Cover image of Voices of VR Podcast – Designing for Virtual Reality
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Voices of VR Podcast – Designing for Virtual Reality

Updated 13 days ago

Leisure
Video Games
Read more

Designing for Virtual Reality

Read more

Designing for Virtual Reality

iTunes Ratings

121 Ratings
Average Ratings
111
9
0
0
1

Invaluable insights

By ElevenKrause - May 04 2019
Read more
A great resource for understanding what’s happening in VR with a critical overlay of the moral and social implications.

Nice podcast

By Krytaus - Oct 18 2016
Read more
Easily the best VR podcast I have listened to!

iTunes Ratings

121 Ratings
Average Ratings
111
9
0
0
1

Invaluable insights

By ElevenKrause - May 04 2019
Read more
A great resource for understanding what’s happening in VR with a critical overlay of the moral and social implications.

Nice podcast

By Krytaus - Oct 18 2016
Read more
Easily the best VR podcast I have listened to!
Cover image of Voices of VR Podcast – Designing for Virtual Reality

Voices of VR Podcast – Designing for Virtual Reality

Latest release on May 29, 2020

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Designing for Virtual Reality

Rank #1: #904 Sundance New Frontier Recap & Themes with Chief Curator Shari Frilot

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In my final episode of my coverage from Sundance New Frontier 2020, I speak with chief curator Shari Frilot about some of the themes of

Mar 12 2020

Play

Rank #2: #845: Narrative Innovations, Live Immersive Theater Actors, & VR Spacetime mechanics with Tenderclaws’ “The Under Presents”

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Tender Claws’ The Under Presents is a landmark experience in the evolution of immersive storytelling. It packs in so many narrative innovations, novel game mechanics,

Nov 20 2019

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Rank #3: #884 VR for Good: WebXR, Design Challenges of the Wider Web, & the Future of Web Assembly with Trevor Flowers

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In the final interview of this VR for Good series, I’m featuring the WebXR Device API and how this represents a new open standard that

Jan 24 2020

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Rank #4: #863: UNCSA Immersive Storytelling Residency Program

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Note: This is a sponsored content post from the University University of North Carolina School of the Arts The Media + Emerging Technology Lab (METL)

Dec 17 2019

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Rank #5: #883 ‘Rec Room:’ Social VR World Building Platform on PC, Console, Mobile, & VR

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Rec Room is one of the most successful social VR platforms, and they’re also on the most platforms including PC VR, Quest, PSVR, PC 2D,

Jan 24 2020

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Rank #6: #844 XR Ethics: An XR Ethics Manifesto

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This is an XR Ethics Manifesto that I presented at Greenlight’s XR Strategy Conference on October 18, 2019. This is the culmination of seven focused

Nov 05 2019

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Rank #7: #819: Neuroscience & VR: STRIVR is Leading the VR Training Revolution from Elite NFL Athletes to Walmart Employees

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There’s been a virtual reality training revolution that’s been slowly brewing over the last five years, and STRIVR has been at the forefront of innovation

Sep 12 2019

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Rank #8: #862 DocLab: An Oral History of VR Art with MoMA Guest Curator Kathy Brew

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Photo: © h. nazan ışık Kathy Brew tried her first VR experience at NASA Ames in 1985. She’s been at the intersection of art of

Dec 12 2019

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Rank #9: #892 Sundance: ‘Persuasion Machines’ is Architectural Storytelling Against Surveillance Capitalism

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There have been a number of documentaries at Sundance over the past three years that have taken a critical lens the social impacts of technology

Mar 11 2020

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Rank #10: #895 Sundance: ‘Book of Distance’ has Breakthrough Immersive Storytelling Innovations

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The Book of Distance is one of the best VR narratives or immersive stories I’ve ever seen. Director Randall Okita tells the story of his

Mar 11 2020

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Rank #11: #901 Sundance: ‘Animalia Sum’ Blends Humor with a Unique Aesthetic of Photogrammetry-Captured Sculptures

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ANIMALIA SUM is an animated short VR 360 video / application hybrid with some light, embodied, 3 degree-of-freedom interactions on the Oculus Go. It’s a

Mar 12 2020

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Rank #12: #873 VR for Good: Emboding a Rainforest as It’s Being Destroyed in ‘Tree’

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I talk with Winslow Porter at Tribeca 2017 about Tree VR, which is an experience catalyzed by the Rainforest Alliance where you embody a tree

Jan 23 2020

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Rank #13: #893 Sundance: Embody The Life Cycle of a Mushroom in ‘Hypha’

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Hypha is a VR experience that premiered at Sundance New Frontier 2020 that allos you to embody the full life cycle of a mushroom. You

Mar 11 2020

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Rank #14: #874 VR for Good: Using AR to Explore Contested Sites in New Orleans with Nancy Baker Cahill’s 4th Wall App

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Nancy Baker Cahill is an artist who is creating the 4th Wall App AR platform that distributes inclusive, augmented reality art at site-specific, locations that

Jan 23 2020

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Rank #15: #889 YouTube VR Update: Google’s Largest Initiative in Virtual Reality

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Google discontinued their Daydream VR headset and support for Pixel 4 in October 2019, but they still have a number of different initiatives within virtual

Mar 09 2020

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Rank #16: #903 Sundance New Frontier Behind-the-Scenes with Curator Milo Talwani

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Milo Talwani (pronouns they/them) is a curator, and creative technologist who oversees the selection process for New Frontier at the Sundance Film Festival. They’re also

Mar 12 2020

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Rank #17: #875 VR for Good: Inducing the Overview Effect in a ’360° VR Space Safari’ from Khora VR

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The Ørsted 360° VR Space Safari by Khora VR is one of the best 360 video pieces I’ve seen. I highly recommend checking it out

Jan 23 2020

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Rank #18: #866 VR for Good: Meow Wolf on the Business of the Immersive Art Revolution

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Vince Kadlubek is one of the co-founders of Meow Wolf, and at the time of this interview on March 24, 2019 he was the CEO

Jan 23 2020

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Rank #19: #858 DocLab: Experiential Design & Interactive Documentary Insights from Julia Scott-Stevenson

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Julia Scott-Stevenson got her practice-based Ph.D. on interactive and immersive documentaries (aka “i-docs”) and social impact with her i-doc Giving Time. She’s now a research

Dec 12 2019

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Rank #20: #876 VR for Good: ‘Tripp’ Gamifying Meditation & Exploring New Corporate Wellness Distribution Channels

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Tripp is a VR toolkit to gamify meditation in order to help you self-regulate and perform better. They had a really interesting strategy of bootstrapping

Jan 23 2020

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#916: Educators in VR Meetups & Virtual Conferences

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Back in November 2018, Daniel Dyboski-Bryant and Lorelle VanFossen started a regular meetup of Educators in VR within AltSpaceVR. They’ve been meeting consistently for the

May 29 2020

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“The Line” is a Sweet Story that Pushes Forward Spatial Storytelling Using Hand Tracking

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The Line was just released on the Oculus Quest today, and it is a really sweet, immersive story that won the Best VR Immersive Experience

May 28 2020

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#914: HP, Microsoft, & Valve’s Collaboration on the HP Reverb G2

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HP, Microsoft, & Valve collaborated on the HP Reverb G2, which is opening for pre-orders today for $599 and will start shipping in the Fall.

May 28 2020

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#913: All of Microsoft’s AR & AR Announcements from Microsoft Build with Director Greg Sullivan

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There were not a lot of AR or VR announcements that happened during the main keynotes of Microsoft Build 2020, but there were a number

May 20 2020

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#910: VR for Open Innovation with Pioneer of the French XR industry David Nahon

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David Nahon is a pioneer of the French XR industry who is currently working at Dassault Systèmes’ 3D Experience Lab. I had a chance to

Apr 30 2020

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#908: 22-Year History of Laval Virtual with Founder Simon Richir

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The first Laval Virtual Conference happened on 3-4 June, 1999 in Laval France, and had a chance to talk with the founder Simon Richir about

Apr 30 2020

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#907: Tribeca Immersive’s Cinema360 Program Starts Virtual Screenings on Oculus TV

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The Tribeca Film Festival is releasing fifteen 360 videos that were programmed within their Cinema360 program for free via the Oculus TV platform, and they’ll

Apr 17 2020

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#906: “SoundSelf” & The Technodelic Manifesto: Using VR to Transform Consciousness

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SoundSelf is a technologically-mediated, psychedlic experience (aka “technodelic”) that is being released by Andromeda Media on Wednesday, April 22nd. Developer Robin Arnott has been working

Apr 14 2020

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#905: VRChat: Empowering the Creativity of User-Generated Virtual Worlds & Avatars

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VRChat is one of the most popular social VR applications out there, and Chief Creator Officer Ron Millar recently told me that they had over

Apr 13 2020

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#904 Sundance New Frontier Recap & Themes with Chief Curator Shari Frilot

Podcast cover
Read more
In my final episode of my coverage from Sundance New Frontier 2020, I speak with chief curator Shari Frilot about some of the themes of

Mar 12 2020

Play

#903 Sundance New Frontier Behind-the-Scenes with Curator Milo Talwani

Podcast cover
Read more
Milo Talwani (pronouns they/them) is a curator, and creative technologist who oversees the selection process for New Frontier at the Sundance Film Festival. They’re also

Mar 12 2020

Play

#902 Sundance: ‘Metamorphic’ Explores Context-Dependent Embodiment & Social Dynamics with Remixed Quill Art

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One of the most powerful explorations of embodiment at Sundance New Frontier 2020 was Metamorphic. The creators describe it as exploring the “ephemeral nature of

Mar 12 2020

Play

#901 Sundance: ‘Animalia Sum’ Blends Humor with a Unique Aesthetic of Photogrammetry-Captured Sculptures

Podcast cover
Read more
ANIMALIA SUM is an animated short VR 360 video / application hybrid with some light, embodied, 3 degree-of-freedom interactions on the Oculus Go. It’s a

Mar 12 2020

Play

#900 Sundance: Combining Live Theater with Open World Exploration in ‘Anti-Gone’

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Anti-Gone is a mixed reality play that features two actors performing in front of a wall that has an open, virtual world projected on it.

Mar 12 2020

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#899 Sundance: Comparing Film to VR in a Series of Film Essays in ‘A Machine for Viewing’

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A Machine for Viewing was a series of three film essays that were shown to someone in virtual reality, whose first-person perspective was then projected

Mar 12 2020

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#898 Sundance: Questioning AI of Chomsky Trained with 60 Years of Data in ‘Chomsky vs Chomsky’

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Chomsky vs Chomsky: First Encounter is a virtual reality experience where you get to interact with a virtual representation of Noam Chomsky, and essentially ask

Mar 11 2020

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#897 Sundance: Site-Specific AR Installation with Hologram Ghosts in ‘Solastalgia’

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Solastalgia is a site-specific augmented reality experience on the HoloLens 2 where you explore the surface of a depopulated planet in ruin, and colonized by

Mar 11 2020

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#896 Sundance: ‘All Kinds of Limbo’ is a Musical Performance for 20 People in Quests.

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All Kinds of Limbo featured the ability to show a volumetric-captured, virtual reality performance to 20 users within the Oculus Quest. Nubiya Brandon narrates her

Mar 11 2020

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#895 Sundance: ‘Book of Distance’ has Breakthrough Immersive Storytelling Innovations

Podcast cover
Read more
The Book of Distance is one of the best VR narratives or immersive stories I’ve ever seen. Director Randall Okita tells the story of his

Mar 11 2020

Play

#894 Sundance: Haptic Chair Ride into Outer Space with ‘Living Distance’

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Living Distance is a contemporary piece of immersive art from China that casts the audience in the role of a tooth that takes a celestial

Mar 11 2020

Play

iTunes Ratings

121 Ratings
Average Ratings
111
9
0
0
1

Invaluable insights

By ElevenKrause - May 04 2019
Read more
A great resource for understanding what’s happening in VR with a critical overlay of the moral and social implications.

Nice podcast

By Krytaus - Oct 18 2016
Read more
Easily the best VR podcast I have listened to!