation.
  2. Joining them are those who Red Jack called his companions: Rosette, and the moths of Old Man’s Chin have arrived along with their weaver companions, and the remaining Oni boys who once sprouted from Red Jack side.
  3. Mee Kosh, the Goblin Elder, and the Snow Elves of Auniq--joined in temporary and precarious alliance came too.
  4. And Balion Wythe, the once romantic hero of Rosemerrow, and on-again-off-again lover of the late Chancellor Gilbert Lutz, has come with those halflings who were willing to leave their supposed ancestral home after it was hit so badly by the Heat and the Dark’s arrival.
  5. They arrived soon after Chatterchin and the Gnolls--those who Fero left behind in the woods outside of Rosemerrow.
  6. Morbash came with you, too, just behind, along with those archivists who understood that sometimes, in the face of chaos, maintaining the pattern requires movement, not complacency.
  7. An old ally of yours, Throndir: Carrot the squirrel, arrived too, along with entire ecosystems behind them. With the north west devastated, the many animals who lived in the environs of twinbrook, the woods between Velas and Auniq, and the forests surrounding Rosemerrow all need a new place to forage and flock, somewhere less threatened by the heat, the dark, and the stars. They live now in the wilds on the outskirts of the university.
  8. Keeping within the walls of the school’s campus, but still on the edges of society is the professional scoundrel Blake Bromley, along with their loose guild of people who knew how to find things… and how to get things done, often in the shadows where others were too precious to travel.
  9. Surprisingly, perhaps, was the arrival of Jerod Shiraz--the leader of the Ordennan Dissent, nearly one third of what once made up the nation’s war machine, now turned open objectors to the imperial ambitions of the Impetus. Though she once traveled along with the living star, Obelus, as well as with Stornras Glasseye and Sunder Havelton--who were given the Blade in the Dark by Samol--when she arrives, Shiraz is flanked only by everyday Ordennan citizens and soldiers. And she makes no mention of the sword… or her absent companions.
  10. Finally, there is Rosana, who has become the lay-leader of the Creed of Samothes in this part of Hieron. Though given no specific title, she has become the de facto head and heart of the group in this dark moment--providing counsel, concern, and condemnation, when appropriate. Neither she, nor her son Benjamin, know what has happened to their beloved Hadrian--yet both live on with strength in his memory.

With these groups, you’ve built the first workings of a real community here in the shadow of the college’s towers and in the depths of the neglected ruins of the Last University. And, as is often the case in moments of dire need, some have already risen and found basic solutions to the most critical of problems.

Perhaps most importantly, those with academic and magical acumen--the semiotician Uklan Tel, increasingly obsessed with his dangerous studies; Jerod Shiraz, living blood of sea and smoke; you, King Ephrim, and a handful of others--spent weeks scouring the Book of Life that Throndir brought, as well as the other magical texts of the University in an effort to establish the shimmering shield of starstuff that the--now undead--wizard Arrell once proposed.

And with the power of the book of life, you succeeded, enveloping not only the University’s campus but also the wilds around it in a scintillating gleam, a translucent sphere which ripples and waves in the wind. And which--for now, at least--protects the entire settlement from the ever encroaching flames of the heat and the dark.

And with this existential threat held back, many other needs could be addressed as well:

Rosana and the refugees of Velas immediately set to rebuilding the dorms, kitchens, and other necessary structures of the university, while Blake’s moonlighters and and Morbash’s archivists scoured the the school’s remaining stores for food, fuel, and medicine enough to last at least a year. All while in the campus’ courtyards, Rosette’s mothkin have begun the agricultural processes necessary to at least subsist, if not to thrive, in this new home.

Balion Wythe and Corsica Neue have risen as military leaders, the queen of the unstill and the uncrowned leader of the halflings each bringing their tactical strength to bear, Offeringthose who wish to defend the encampment a role and a duty appropriate to their skills.

Throndir you are joined by Chatterchin’s gnolls, Mee Kosh’s goblins and snow elves, and the wild animals who have pledged their coy loyalty to Carrot, in an effort to map out the still-snow covered forests, hills, valleys, and wastes surrounding the University.

And some--like Red Jack, Victoria Solomon, and Dr. Gloria Lake--travel even further, exploring beyond the university’s protective cloak of stars, deep into the ongoing cataclysm of Hieron, all in hopes of finding other survivors. Partly, they seek to offer shelter to any who lived through the winter, and partly, they seek the most important thing of all: An answer to survive the impending collapse--a swift breeze, a cooling shade--anything to hold back… the summer.

This week on Spring in Hieron: The Touch of Others

Hosted by Austin Walker (@austin_walker) Featuring Janine Hawkins (@bleatingheart) Sylvi Clare (@captaintrash), Ali Acampora (@ali_west), Art Martinez-Tebbel (@atebbel), Jack de Quidt (@notquitereal), Keith J Carberry (@keithjcarberry) and Andrew Lee Swan (@swandre3000) Produced by Ali Acampora (@ali_west)

Cover Art by Craig Sheldon (@shoddyrobot)

A transcription is available for this episode here.A full list of completed transcriptions is available here. Our transcriptions are provided by a fan-organized paid transcription project. If you'd like to join, you can get more information at https://twitter.com/transcript_fatt. Thank you to all of our transcribers!!

Oct 11 2018

3hr 4mins

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Rank #12: Autumn in Hieron 01: We Have Not Yet Begun To Be Pompous

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Our Dungeon World campaign kicks off, as the party lands on a strange island, dominated by a giant tower. Austin makes a beach landing seem much harder than it needs to, causing Ali to wonder if her armor is too heavy. Keith learns about what birds eat and Art learns how they talk. Jack admires some paintings. Nick demonstrates how to disappear completely, and at the worst possible time

Featuring: Ali Acampora (@ali_west), Keith Carberry (@KeithJCarberry), Jack de Quidt (@notquitereal), Nick Scratch (@drevilbones), Art Tebbel (@atebbel), and Austin Walker (@austin_walker) Cover Art by Craig Sheldon (@shoddyrobot) Intro Music by Jack de Quidt New Map Art by Janine Hawkins (@bleatingheart)

A transcription is available for this episode here.A full list of completed transcriptions is available here. Our transcriptions are provided by a fan-organized paid transcription project. If you'd like to join, you can get more information at https://twitter.com/transcript_fatt. Thank you to all of our transcribers!!

Sep 19 2014

1hr 25mins

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Rank #13: Spring in Hieron 00: What Came Before

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Join us as we recap Hieron and get ready for Spring!! Today’s plan is to go over Hieron, check out some old maps, and fill in a lot of gaps. Think of this as a combination of recap and world building: If there are questions about the world and how it works or things that are “true,” now is the time for us to address them.

This episode was originally live streamed and you can catch that stream here: https://www.youtube.com/watch?v=qi02xwXMeGs

The time stamps won't match up exactly but you can skim through to check out all the maps that were mentioned there. For now, here's the important ones:

Along with the character bios (in case they're hard to read on the stream!):

Our current Dungeon World campaign takes place in the world of Hieron, a land still healing from a great calamity that struck centuries ago. Our characters only know this event as "The Erasure" but no one knows quite what happened, or just how long ago but the land carries the scars--both figuratively and literally.

Fero Feritas comes from the Halfling farms inland of the south western coast of the continent. Running from the bitterness of barely remembered nostalgia for the old ways, whatever those were, Fero cloaks himself in new wilderness of his land, wandering and learning. Walking in shadow and step with the beasts of the woods and mountains for so long Fero hardly noticed when he became one himself. This new world may look like the old one, but Fero will not go back. He bears this new wilderness upon him.

The Great Fantasmo, the elfish wizard will have a bio soon.

Hadrian, Sword of Samothes, Defender of the Undying Fire, Officer of the Order of Eternal Princes, the human paladin will have a bio soon.

Hella Varal is a human fighter from the magicless island of Ordena, the land spared from the Erasure, or so they say. She grew up with simple means but her role as a hired hand and conveyor lead her to gain respect and the attention of the government of Ordena, the reason for her frequent visits to Velas. Armed with a beautiful, mysterious sword, a lack of patience, and wariness of her people, Hella is a useful but unpredictable companion.

Lem King is an orc bard, born and raised in The New Archives, a vast orc city carved into the side of a mountain. The archivists, and Lem, prize collection and categorization of histories and objects and whistled songs; the Archives resemble a warehouse or museum more than a city. Recent events, however, have led Lem to flee the archives, clutching an old violin, and he's arrived in Velas looking for adventure and excitement and (perhaps) somewhere to hide.

Throndir, the Elfish Ranger, hails from the secluded settlement of Auniq deep within the Mark of Erasure. After seeing something he was never meant to, Throndir fled the only home he had ever known and began to rebuild his life in Velas. Alongside his loyal dog, Kodiak, Throndir’s sharpened survival skills has earned him a spot on the team, but his naïve nature and clouded past leave more questions than answers about what’s in it for him.

Hosted by Austin Walker (@austin_walker)

Featuring  Andrew Lee Swan (@swandre3000), Slyvi Clare (@captaintrash), Art Martinez-Tebbel (@atebbel), and Keith J Carberry (@keithjcarberry)

Produced by Ali Acampora (@ali_west)

Cover Art by Craig Sheldon (@shoddyrobot)

Episode description by Austin Walker

Music by Jack de Quidt

Oct 10 2018

3hr 34mins

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Rank #14: Marielda 03: The Crosstown Job Pt. 1

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Marielda is a city filled with scoundrels. Bakers lean on the scales as they count loaves of bread. Men and women in pubs shoot loaded dice. Art dealers swear, solemnly swear, that this is a genuine Sabbatini, just look at the brushstrokes. No, scoundrels in Marielda are ten-a-penny. But sometimes, the sun smiles, and its light shines upon those who have something… particular about them. Look, there they are now. A strongman, binding up his fists in front of a mirror. A dancing master, marking time with a dagger. A little alchemist emerging from a cloud of something purplish. And an alabaster figure, face covered by the wide brim of a hat. Step forward into the light, my friends.

This Week on Marielda: The Crosstown Job Pt. 1

When I see your face, it's like lookin' into a mirror.

 

Hosted by Austin Walker (@austin_walker) Featuring  Ali Acampora (@ali_west), Sylvi Clare (@captaintrash), Jack de Quidt (@notquitereal) and Andrew Lee Swan (@swandre3000) Produced by Ali Acampora (@ali_west) Cover Art by Craig Sheldon (@shoddyrobot)

Music by Jack de Quidt (@notquitereal)

A transcription is available for this episode here.A full list of completed transcriptions is available here. Our transcriptions are provided by a fan-organized paid transcription project. If you'd like to join, you can get more information at https://twitter.com/transcript_fatt. Thank you to all of our transcribers!!

Jul 29 2016

2hr 37mins

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Rank #15: Twilight Mirage 27: The Miracle of the Mirage: The Siege

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While the other strike teams move in bursts of heroism to confront their foes--Independence and Sui Juris respectively--the remaining group has a more protracted task at hand: Ensuring the safety of millions evacuating to the surface of Quire.

Commander Pure Cascara leads the effort from above, while broadcaster Gig Kephart, pathfinder Echo Reverie, and the living ship Myriad--all knowledgeable about Quire’s surface--begin to educate and organize evacuation groups.

Unfortunately, they have to do this in the face of secession, military invasion, and the first public encounter with one of Volition’s Axioms, a being beyond easy comprehension. While they can rely on the Beloved Ivy’s military specialist, Waltz Tango (Cache) for some support, they’ll need more help than that yet. And they find it from an unlikely source: Former New Earth Hegemony ace pilot Declan’s Corrective.

There's a bull and a matador dueling in the sky,

Inhale, in hell there’s heaven

This week on Friends at the Table: The Miracle of the Mirage: The Siege

EMERGENCY HEARINGS REVEAL NEW INFORMATION ABOUT INVADERS DAY AFTER WARSHIP’S ARRIVAL

Newly declassified documents and expert testimony have brought both detail and confusion about the NEW EARTH HEGEMONY.

Memorious, Quire System

BY ACTIVATION STEVENSON, SPECIAL CORRESPONDENT

For years, the so-called “Earth Cult” was a common figure across two prominent genres: children’s fiction and conspiracy theory.  Yesterday, the arrival of the warship Season’s Juniper changed that, sending shockwaves through the fleet, and confirming the existence of a long rumored nation and the strength of its attendant military.  

Today, after a seven hour public hearing held in the Grand Hall of Memorious, the citizens of the Divine Fleet know the truth behind the legend.

“Though commonly referred to as ‘the Earth Cult,’ the group in question is a sovereign nation called the New Earth Hegemony,” said Scholar of Galactic Nations Callum Enli, whose presentation bore the speed, clarity, and practice of an academic who long hoped their work would find mainstream relevance.

Enli and the other presenters outlined the nation’s key characteristics: A population of trillions spread across the body of Earth, space colonies throughout the system; a complex and bewildering relationship between government, business, and faith institutions, all of which places a great deal of power in a single executive figure called the Hegemon; a great deal of technological strength, but no known Divine population to speak of; a generally strong quality of life for the nation’s massive population, but a fault social safety net.

If children expected monsters and the conspiracy theorists expected puppet masters, the truth is all the more disappointing--and all the more real: The New Earth Hegemony seems to be filled with people a lot like us. Which does little to explain this new act of aggression.

While it was common knowledge that a force claiming allegiance to the planet Earth--humanity’s ancient home--had harried the fleet a number of times over the last millennium, there was little common knowledge about the group’s identity. Partially, numerous Cadents and other state officials kept information about the attackers carefully controlled and protected.

For nearly an hour, attendees pressed the sole governmental official, information specialist Sierra Sienna, about those past attacks. She responded with droll wit, which only seemed to agitate those demanding answers.

“They have always sent the hornet, never the nest. Their attacks have always been seen as anomalous,” she said. “ Despite its imposing name, clearly capable military technology, and a population in the trillions, the Hegemony has stayed within its borders for thousands of years, never making move to conquer any of their galactic neighbors, let alone the Divine Fleet.”

The scholarly experts attending the event confirmed this analysis, though bent their assessment towards the concerns of those gathered. “Ms. Sienna is right, of course,” said Enli. “But if they have sent only hornets, we have been only flowers.”

 

Hosted by Austin Walker (@austin_walker) Featuring  Keith Carberry (@keithjcarberry) and Sylvi Clare (@captaintrash) Produced by Ali Acampora (@ali_west) Cover Art by Craig Sheldon (@shoddyrobot)

Episode description by Austin Walker

Music by Jack de Quidt (@notquitereal)

A transcription is available for this episode here.A full list of completed transcriptions is available here. Our transcriptions are provided by a fan-organized paid transcription project. If you'd like to join, you can get more information at https://twitter.com/transcript_fatt. Thank you to all of our transcribers!!

Jan 06 2018

4hr 1min

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Rank #16: COUNTER/Weight 27: An Animal Out of Context

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As Ibex’s Righteous Vanguard lands on Counterweight, the Kingdom Come drifts away in a slow arc towards September. The trip is long and cold and quiet, and with a surplus of free time on their hands, The Chime turns towards introspection. Aria Joie is led into a new musical endeavor, Mako Trig unearths new truths about the history September Institute, and Cass considers both of his families.  

And in the cockpit, Automated Dynamics Unit 227 scours their databases, looking for an answer to the question: Who are Liberty and Discovery?

Episode 27: “An Animal Out of Context”

Remember: You have beaten your worst days.

 

Hosted by Austin Walker (@austin_walker) Featuring Keith J Carberry (@KeithJCarberry), Jack de Quidt (@notquitereal), Ali Acampora (@ali_west), and Art Tebbel (@atebbel)   Produced by Ali Acampora Cover Art by Craig Sheldon (@shoddyrobot)

Intro Music by Jack de Quidt

Feb 19 2016

3hr 10mins

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Rank #17: Winter in Hieron 01: An Arrow Let Loose

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In the early days of the New Archives, the philosopher and historian Krent Kava wrote that the first sign that Hieron was on its way to recovery was the return of roadways that connect coast to heartland, city center to distant university. "There," he wrote, "Is civilization back again, drawn together by the eternal will of survivors trying to connect, one to another." Some of the roads, he reminds us, were highways repaired from the days before, and others were wholly new--as our times require paths that the past did not.

It is noble thought, of course. But we know now that by the time Scholar Kava wrote those words, Hieron's road system had been rebuilt and destroyed dozens of times by fledgling--and eventually, failed--settlements. The truth, friend, is that our roads neither reflect nor protect any civility we've found. They are merely our footprints turned to stone and gravel, waiting to be covered and lost by the coming snow.

This week on Winter in Hieron: An Arrow Let Loose

Perhaps, Arrell, perhaps. But we walk them anyway, don't we?

 

Hosted by Austin Walker (@austin_walker) Featuring  Ali Acampora (@ali_west), Art Tebbel (@atebbel), Janine Hawkins (@bleatingheart) and Andrew Lee Swan (@swandre3000) Produced by Ali Acampora (@ali_west)

Cover Art by Craig Sheldon (@shoddyrobot)

Episode description by Austin Walker

Music by Jack de Quidt

A transcription is available for this episode here.A full list of completed transcriptions is available here. Our transcriptions are provided by a fan-organized paid transcription project. If you'd like to join, you can get more information at https://twitter.com/transcript_fatt. Thank you to all of our transcribers!!

Nov 18 2016

1hr 39mins

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Rank #18: Twilight Mirage 02: The Last Divine

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After receiving word that the city-ship of Seance* would come under attack, the Beloved Dust move to intercept the threat. Fourteen Fifteen (Jack de Quidt) tracks their quarry into the mechanical guts of a giant coliseum, while above, ⸢Signet⸣ (Janine Hawkins) protects the human leader of the Divine Fleet’s faith. And deep inside “the Mysteries,” an interactive historical simulation, Tender Sky (Alicia Acampora) confronts a would-be killer.

No more time for games

This week on Friends at the Table: The Last Divine

The Living Library of Memorious // VOLUME 277χ: VESSELS: CITY-SHIPS: DIVINE FLEET: Seance With 10 sides—eight long, horizontal slats and two octogonal cap-sides—this vessel has the largest usable surface area of any in the fleet, and houses nearly one third of the fleet’s population—second in residents only to The By and By. Yet it is also the youngest city-ship in the fleet. For over 29,000 years, (and due to their own beliefs about the value of free-flight), the devotees of Empyrean had no interest in maintaining a ship of their own. After the tenth death, though, the sect saw a necessity: Not only must the refugees of the other divines find perch, but the material remains of the fallen Divines could not be left to float in the dark, alone. Today, Seance is divided into over two hundred districts, each of which features one or more elements built from the remains of the holy departed.

Hosted by Austin Walker (@austin_walker)

Featuring Ali Acampora (@ali_west), Janine Hawkins (@bleatingheart) and Jack de Quidt (@notquitereal)   Produced by Ali Acampora (@ali_west)

Cover Art by Craig Sheldon (@shoddyrobot)

Episode description by Austin Walker

Music by Jack de Quidt

A transcription is available for this episode here.A full list of completed transcriptions is available here. Our transcriptions are provided by a fan-organized paid transcription project. If you'd like to join, you can get more information at https://twitter.com/transcript_fatt. Thank you to all of our transcribers!!

Jul 07 2017

1hr 46mins

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Rank #19: Autumn in Hieron: Holiday Special 01: I Don’t Know What’s in That Box

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In the seaside port of Velas, it is Sun Day, the Long Day, the Day of High Sun, the most holy 20 hours of the year. Visitors from across the region have come to visit their families, to celebrate in the streets, and to sweat under the heat of Samothese's Gift. But when not everyone in town lives to see the sun rise, the party is recruited to investigate the murder... and the conspiracy behind it.    Inspired by Sherlock Holmes: Consulting Detective, by Raymond Edwards, Suzanne Goldberg, and Gary Grady.   Check out the investigation documents here!    And the map of Velas here!   Ali Acampora (@ali_west) as Hella Varal Andrew Swan (@andrewleeswan) as Thorondir Arthur Tebbel (@atebbel) as Hadrian Keith J Carberry (@KeithJCarberry) as Fero Feritas Jack de Quidt (@notquitereal) as Lem King Austin Walker (@austin_walker) as the GM   Produced by Keith Carberry Cover Art by Craig Sheldon (@shoddyrobot) Music by Jack de Quidt Map Art by Janine Hawkins (@bleatingheart)

Dec 24 2014

2hr 27mins

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Rank #20: Spring in Hieron 31: A Handful of People

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The morning after the second sun broke open, the campus of the the Last University is quiet. But this is not hard-won exhalation. It is a gasp for breath in the middle of a marathon run. Because before the members of the University’s ad hoc council can fully settle back into daily life, they are sprung back into action by an impulse as nervous as it is noble. There will be time to rest--and surely they need it. But in this moment, the world burns. And they refuse to let the fire simply light their faces from afar.

This week on Spring in Hieron: A Handful of People

What is the difference between an INSTINCT and an IMPULSE? Everything. The former guides you in thought, shaping your REFLECTION with biases hard earned. The latter triggers ACTION without consideration. Embrace your instinct, even--especially--when others tell you that it confounds their sense of possibility. You know better than them. But resist impulsiveness with all your being. However quick a dead mage was in their final moments, they are still a dead mage. -An excerpt from the Crystalized Lectures of the Wizard Fantasmo

Hosted by Austin Walker (@austin_walker) Featuring Janine Hawkins (@bleatingheart) Andi Clare (@captaintrash), Ali Acampora (@ali_west), Art Martinez-Tebbel (@atebbel), Jack de Quidt (@notquitereal), Keith J Carberry (@keithjcarberry) and Andrew Lee Swan (@swandre3000) Produced by Ali Acampora (@ali_west)

Cover Art by Craig Sheldon (@shoddyrobot)

A transcription is available for this episode here.A full list of completed transcriptions is available here. Our transcriptions are provided by a fan-organized paid transcription project. If you'd like to join, you can get more information at https://twitter.com/transcript_fatt. Thank you to all of our transcribers!!

May 31 2019

2hr 26mins

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An Introduction to Friends at the Table

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Hey, everyone my name is Austin Walker, I'm the host, GM, and co-creator of Friends at the Table, which is an actual play podcast focused on critical world building, smart characterization, and fun interactions between good friends.

Maybe you know some of our cast from one of the other podcasts that we do like Emojidrome or Waypoint Radio, or you heard us guests on something like the Great Gundam Project or the Giant Bombcast, or you saw the show's name in an article or had a very exhuberent friend recommend us to you with a lot of excitement.

However you got here, thanks for giving us a shot! I'm going ot do my best to make sure that we don't squander that opportunity by giving you some advice on where you can start the show!  Because there is a LOT of show, and honestly there isn't just one good place to hop on--but I do have some thoughts on what might work best.

Broadly, we're an actual play podcast, like I said before. Which means we play tabletop roleplaying games and story games in order to tell stories together. It's sort of like a collaborative writer's room with some dice thrown in. Thankfully in 2020 a lot of people already know what that is, thanks to shows like Critical Role or The Adventure Zone. So I'm going to talk assuming that you have some idea about what it means to be a podcast like ours.

If you want something short and sweet to get to know some of us and the style of stories we tell, then check out the three part Fall of Magic series which starts at September 14th, 2018 in our main feed. It's a light, but melancholy story about magic leaving a fantastical world and a great mage and her companions who are on a journey to restore it. It was originally a series of live streams which means that things are kind of loose and playful, it all has a sort of of Studio Ghibli vibe. And again, 3 episodes, in and out. A great starting place.

If you wanna stick with fantasy but want something a little meatier, then let me recommend jumping on board with Marielda, which starts on July 14th, 2016 in your feed. In Marielda we begin with Avery Alder's The Quiet Year to build a custom, industrial fantasy setting filled with ingenious inventors, curious creatures, and broken hearted gods, and then we play out a campaign in that setting using John Harper's incredible Blades in the Dark. Plus, it's a great jumping on point for our now complete Fantasy series Seasons of Hieron. Marielda is a prequel story, you don't need to know anything about Hieron before listening. And when it ends, the episodes that follow are a clip show of everything that came before Marielda, which means you can jump right in to the second season fo Hieron after you finish our campaign of Blades in the Dark.

If fantasy isn't your thing, then we've still got a lot of options for you. Our current season, PARTIZAN, is frankly one of the best we've had. It takes place at the heart of a corrupt galactic empire, where the very first dreams of revolution begin to stir in those who live there. We play Austin Ramsay's Beam Saber along with some other games, and it's great. It's about compromised characters, backdoor politicking, and tremendously powerful robotic gods called Divines. If you like Mobile Suit Gundam or Escaflowne or Crusader Kings II, PARTIZAN is the place for you. Plus, if you catch up, you'll be able to listen week to week along with the audience which is always really fun. I suggest starting at PARTIZAN 00, which is a character creation episode, or 01 if you want to get right into it.

If you want to hear how we first conceived of Divines, then you can go way back to July 15, 2015, when we started COUNTER/Weight, our first sci-fi season. We play a bunch of stuff again: We use Jeremy Keller's TechNoir and Haimsh Cameron's The Sprawl to follow a group of cyberpunks, fixers, and mech pilots, and we zoom out from time to time to use the faction rules in Stars Without Number to follow things frmo a grander, more faction-scale level. COUNTER/Weight is probably my favorite season all said, but it does get off to a sort of rocky start, so I definitely suggest PARTIZAN first, unless you're someone who HAS to hear everything in release order.

Finally, there's Bluff City, which isn't in this feed, but its first season is free on our Patreon. You can access it by going to tinyurl.com/freebluff. Bluff City is an anthology series, where we use a bunch of different games, including Masks, World Wide Wrestling RPG, Inspecrtres, Fiasco, and others to tell the stories of an uncanny version of Atlantic City. It has some of my favorite moments and characters and player performances, and I really recommend that people give it a listen!

There are so many other things I could reccomend, but these are best jumping on points. If you give them a shot and like them, then hit us up on Twitter at Friends_Table to get more recommendations of what to listen to (or ask our incredible fans using the hashtag #friendsatthetable.

Like I said, we also have a Patreon, which you can reach at friendsatthetable.cash, which has a BUNCH of other stuff if you feel like supporting us after giving some of our stuff a listen. That includes Live at the Table, a monthly livestream where we do one shots of a bunch of different games, Tips at the Table a roundtable Q&A show where we answer your questions about RPGs, table manners, storytelling, recording podcasts, basically everything and anything people might ask. And I do a show called Drawing Maps, which is a mix of streamed stuff and podcasts where I pull back the curtain on my game prep and also take soem GMing questions from the audience. ALL of those things I said are part of the 5 dollar a month tier. There's more stuff after that, but honestly, even just that stuff is a lot to talk about. OH also, even 1 dollar backers get the clapcast, which is like the cutting room floor, out of character jokey bits from the warm up conversation before we start doing the main show recordings. It's all good, and it honestly is amazing the degree of support y'all have shown us there and honestly everywhere across the internet.

We are a small show--much much smaller than I think people might assume--but our fans have helped us cast a pretty large shadow, which rules. So, I hope if you give us a shot, you'll see what those fans have come to love over the years too. And hey, if you give us a shot and it's not for you, then no worries, you gave it a shot, and that's all I can ask from anyone.

Oh, and I should also shout out Jack de Quidt, another member of the cast who is also an incredible composer who does a ton of great music for the show. You can find all that music at notquitereal.bandcamp.com, including this song which is the intro to Fall of Magic. Thanks so much. Peace.

A full list of completed transcriptions is available here. Our transcriptions are provided by a fan-organized paid transcription project. If you'd like to join, you can get more information at https://twitter.com/transcript_fatt. Thank you to all of our transcribers!!

Sep 11 2014

12mins

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Autumn in Hieron 00: We’re Not Calling It Duckberg

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In our first episode, Austin staples "post-" onto the front of genres he doesn't love to create new ones he maybe likes more. You know, genres like "post-fantasy" and "post-post-apocalypse." Meanwhile, Art struggles with what faith after looks like after the end of the world, Keith wants to burn the past down, Ali finally gets her talking ghost sword, Jack designs a culture devoted to warehouses and index cards, and Nick thinks a lot about Elven privilege.   Featuring: Ali Acampora (@ali_west), Keith Carberry (@KeithJCarberry), Jack de Quidt (@notquitereal), Nick Scratch (@drevilbones), Art Tebbel (@atebbel), and Austin Walker (@austin_walker) Cover Art by Craig Sheldon (@shoddyrobot) Intro Music by Jack de Quidt   A transcription is available for this episode here.A full list of completed transcriptions is available here. Our transcriptions are provided by a fan-organized paid transcription project. If you'd like to join, you can get more information at https://twitter.com/transcript_fatt. Thank you to all of our transcribers!!

Sep 12 2014

2hr 56mins

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Autumn in Hieron 01: We Have Not Yet Begun To Be Pompous

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Our Dungeon World campaign kicks off, as the party lands on a strange island, dominated by a giant tower. Austin makes a beach landing seem much harder than it needs to, causing Ali to wonder if her armor is too heavy. Keith learns about what birds eat and Art learns how they talk. Jack admires some paintings. Nick demonstrates how to disappear completely, and at the worst possible time

Featuring: Ali Acampora (@ali_west), Keith Carberry (@KeithJCarberry), Jack de Quidt (@notquitereal), Nick Scratch (@drevilbones), Art Tebbel (@atebbel), and Austin Walker (@austin_walker) Cover Art by Craig Sheldon (@shoddyrobot) Intro Music by Jack de Quidt New Map Art by Janine Hawkins (@bleatingheart)

A transcription is available for this episode here.A full list of completed transcriptions is available here. Our transcriptions are provided by a fan-organized paid transcription project. If you'd like to join, you can get more information at https://twitter.com/transcript_fatt. Thank you to all of our transcribers!!

Sep 19 2014

1hr 25mins

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Autumn in Hieron 02: You Found Out What Was Magical

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The party finally enters the mysterious tower on Eventide Island. Ali peaks through, hides behind, and struggles to open various doors. Jack and Art play a game of telephone with a very busy chef. Nick deals with lots of books. Austin wonders what knives think about.

Featuring: Ali Acampora (@ali_west), Keith Carberry (@somethingdumb), Jack de Quidt (@notquitereal), Nick Scratch (@drevilbones), Art Tebbel (@atebbel), and Austin Walker (@austin_walker) Cover Art by Craig Sheldon (@shoddyrobot) Intro Music by Jack de Quidt Map Art by Janine Hawkins (@bleatingheart)   A transcription is available for this episode here.A full list of completed transcriptions is available here. Our transcriptions are provided by a fan-organized paid transcription project. If you'd like to join, you can get more information at https://twitter.com/transcript_fatt. Thank you to all of our transcribers!!

Sep 25 2014

1hr 49mins

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Autumn in Hieron 03: A Podcast About Listening

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The party confronts a small group of strange. Art continues to invent new titles for his deity. Jack helps Ali be even better at sword-ing. Nick continues to show off how invisible he can be. Austin does a terrible accent. Keith is currently a couger.    Featuring: Ali Acampora (@ali_west), Keith Carberry (@somethingdumb), Jack de Quidt (@notquitereal), Nick Scratch (@drevilbones), Art Tebbel (@atebbel), and Austin Walker (@austin_walker) Cover Art by Craig Sheldon (@shoddyrobot) Intro Music by Jack de Quidt Map Art by Janine Hawkins (@bleatingheart)  

A transcription is available for this episode here. A full list of completed transcriptions is available here. Our transcriptions are provided by a fan-organized paid transcription project. If you'd like to join, you can get more information at https://twitter.com/transcript_fatt. Thank you to all of our transcribers!!

Oct 03 2014

1hr 26mins

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Autumn in Hieron 04: Is It Time Already?

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A special double episode finale to our first adventure! The party continues its skirmish with the loyal servants of Good King Samot and then.... Art and Jack share a special moment with a beautiful man. Nick covets a book. Keith covets a knife. Ali has no patience for any of this.    Featuring: Ali Acampora (@ali_west), Keith Carberry (@somethingdumb), Jack de Quidt (@notquitereal), Nick Scratch (@drevilbones), Art Tebbel (@atebbel), and Austin Walker (@austin_walker) Cover Art by Craig Sheldon (@shoddyrobot) Intro Music by Jack de Quidt Map Art by Janine Hawkins (@bleatingheart)   A transcription is available for this episode here.A full list of completed transcriptions is available here. Our transcriptions are provided by a fan-organized paid transcription project. If you'd like to join, you can get more information at https://twitter.com/transcript_fatt. Thank you to all of our transcribers!!

Oct 10 2014

2hr 24mins

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Autumn in Hieron 05: What’s a Good Name For A Ship?

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The start of our second Dungeon World adventure! Austin splits the party… permanently. Jack runs into an old friend. Ali plays it cool under pressure. Keith gets the group into a wicked boat party.    Featuring: Ali Acampora (@ali_west), Keith Carberry (@somethingdumb), Jack de Quidt (@notquitereal), and Austin Walker (@austin_walker) Cover Art by Craig Sheldon (@shoddyrobot) Intro Music by Jack de Quidt Map Art by Janine Hawkins (@bleatingheart)   A transcription is available for this episode here.A full list of completed transcriptions is available here. Our transcriptions are provided by a fan-organized paid transcription project. If you'd like to join, you can get more information at https://twitter.com/transcript_fatt. Thank you to all of our transcribers!!

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Oct 17 2014

1hr 33mins

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Autumn in Hieron 06: A Bad Trip

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The game shifts away from the Boat Party, and towards a group that's a little... colder. Andrew Lee Swan finally joins the battle. Nick's trademark spell goes a little wonky. Art leads the party astray.   Featuring Nick Scratch (@drevilbones), Andrew Swan (@andrewleeswan), Art Tebbel (@atebbel), and Austin Walker (@austin_walker) Produced by Keith Carberry (@somethingdumb) Cover Art by Craig Sheldon (@shoddyrobot) Intro Music by Jack de Quidt (@notquitereal) Map Art by Janine Hawkins (@bleatingheart)   A transcription is available for this episode here.A full list of completed transcriptions is available here. Our transcriptions are provided by a fan-organized paid transcription project. If you'd like to join, you can get more information at https://twitter.com/transcript_fatt. Thank you to all of our transcribers!!

Oct 24 2014

1hr 41mins

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Autumn in Hieron 07: Boat Party?

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This week, Fero (Keith) stretches his sea wings, Lem (Jack) enters an oceanic battle of the bands, and Hella (Ali) decides that a boat full of hung over party guests is definitely a match for an Undead Pirate Lord's Galleon.  Meanwhile, Austin considers the shaving habits of the undead.   Featuring: Ali Acampora (@ali_west), Keith Carberry (@somethingdumb), Jack de Quidt (@notquitereal), and Austin Walker (@austin_walker) Produced by Keith Carberry Cover Art by Craig Sheldon (@shoddyrobot) Intro Music by Jack de Quidt Map Art by Janine Hawkins (@bleatingheart)

Oct 31 2014

1hr 6mins

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Autumn in Hieron 08: On The Tip Of Your Tongue

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Thorondir (Andrew) meets a cool new friend, the Great Fantasmo (Nick) makes a substantial effort to remain, well, substantial, and Hadrian (Art) says his prayers... or at least tries to.    Featuring Nick Scratch (@drevilbones), Andrew Swan (@andrewleeswan), Art Tebbel (@atebbel), and Austin Walker (@austin_walker) Produced by Keith Carberry (@somethingdumb) Cover Art by Craig Sheldon (@shoddyrobot) Intro Music by Jack de Quidt (@notquitereal) Map Art by Janine Hawkins (@bleatingheart)   A transcription is available for this episode here.A full list of completed transcriptions is available here. Our transcriptions are provided by a fan-organized paid transcription project. If you'd like to join, you can get more information at https://twitter.com/transcript_fatt. Thank you to all of our transcribers!!

Nov 08 2014

1hr 38mins

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Autumn in Hieron 09: I’m Not Happy With This Decision At All

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This week, Fero (Keith) learns to swim, Lem (Jack) connects with an undead pastry chef, and Hella (Ali) makes a decision that will change the course of our adventure.  Meanwhile, Austin develops a thing for chickens.   Featuring: Ali Acampora (@ali_west), Keith Carberry (@somethingdumb), Jack de Quidt (@notquitereal), and Austin Walker (@austin_walker) Produced by Keith Carberry Cover Art by Craig Sheldon (@shoddyrobot) Intro Music by Jack de Quidt Map Art by Janine Hawkins (@bleatingheart)   A transcription is available for this episode here.A full list of completed transcriptions is available here. Our transcriptions are provided by a fan-organized paid transcription project. If you'd like to join, you can get more information at https://twitter.com/transcript_fatt. Thank you to all of our transcribers!!

Nov 14 2014

1hr 26mins

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Autumn in Hieron 10: Chekhov’s Torture Elf

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Hadrian (Art) struggles with divine vocabulary, Thorondir (Andrew) shows off his fancy Ranger skills, and the Great Fantasmo (Nick) explains thee intricacies of magical air mattresses.   Featuring Nick Scratch (@drevilbones), Andrew Swan (@andrewleeswan), Art Tebbel (@atebbel), and Austin Walker (@austin_walker) Produced by Keith Carberry (@somethingdumb) Cover Art by Craig Sheldon (@shoddyrobot) Intro Music by Jack de Quidt (@notquitereal) Map Art by Janine Hawkins (@bleatingheart)   A transcription is available for this episode here.A full list of completed transcriptions is available here. Our transcriptions are provided by a fan-organized paid transcription project. If you'd like to join, you can get more information at https://twitter.com/transcript_fatt. Thank you to all of our transcribers!!

Nov 21 2014

55mins

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Autumn in Hieron 11: Like Sneaky Little Sneaks

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The group comes upon a curious city. Hella (Ali) tries shush her sword, Lem (Jack) catalogues everything, and Fero (Keith) is as quiet as a mouse and also is a mouse.

  Featuring: Ali Acampora (@ali_west), Keith Carberry (@somethingdumb), Jack de Quidt (@notquitereal), and Austin Walker (@austin_walker) Produced by Keith Carberry & Nick Scratch (@drevilbones) Cover Art by Craig Sheldon (@shoddyrobot) Intro Music by Jack de Quidt Map Art by Janine Hawkins (@bleatingheart)

Dec 07 2014

1hr 38mins

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Autumn in Hieron 12: Knowledge and Ignorance

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Thorondir (Andrew) forgets what water is, Hadrian (Art) nearly sacrifices himself for his faith, and Fantasmo (Nick) finally proves that maybe he isn't completely worthless.   Featuring Nick Scratch (@drevilbones), Andrew Swan (@andrewleeswan), Art Tebbel (@atebbel), and Austin Walker (@austin_walker) Produced by Nick Scratch Cover Art by Craig Sheldon (@shoddyrobot) Intro Music by Jack de Quidt (@notquitereal) Map Art by Janine Hawkins (@bleatingheart)   A transcription is available for this episode here.A full list of completed transcriptions is available here. Our transcriptions are provided by a fan-organized paid transcription project. If you'd like to join, you can get more information at https://twitter.com/transcript_fatt. Thank you to all of our transcribers!!

Dec 12 2014

1hr 44mins

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Autumn in Hieron 13: What A Surprise

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Lem (Jack) makes a new friend while Hella (Ali) and Fero (Keith) eavesdrop on all the city politics.   Featuring: Ali Acampora (@ali_west), Keith J Carberry (@KeithJCarberry), Jack de Quidt (@notquitereal), and Austin Walker (@austin_walker) Produced by Keith J Carberry & Nick Scratch (@drevilbones) Cover Art by Craig Sheldon (@shoddyrobot) Intro Music by Jack de Quidt Map Art by Janine Hawkins (@bleatingheart)   A transcription is available for this episode here.A full list of completed transcriptions is available here. Our transcriptions are provided by a fan-organized paid transcription project. If you'd like to join, you can get more information at https://twitter.com/transcript_fatt. Thank you to all of our transcribers!!

Dec 19 2014

1hr 2mins

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Autumn in Hieron: Holiday Special 01: I Don’t Know What’s in That Box

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In the seaside port of Velas, it is Sun Day, the Long Day, the Day of High Sun, the most holy 20 hours of the year. Visitors from across the region have come to visit their families, to celebrate in the streets, and to sweat under the heat of Samothese's Gift. But when not everyone in town lives to see the sun rise, the party is recruited to investigate the murder... and the conspiracy behind it.    Inspired by Sherlock Holmes: Consulting Detective, by Raymond Edwards, Suzanne Goldberg, and Gary Grady.   Check out the investigation documents here!    And the map of Velas here!   Ali Acampora (@ali_west) as Hella Varal Andrew Swan (@andrewleeswan) as Thorondir Arthur Tebbel (@atebbel) as Hadrian Keith J Carberry (@KeithJCarberry) as Fero Feritas Jack de Quidt (@notquitereal) as Lem King Austin Walker (@austin_walker) as the GM   Produced by Keith Carberry Cover Art by Craig Sheldon (@shoddyrobot) Music by Jack de Quidt Map Art by Janine Hawkins (@bleatingheart)

Dec 24 2014

2hr 27mins

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Autumn in Hieron: Holiday Special 02: I’ve Killed Monsters

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The party had just begun to piece together clues about the mysterious murder in the fields of Velas when a blizzard struck the city. Now, under terrible conditions (and with limited time), they must uncover the secret motivations and conspiracies behind the crime. Can they find justice? And if so, at what cost?   Inspired by Sherlock Holmes: Consulting Detective, by Raymond Edwards, Suzanne Goldberg, and Gary Grady.   Check out the investigation documents here!    And the map of Velas here!   Ali Acampora (@ali_west) as Hella Varal Andrew Swan (@andrewleeswan) as Thorondir Arthur Tebbel (@atebbel) as Hadrian Keith J Carberry (@KeithJCarberry) as Fero Feritas Jack de Quidt (@notquitereal) as Lem King Austin Walker (@austin_walker) as the GM   Produced by Keith Carberry Cover Art by Craig Sheldon (@shoddyrobot) Music by Jack de QuidtA transcription is available for this episode here.A full list of completed transcriptions is available here. Our transcriptions are provided by a fan-organized paid transcription project. If you'd like to join, you can get more information at https://twitter.com/transcript_fatt. Thank you to all of our transcribers!!

Jan 12 2015

3hr 18mins

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Autumn in Hieron 14: A Fire Hydrant of Divinity

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Austin scrambles to come up with interesting loot, Fantasmo (Nick) tests the limit of his fame and presence, Hadrian (Art) puts his neck on the line for his friends, and Thorondir (Andrew) learns that you can't go home again.   Featuring Nick Scratch (@drevilbones), Andrew Swan (@andrewleeswan), Art Tebbel (@atebbel), and Austin Walker (@austin_walker) Produced by Keith J Carberry (@KeithJCarberry) Cover Art by Craig Sheldon (@shoddyrobot) Intro Music by Jack de Quidt (@notquitereal)

Feb 18 2015

1hr 22mins

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Autumn in Hieron 15: Have You Ever Swung A Sword At A Ghost Before?

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Hella (Ali) tests the sharpness of her magic sword, Lem (Jack) tests the limits of a new friendship, Fero (Keith) tests the hardness of the floor, and Austin tests his ability to do a British voice.   Featuring: Ali Acampora (@ali_west), Keith J Carberry (@KeithJCarberry), Jack de Quidt (@notquitereal), and Austin Walker (@austin_walker) Produced by Keith J Carberry Cover Art by Craig Sheldon (@shoddyrobot) Intro Music by Jack de Quidt   A transcription is available for this episode here.A full list of completed transcriptions is available here. Our transcriptions are provided by a fan-organized paid transcription project. If you'd like to join, you can get more information at https://twitter.com/transcript_fatt. Thank you to all of our transcribers!!

Feb 26 2015

1hr 24mins

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Autumn in Hieron 16: Those Woods You Chose

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Fantasmo (Nick) and Hadrian (Art) find out what it's like inside of a Snow Elf prison. Thorondir (Andrew) discovers that, even after facing down a being of living ice, the coldest things in the world are made of flesh and blood.   Featuring Nick Scratch (@drevilbones), Andrew Swan (@andrewleeswan), Art Tebbel (@atebbel), and Austin Walker (@austin_walker) Produced by Keith J Carberry (@KeithJCarberry) Cover Art by Craig Sheldon (@shoddyrobot) Intro Music by Jack de Quidt (@notquitereal)   A transcription is available for this episode here.A full list of completed transcriptions is available here. Our transcriptions are provided by a fan-organized paid transcription project. If you'd like to join, you can get more information at https://twitter.com/transcript_fatt. Thank you to all of our transcribers!!

Mar 06 2015

1hr 35mins

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iTunes Ratings

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An ongoing work of art

By Shown Furcotte - Mar 11 2020
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Listen to Friends at the Table if you want to experience a radically new form of storytelling.

Great

By gnomehugger - Nov 02 2019
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Soo freaking Great and anime