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Artificial Intelligence

Artificial Intelligence

Ranked #1

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Lecture 2: Reasoning: Goal Trees and Problem Solving

Lecture 2: Reasoning: Goal Trees and Problem Solving

This lecture covers a symbolic integration program from the early days of AI. We use safe and heuristic transformations... Read more

25 Nov 2013

45mins

Ranked #2

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Lecture 4: Search: Depth-First, Hill Climbing, Beam

Lecture 4: Search: Depth-First, Hill Climbing, Beam

This lecture covers algorithms for depth-first and breadth-first search, followed by several refinements: keeping track ... Read more

25 Nov 2013

48mins

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Ranked #3

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Lecture 12: Learning: Neural Nets, Back Propagation

Lecture 12: Learning: Neural Nets, Back Propagation

How do we model neurons? In the neural net problem, we want a set of weights that makes the actual output match the des... Read more

25 Nov 2013

47mins

Ranked #4

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Mega-Recitation 1: Rule-Based Systems

Mega-Recitation 1: Rule-Based Systems

In this mega-recitation, we cover Problem 1 from Quiz 1, Fall 2009. We begin with the rules and assertions, then spend ... Read more

25 Nov 2013

46mins

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Ranked #5

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Lecture 13: Learning: Genetic Algorithms

Lecture 13: Learning: Genetic Algorithms

This lecture explores genetic algorithms at a conceptual level. We consider three approaches to how a population evolve... Read more

25 Nov 2013

47mins

Ranked #6

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Lecture 5: Search: Optimal, Branch and Bound, A*

Lecture 5: Search: Optimal, Branch and Bound, A*

This lecture covers strategies for finding the shortest path. We discuss branch and bound, which can be refined by usin... Read more

25 Nov 2013

48mins

Ranked #7

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Lecture 10: Introduction to Learning, Nearest Neighbors

Lecture 10: Introduction to Learning, Nearest Neighbors

This lecture begins with a high-level view of learning, then covers nearest neighbors using several graphical examples. ... Read more

25 Nov 2013

49mins

Ranked #8

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Lecture 6: Search: Games, Minimax, and Alpha-Beta

Lecture 6: Search: Games, Minimax, and Alpha-Beta

In this lecture, we consider strategies for adversarial games such as chess. We discuss the minimax algorithm, and how ... Read more

25 Nov 2013

48mins

Ranked #9

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Lecture 17: Learning: Boosting

Lecture 17: Learning: Boosting

Can multiple weak classifiers be used to make a strong one? We examine the boosting algorithm, which adjusts the weight... Read more

25 Nov 2013

51mins

Ranked #10

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Lecture 15: Learning: Near Misses, Felicity Conditions

Lecture 15: Learning: Near Misses, Felicity Conditions

To determine whether three blocks form an arch, we use a model which evolves through examples and near misses; this is a... Read more

25 Nov 2013

46mins

Ranked #11

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Lecture 21: Probabilistic Inference I

Lecture 21: Probabilistic Inference I

We begin this lecture with basic probability concepts, and then discuss belief nets, which capture causal relationships ... Read more

25 Nov 2013

48mins

Ranked #12

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Mega-Recitation 4: Neural Nets

Mega-Recitation 4: Neural Nets

We begin by discussing neural net formulas, including the sigmoid and performance functions and their derivatives. We t... Read more

25 Nov 2013

52mins

Ranked #13

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Lecture 19: Architectures: GPS, SOAR, Subsumption, Society of Mind

Lecture 19: Architectures: GPS, SOAR, Subsumption, Society of Mind

In this lecture, we consider cognitive architectures, including General Problem Solver, SOAR, Emotion Machine, Subsumpti... Read more

25 Nov 2013

49mins

Ranked #14

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Lecture 22: Probabilistic Inference II

Lecture 22: Probabilistic Inference II

We begin with a review of inference nets, then discuss how to use experimental data to develop a model, which can be use... Read more

25 Nov 2013

48mins

Ranked #15

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Lecture 14: Learning: Sparse Spaces, Phonology

Lecture 14: Learning: Sparse Spaces, Phonology

Why do "cats" and "dogs" end with different plural sounds, and how do we learn this? We can represent this problem in t... Read more

25 Nov 2013

47mins

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