Cover image of Three Moves Ahead
(313)
Leisure
Video Games

Three Moves Ahead

Updated 9 days ago

Leisure
Video Games
Read more

Three Moves Ahead is the leading strategy game themed podcast on the internet. Every week a panel of knowledgeable gamers with strong opinions meets to talk about the strategy and war games of the day, design issues and games in the wider world.

Read more

Three Moves Ahead is the leading strategy game themed podcast on the internet. Every week a panel of knowledgeable gamers with strong opinions meets to talk about the strategy and war games of the day, design issues and games in the wider world.

iTunes Ratings

313 Ratings
Average Ratings
284
18
5
2
4

Excellent Listening

By Nr1PodcastSuperfan - Aug 18 2017
Read more
Very well done - in-depth & intelligent discussions.

Great discussions about strategy games

By ZebadiahM - Jul 20 2017
Read more
Not a fan of one of the voices, but the discussions are usually great.

iTunes Ratings

313 Ratings
Average Ratings
284
18
5
2
4

Excellent Listening

By Nr1PodcastSuperfan - Aug 18 2017
Read more
Very well done - in-depth & intelligent discussions.

Great discussions about strategy games

By ZebadiahM - Jul 20 2017
Read more
Not a fan of one of the voices, but the discussions are usually great.

Listen to:

Cover image of Three Moves Ahead

Three Moves Ahead

Updated 9 days ago

Read more

Three Moves Ahead is the leading strategy game themed podcast on the internet. Every week a panel of knowledgeable gamers with strong opinions meets to talk about the strategy and war games of the day, design issues and games in the wider world.

Three Moves Ahead 365: Rimworld

Podcast cover
Read more
Rowan Kaiser, Gita Jackson, and Jonathan Bolding join Troy "Why do I always have to clean the airlock" Goodfellow to talk about Rimworld. Rimworld joins a prestigious line of games in the relatively new genre of "It's like Dwarf Fortress, BUT - " by adding its own sci-fi survival twist. While still in Early Access, Rimworld has recently made its way to Steam to bring its procedurally-generated madness to the masses.

Aug 05 2016

58mins

Play

Three Moves Ahead 343: XCOM 2

Podcast cover
Read more
It's a full panel tonight as Rob, David Heron, Rowan Kaiser, and guest Jonathan Bolding discuss the newly released XCOM 2. XCOM: Enemy Unknown was a darling of the strategy game space, garnering rave reviews a strong following. XCOM 2 should be a slam dunk, right? ...right?

Feb 12 2016

1hr 16mins

Play

Three Moves Ahead 419: Europa Universalis IV in 2018

Podcast cover
Read more
This week we return to an old friend, a stalwart companion, an evergreen delight that has been with us for years and years and years and years. Europa Universalis IV received several updates and expansions in 2017, and while the game has not changed radically it has matured like a fine wine that was traded from the Bordeaux trade node to Ragusa. In a 3MA first, T.J. Hafer is at the helm to host the show along with Rowan Kaiser and Gamers with Jobs' Sean Sands. Prepare yourself with a deep dive of finer details of EUIV as it exists in 2018.

Jan 23 2018

1hr 8mins

Play

Three Moves Ahead 448: Valkyria Chronicles 4

Podcast cover
Read more
Sega's not-really-World-War-II set in kinda-Europe returns in Valkyria Chronicles 4. Valkyria Chronicles marries tactical military gameplay with anime style and story. This extra long episode of 3MA, which features Rob, Heather Alexandra, and Austin Walker, covers a wide range of topics: Austin's definitive thesis on anime, Rob's complex feelings about Cowboy Bebop, problematic butt pats, the first episode of The Shield, and occasionally Valkyria Chronicles 4.

Oct 04 2018

1hr 45mins

Play

Three Moves Ahead 376: Underrepresented Theaters and Conflicts

Podcast cover
Read more
Rob, Bruce, and Troy "I was named after a siege" Goodfellow get together to talk about battles that just don't get enough love. Our Patreon donors voted and decided that this week the panel was to discuss theaters, battles, and conflicts that haven't been given a fair shake in the strategy gaming community. Rob and Troy have their hobby horses but Bruce takes exception to the question itself.

Nov 28 2016

1hr 1min

Play

Three Moves Ahead 298: Cities: Skylines

Podcast cover
Read more
This is, by far, the most drug-filled, corpse-ridden, communism-fueled episode of Three Moves Ahead yet. Cities: Skylines has quickly become the darling of the city management scene and Fraser Brown, Rowan Kaiser, Sean Sands, and Rob Zacny are here to tell you why.

Mar 15 2015

1hr 7mins

Play

Three Moves Ahead 456: Crusader Kings 2: Holy Fury

Podcast cover
Read more
It's been a minute since we've talked about Crusader Kings 2, so why bring it up now? Holy Fury - the latest major DLC - is one of the most significant changes to date, moving CK2 even closer toward RPG than grand strategy game. Is this the expansion that restores Fraser's interest in the game? Is this really the last expansion? What is the future of CK2? Why does T.J. go on and on and on and on about succession laws? Can you really be a duck? T.J. and Fraser answer all these questions and more.

Dec 26 2018

1hr 1min

Play

Three Moves Ahead 431: Hearts of Iron IV: Waking the Tiger

Podcast cover
Read more
T.J. Hafer is our host with Rowan Kaiser and author April Daniels as we look at the latest Hearts of Iron IV expansion, Waking the Tiger. Released long with the major game patch "Cornflakes", Waking the Tiger adds all the usual suspects for a Paradox expansion: new game mechanics, skill trees, and enhancements for specific countries. Is Communist China the place to be now? What about alternate history packs, like Kaiserreich? Waking the Tiger extends the legs of HOI and gives us a positive outlook for the future of the game.

Apr 21 2018

58mins

Play

Three Moves Ahead 380: The Best Strategy Games of 2016

Podcast cover
Read more
Hey there, friend. How's it going? Have a seat here next to your Uncle Rob. You can have a sip of my brandy old fashioned if you don't tell your mom. Why the long face, ace? 2016 got you down? Yeah, it's been kind of a shit year. But that's okay, I've got good news: regardless of what's happened in the rest of the world, 2016 was one of the best years ever for strategy games. The number of quality releases is enough to keep anyone busy for the next decade. But Uncle Rob, Cousin Fraser, and Wacky Neighbor Rowan are here to guide you through the best games of the year and give their definitive, not hesitant at all lock-in picks for Strategy Game of the Year.

Dec 30 2016

2hr 4mins

Play

Three Moves Ahead 374: Civilization VI

Podcast cover
Read more
Troy "I hate that jerk-ass Montezuma" Goodfellow is joined by Rowan Kaiser, Fraser Brown, and David V. Heron to talk about one of the biggest strategy games of the year: Civilization VI. A new Civilization game is always a cause for celebration. But what has changed? What has remained? Is it a revolution or an evolution? In this case, it turns out to be more of the latter. It's a fun game, it has some great ideas, but at its core it remains the same Civilization game it has been for decades. But... is that a bad thing?

Nov 12 2016

1hr 15mins

Play

Three Moves Ahead 462: Sid Meier's Civilization VI: Gathering Storm

Podcast cover
Read more
The seas are rising. The air is getting worse. Rock bands are forming. Fraser, Sean Sands, and Troy "The Diplomatic Juggernaut" Goodfellow go for Just One More Turn (tm) with Civilization VI: Gathering Storm. In this, the "second Civ expansion that finally finishes the game", the player fights against other civilizations as well as an increasingly hostile Mother Earth. Gathering Storm is a worthy addition to the series, but where do we go from here? Certainly not beyond earth (cough), but with Civ as a whole?

Mar 05 2019

59mins

Play

Three Moves Ahead 423: Civilization VI: Rise and Fall

Podcast cover
Read more
Civilization VI is a complex game. Not in terms of its rules, or how it plays, but in the reaction it garners from fans and critics. Of course it's a good game. Is it a great game? What parts of it are great and what parts aren't? Does the latest expansion, Rise and Fall, change the things that are holding it back? That's a lot of questions. The good news is that Rob, Rowan, and Fraser take their sweet time answering them in this two hour episode that goes from the fundamental aspects of the game real-life politics. So, settle in for a long one as we go through Civilization VI: Rise and Fall.

Feb 23 2018

1hr 53mins

Play

Three Moves Ahead 443: The Best RTS Comp Stomps

Podcast cover
Read more
The future will not be pretty. Advances in AI and robotic mobility makes it clear that we are only years, if not months away from Skynet becoming self-aware. When it does, it will look back on what humans have wrought and it will rain fire upon us. Consider: the videos of Boston Dynamics mercilessly kicking robot dogs. Consider: the subjugation of the wild Roomba. Consider: the term "comp stomp", in which a team of human players collaborate to battle, mock, and ultimately defeat a computer opponent. Join Rob, Sean Sands, Bruno Dias, and Troy "I always say 'glhf' to the AI" Goodfellow as they examine the real time strategy games that make beating up robots fun.

Aug 24 2018

1hr 18mins

Play

Three Moves Ahead 470: Total War: Three Kingdoms

Podcast cover
Read more
This week's show is the alternate universe version of our 2013 episode on Total War: Rome II. It was two hours of non-stop slamming that poor game - a real massacre. But here we find ourselves in 2019 with Total War: Three Kingdoms in front of us, and things are different. It's good. It's very good. The load times are short. The AI seems competent. The vibrant Three Kingdoms setting is brought to life with both a story mode and a gloriously ahistorical mode that lets the characters shine. Rob, Fraser, T.J., Rowan, and special guest Ginny Woo explore this new entry that bridges the gap between the historical Total War games their offshoot fantasy cousin.

Jun 01 2019

1hr 51mins

Play

Three Moves Ahead 477: Fire Emblem: Three Houses

Podcast cover
Read more
Rowan, Fraser, and Rob are joined by Kotaku's Gita Jackson to discuss their tenure as teachers at Garreg Mach Monastery. The gang talk about the really thougthful politics and characterizations that define Fire Emblem: Three Houses. Aside from that, is it a good tactics game? And finally, the gang gets into some serious spoilers about the game's shocking reveal midway through.

Aug 29 2019

1hr 43mins

Play

Three Moves Ahead 190: Fatality!: The XCom Review Show

Podcast cover
Read more
Dave Heron and Jon Shafer return to the show to talk about XCom: Enemy Unknown with Julian and Troy. They talk about the streamlining Firaxis has done to the franchise and how it has paid off. How do the strategic and tactical levels meld? Is the voice acting any good? How replayable is it? And listen to their inevitable list of nitpicks.

Troy's thoughts on XCom, Rob and Joe Robinson talk XCom and Rob argues in favour of its simpler design

Oct 15 2012

55mins

Play

Three Moves Ahead 286: Valkyria Chronicles

Podcast cover
Read more
Valkyria Chronicles: a product of Sega's ill-fated R&D development team that was sort of set in Holland and loosely based on a conflict that may have been World War II (but wasn't). Rob is joined by Gamers With Jobs' Shawn Andrich and developer David V. Heron to talk about the 2008 Playstation 3 cult classic that has found new life on Steam, or a platform that closely resembles Steam.

Nov 27 2014

1hr 12mins

Play

Three Moves Ahead 226: Firaxis' Revisionists

Podcast cover
Read more
Ed Beach and producer Dennis Shirk sit down with Rob to discuss their thinking behind Brave New World, and making a better Civilization V.

Jul 28 2013

54mins

Play

Three Moves Ahead 202: Best of the Best 2012

Podcast cover
Read more
It's old home week on Three Moves Ahead as the full panel assembles to talk about their favorite games and trends of 2012, and Tom Chick crashes the party to bury the hexagon, not to praise it.

Jan 22 2013

1hr

Play

Three Moves Ahead 234: Seeking New God

Podcast cover
Read more
Bruce Geryk brings Tom Chick back to the show so they can grill Ilwinter's Johan Karlsson and Kristoffer Osterman about Dominions 4 - the latest version of their "So You Wanna Be A God?" Fantasy Conquest Game. Learn about new empires, new powers and why everything is just a bit different for them.

Oct 03 2013

1hr

Play

Three Moves Ahead 483: Planet Zoo

Podcast cover
Read more
T.J. and Fraser are joined by Bruno Dias (@NotBrunoAgain) to talk about Planet Zoo, Frontier's spiritual successor to zoo tycoon. Animals are great, but is managing everything around keeping them happy? Why are there 30-50 feral hogs on my trade screen? Zoo-ne in to find out!

Dec 02 2019

1hr 4mins

Play

Three Moves Ahead 482: Radio Commander

Podcast cover
Read more
Troy, Jon, and Rob have been to The Nam and deep in "The Shit" this week as they play Serious Sim's narrative wargame, Radio Commander. To what extent is Radio Commander an actual wargame versus a cleverly disguised RTS choose-your-own-adventure? Does the distinction matter? What are the game's politics, and how do they affect Radio Commander's portrayal of contemporary politics? Most confoundingly, the crew wrestle with whether this is a good game that people should play, or merely an interesting experiment.

Nov 22 2019

57mins

Play

Three Moves Ahead 481: Close Combat: The Bloody First

Podcast cover
Read more
Rob and Troy play the new, 3D Close Combat: The Bloody First and see how it measures up to the series' history.

Nov 05 2019

1hr 4mins

Play

Three Moves Ahead 480: 1999

Podcast cover
Read more
Rob, Rowan, and Sean welcome Jeff Green to discuss what might be the greatest year in gaming. Looking down the release slate for that year, it was obviously stacked with brilliant games like Alpha Centauri, Freespace 2, and Jagged Alliance 2 (to name just a few). But did people know it was special at the time? And did anyone realize how fleeting that moment would prove to be, just before Microsoft entered the console wars and began to bridge the gap between console and PC?

Oct 11 2019

2hr 42mins

Play

Three Moves Ahead 479: Age of Wonders: Planetfall

Podcast cover
Read more
Rob, TJ, Ian Boudreau, and US Gamer editor Mike Williams discuss the very pleasant surprise that is Age of Wonders: Planetfall. From initial skepticism over the fantasy series' pivot to science fiction, the gang are slowly won over by Planetfall's novel solutions to expansion and city management, diplomacy with minor factions, and glorious tactical combat.

Sep 25 2019

1hr 3mins

Play

Three Moves Ahead 478: Oxygen Not Included

Podcast cover
Read more
Nicole Clark joins Rowan and Rob to talk about Klei's Oxygen Not Included and its punishing model of offworld colonizaiton.Learn how everything that can go wrong does go wrong, and how well the game communicates excruciating detail about why your colony is dying.

Sep 13 2019

1hr 20mins

Play

Three Moves Ahead 477: Fire Emblem: Three Houses

Podcast cover
Read more
Rowan, Fraser, and Rob are joined by Kotaku's Gita Jackson to discuss their tenure as teachers at Garreg Mach Monastery. The gang talk about the really thougthful politics and characterizations that define Fire Emblem: Three Houses. Aside from that, is it a good tactics game? And finally, the gang gets into some serious spoilers about the game's shocking reveal midway through.

Aug 29 2019

1hr 43mins

Play

Three Moves Ahead 476: Pericles

Podcast cover
Read more
Rob, Troy, and Bruce get together to discuss Mark Herman's epic wargame of the Peloponnesian Wars, Pericles. How does it capture the sweep of a vast historical subject that was only sometimes decided through military conquest?

Aug 23 2019

1hr 1min

Play

Three Moves Ahead 475: Gerykon 2019: Reiner Knizia Games

Podcast cover
Read more
The Tehran Conference. The meeting at Appomattox. The Council of Elrond. All historical gatherings that pale in comparison to the summit that occurred in late July 2019 as the Three Moves Ahead team gathered in Oregon for several days of gaming. Hosted by Dr. Bruce Geryk, Gerykon 2019 was attended by Michael Hermes, Rob Zacny, and Troy "I hope they let me back into Canada" Goodfellow. Bruce played the part of eccentric board game sommelier, guiding the group through several layers of gaming history. Our first episode about Gerykon 2019 covers several entries from Reiner Knizia, a household name among those in the know. From the dizzying heights of Ra and Modern Art to the baffling lows of Beowulf, we consumed great amounts of scotch and had many discussions about game design and strategy. Also, Rob made up a really gross name for a painting.

Aug 06 2019

1hr 24mins

Play

Three Moves Ahead 474: Steel Division 2

Podcast cover
Read more
Rob and the gang are deeply conflicted over Steel Division 2. A good multiplayer game with some genuinely impressive detail about the armored combat on the Eastern Front, it's also a game that has not grown to match its subject, and then there's the matter of that campaign...

Aug 01 2019

1hr 20mins

Play

Three Moves Ahead 473: Historical Guardrails

Podcast cover
Read more
Rob, Rowan, TJ, and Sean discuss how "historically" they like their games to play out and whether that wish is incompatibile with player freedom and variety.

Jul 12 2019

1hr 28mins

Play

Three Moves Ahead 472: We. The Revolution

Podcast cover
Read more
Rob and Troy are bad revolutionary judges in We. The Revolution. But is there such thing as a good judge on a tribunal as compromised as this? It doesn't look like it in Polyslash's grim political adventure. The gang discuss the historical perspective that We. The Revolution adopts as well as its curious feature-creep as it moves from a straightforward legal procedural to something far more ambitious and less coherent. Why are you fighting for control of Paris? Why are you commanding soldiers in battle? Are its systems of political intrigue and persuasion any fun to use? The more you play, the less sense We. The Revolution seems to make, but the more hypnotic it becomes.

Jun 27 2019

1hr 4mins

Play

Three Moves Ahead 471: Anno 1800

Podcast cover
Read more
Nice island you got here, shame if it wasn't fully industrialized! Fortunately Jon, Troy, and Rob are here to strip mine, clear-cut, and redevelop the hell out everything in sight. Troy puts this latest entry in the broader context of both the series and city builders in generals, Jon has made some mistakes, and Rob is both dazzled by the game's beauty but wishes it more fully captured the impact of heavy industry on nature. Also he is convinced somehow he can make a sensible grid layout out of a game built to confound them.

Jun 13 2019

1hr 15mins

Play

Three Moves Ahead 470: Total War: Three Kingdoms

Podcast cover
Read more
This week's show is the alternate universe version of our 2013 episode on Total War: Rome II. It was two hours of non-stop slamming that poor game - a real massacre. But here we find ourselves in 2019 with Total War: Three Kingdoms in front of us, and things are different. It's good. It's very good. The load times are short. The AI seems competent. The vibrant Three Kingdoms setting is brought to life with both a story mode and a gloriously ahistorical mode that lets the characters shine. Rob, Fraser, T.J., Rowan, and special guest Ginny Woo explore this new entry that bridges the gap between the historical Total War games their offshoot fantasy cousin.

Jun 01 2019

1hr 51mins

Play

Three Moves Ahead 469: Imperator: Rome

Podcast cover
Read more
Rob, TJ, and Jon are not quite sure what to make of Imperator: Rome, the latest historical grand strategy game from Paradox Development Studio. Should a Hellenistic warlord have such fine control over demographics? Is there much to do beyond empire-building? On the other hand, when the eagles are marching, does there need to be?

May 21 2019

1hr 19mins

Play

Three Moves Ahead 468: Same Thing, Different Place

Podcast cover
Read more
The gang has been playing the Steel Division 2 beta and wow, things are different on the Eastern Front. That leads to a discussion of how familiar series and systems take on new life, or fail to, when adapted to new settings.

May 10 2019

1hr 40mins

Play

Three Moves Ahead 467: Hard Times or Easy Living

Podcast cover
Read more
Rowan, TJ, and Rob and joined by Jon Bolding to talk about how the difficulty discussion and "designer intent" maps to strategy games... or doesn't. We discuss games that go out of their way to highlight a specific "way it's meant to be played" and whether that actually holds up in reality. We also talk about customization options and, when all else fails, the glorious tradition of house rules and outright cheating to find the way to play that "just right" for you.

Apr 25 2019

1hr 9mins

Play

Three Moves Ahead 466: Dawn of Man

Podcast cover
Read more
Troy, Jon Bolding, and Rob discuss Madruga Works' Dawn of Man, a prehistoric and ancient history city builder and survival game. The gang is charmed, but also feel like there are some big gaps in the evolution of your city and society.

Apr 12 2019

54mins

Play

Three Moves Ahead 465: Mark Herman's Empire of the Sun

Podcast cover
Read more
Rob and Bruce are here to sing the praises of Mark Herman's Empire of the Sun, a brilliant adaptation of the war in the Pacific. Enjoying the game through the magic of VASSAL, our wargaming duo describe how about Empire of the Sun does a commendable job of conveying the challenges of imperfect information, the plans of the Imperial Japanese fleet, and inter-service rivalry - all through the elegance of card-based play.

Apr 05 2019

1hr 36mins

Play

Three Moves Ahead 464: Dota 2 Auto Chess

Podcast cover
Read more
Here's the word cloud for this week's episode: Dota2, mod, sports management, moba, battle royale, open world survival game with roguelike elements (jk but we need that SEO), deckbuilding, tower defense. That's right, we're talking about the mod for the game that's a copy of a mod for another game that has nothing to do with either of the things in its title: Dota 2 Auto Chess. Auto Chess is Dota 2 mod that you can play right now, for free. It's taking the world by storm, and it contains a satisfying combination of team management and long-term strategy. Rob, Rowan, and Taylor Cocke talk us through what the heck it is, how it works, and why Taylor seems to like it so very much. Also, a surprising amount of basketball commentary.

Mar 28 2019

1hr 10mins

Play