Cover image of Voices of VR Podcast – Designing for Virtual Reality
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Leisure
Video Games

Voices of VR Podcast – Designing for Virtual Reality

Updated 16 days ago

Leisure
Video Games
Read more

Designing for Virtual Reality

Read more

Designing for Virtual Reality

iTunes Ratings

121 Ratings
Average Ratings
111
9
0
0
1

Invaluable insights

By ElevenKrause - May 04 2019
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A great resource for understanding what’s happening in VR with a critical overlay of the moral and social implications.

Nice podcast

By Krytaus - Oct 18 2016
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Easily the best VR podcast I have listened to!

iTunes Ratings

121 Ratings
Average Ratings
111
9
0
0
1

Invaluable insights

By ElevenKrause - May 04 2019
Read more
A great resource for understanding what’s happening in VR with a critical overlay of the moral and social implications.

Nice podcast

By Krytaus - Oct 18 2016
Read more
Easily the best VR podcast I have listened to!
Cover image of Voices of VR Podcast – Designing for Virtual Reality

Voices of VR Podcast – Designing for Virtual Reality

Latest release on Oct 28, 2020

The Best Episodes Ranked Using User Listens

Updated by OwlTail 16 days ago

Rank #1: #863: UNCSA Immersive Storytelling Residency Program

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Note: This is a sponsored content post from the University University of North Carolina School of the Arts The Media + Emerging Technology Lab (METL)

Dec 17 2019

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Rank #2: #884 VR for Good: WebXR, Design Challenges of the Wider Web, & the Future of Web Assembly with Trevor Flowers

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In the final interview of this VR for Good series, I’m featuring the WebXR Device API and how this represents a new open standard that

Jan 24 2020

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Rank #3: #895 Sundance: ‘Book of Distance’ has Breakthrough Immersive Storytelling Innovations

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The Book of Distance is one of the best VR narratives or immersive stories I’ve ever seen. Director Randall Okita tells the story of his

Mar 11 2020

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Rank #4: #889 YouTube VR Update: Google’s Largest Initiative in Virtual Reality

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Google discontinued their Daydream VR headset and support for Pixel 4 in October 2019, but they still have a number of different initiatives within virtual

Mar 09 2020

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Rank #5: #876 VR for Good: ‘Tripp’ Gamifying Meditation & Exploring New Corporate Wellness Distribution Channels

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Tripp is a VR toolkit to gamify meditation in order to help you self-regulate and perform better. They had a really interesting strategy of bootstrapping

Jan 23 2020

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Rank #6: #883 ‘Rec Room:’ Social VR World Building Platform on PC, Console, Mobile, & VR

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Rec Room is one of the most successful social VR platforms, and they’re also on the most platforms including PC VR, Quest, PSVR, PC 2D,

Jan 24 2020

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Rank #7: #861 DocLab: Dome Projections & Inspiring Action on Climate Change with Michaela French’s “Climate Crimes”

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Michaela French has been making large-scale immersive, full dome experiences since 1999, and at IDFA DocLab she was showing her Climate Crimes piece, which explores

Dec 12 2019

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Rank #8: #859 DocLab Founder Caspar Sonnen on Domesticating Reality, AI, & XR Distribution Experiments

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Caspar Sonnen founded the DocLab as a part of the International Documentary Festival in Amsterdam (IDFA) in 2007 after a period of being really skeptical

Dec 12 2019

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Rank #9: #890 Disney’s VR Production Design Innovations with ‘Myth: A Frozen Tale’

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Disney premiered the VR short Myth: A Frozen Tale at the November 7th, 2019 world premiere of Frozen II at the Dolby Theatre in Hollywood,

Mar 10 2020

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Rank #10: #872 Games for Change: Erotic Art Game Anthology to Explore Themes of Sex Positivity with Sharang Biswas

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At the Games for Change 2019 conference, Sharang Biswas gave a presentation on “Promoting Sex-Positivity Through Analog Games.” He won a grant from The Effing

Jan 23 2020

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Rank #11: #860 DocLab: Critiquing Power Dynamics of Architectural Digital Recreations with Astrid Feringa

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Astrid Feringa had a video essay installation at the IDFA DocLab where she was critiquing how the British Institute of Digital Archaeology was using photogrammetry

Dec 12 2019

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Rank #12: #882 VR for Good: Kai XR’s Inclusive & Accessible Education Kits

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Kai Frazier is a history teacher who decided to make a complete pivot into creating accessible and diverse educational content and kits for education. She

Jan 24 2020

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Rank #13: #866 VR for Good: Meow Wolf on the Business of the Immersive Art Revolution

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Vince Kadlubek is one of the co-founders of Meow Wolf, and at the time of this interview on March 24, 2019 he was the CEO

Jan 23 2020

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Rank #14: #873 VR for Good: Emboding a Rainforest as It’s Being Destroyed in ‘Tree’

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I talk with Winslow Porter at Tribeca 2017 about Tree VR, which is an experience catalyzed by the Rainforest Alliance where you embody a tree

Jan 23 2020

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Rank #15: #858 DocLab: Experiential Design & Interactive Documentary Insights from Julia Scott-Stevenson

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Julia Scott-Stevenson got her practice-based Ph.D. on interactive and immersive documentaries (aka “i-docs”) and social impact with her i-doc Giving Time. She’s now a research

Dec 12 2019

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Rank #16: #857 DocLab: Ethical Lessons for VR from Documentary Studies with Mandy Rose

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Professor Mandy Rose of the University of the West of England, Bristol is one of the three principle investigators of the Virtual Reality: Immersive Documentary

Dec 12 2019

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Rank #17: #875 VR for Good: Inducing the Overview Effect in a ’360° VR Space Safari’ from Khora VR

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The Ørsted 360° VR Space Safari by Khora VR is one of the best 360 video pieces I’ve seen. I highly recommend checking it out

Jan 23 2020

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Rank #18: #874 VR for Good: Using AR to Explore Contested Sites in New Orleans with Nancy Baker Cahill’s 4th Wall App

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Nancy Baker Cahill is an artist who is creating the 4th Wall App AR platform that distributes inclusive, augmented reality art at site-specific, locations that

Jan 23 2020

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Rank #19: #856 DocLab: BBC VR Hub’s Zillah Watson on Immersive Storytelling Lessons & Experiments with VR Distribution to UK Libraries

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For two years, the BBC VR Hub was producing VR content to test out the potential for immersive technologies to help fulfill the BBC’s mission

Dec 12 2019

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