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Animalators

Updated 6 days ago

Arts
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Visual Arts
Careers
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From Identity Visuals comes Animalators: curious conversations from the world of animation. On each episode, animator Zac Dixon sits down with members of the animation community to discuss life, art, business and the creative process.

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From Identity Visuals comes Animalators: curious conversations from the world of animation. On each episode, animator Zac Dixon sits down with members of the animation community to discuss life, art, business and the creative process.

iTunes Ratings

41 Ratings
Average Ratings
38
1
1
1
0

I Look forward to every episode!

By Newgranafa - Aug 23 2016
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One of my favorites! Well produced and entertaining. A must for any animator or mographer.

Fun music/topics

By Zach Christy - Jun 03 2016
Read more
Great guests so far -- love the theme song too.

iTunes Ratings

41 Ratings
Average Ratings
38
1
1
1
0

I Look forward to every episode!

By Newgranafa - Aug 23 2016
Read more
One of my favorites! Well produced and entertaining. A must for any animator or mographer.

Fun music/topics

By Zach Christy - Jun 03 2016
Read more
Great guests so far -- love the theme song too.

Listen to:

Cover image of Animalators

Animalators

Updated 6 days ago

Read more

From Identity Visuals comes Animalators: curious conversations from the world of animation. On each episode, animator Zac Dixon sits down with members of the animation community to discuss life, art, business and the creative process.

Episode 43: Joey Korenman

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Joey Korenman is the founder of School of Motion and author of The Freelance Manifesto. During the episode, we talk about why and how he started School of Motion, a few tips from The Freelance Manifesto and his love for teaching, his kids and a short commute.  

Links:

The Freelance Manifesto http://www.freelance.how/

School of Motion: https://www.schoolofmotion.com/

Toil: http://toilboston.com

Twitter: twitter.com/SchoolOfMotion

Highlights:

- Freelance.how

- Story behind his new book

- Two parts: Why you should freelance & recipe for getting clients

- How he got his start in motion

- Opened a motion design studio: Toil

- Doing awesome work, but depressed

- Didn't like going into work every day

- Felt like there was a lack of purpose

- So he created School of Motion

- Wrong Mountain Syndrome

- The Perfect Day Exercise

- Tired of trading my time for money

- The beauty of releasing products & passive income

- Started teaching at a college: Ringling College of Art and Design

- School of Motion started

- 30 days of After Effects

- Business coach helped launch it

- Ask people to buy the course before making the course

- Webinar about what is now Animation Bootcamp -100 spots filled up

- It sold out in ten minutes

- Wired to always be chasing more

- But it's not sustainable

- Design something that can be run without Joey

- Finding balance while still working hard

- The art of teaching

- Motivators : money and doing cool stuff

- Doing work you are proud of not just the work you can get

- Core of the book: it's not about money it's about time

- 93% of the work Buck does doesn't go on their website

- You should intentionally do work you don't want to do because it will pay you better

- How to go freelance

- Before you ever ask someone to hire you, they have to know you and like you

- Reliability trumps talent any day

- Identify companies who might need motion design

- LinkedIn can be your best friend - sign up for one month of "recruiter" allows for advanced feature

- Trigger words to get people to open up an email -- remember people need to open it

- First/most important tip: Never ask for work in the first email

- Freelancing myth

- Myth - Full-time jobs are secure

- In theory, people can find more security as a freelancer

- Dream Client: Learning and translating animation into new formats

- Favorite Animated Film: The Incredibles

- What does your family think you do: Teaching people how to make Disney movies

- Animalator: Octopus

Jun 30 2017

1hr 31mins

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Episode 31: Sarah Beth Hulver

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Sarah Beth Hulver is a designer at Odd Fellows a creative studio based in Portland, OR. During our conversation, we discussed why she loves using social media, how she ended up at Odd Fellows, and her passion for encouraging women in the animation community.

Links:

Instagram- https://www.instagram.com/wonderfall/

Website- http://www.sarahbethhulver.com/

Twitter- https://twitter.com/SarahBethHulver

Odd Fellows - http://oddfellows.tv

Fx Console Link- http://www.videocopilot.net/blog/2016/10/new-workflow-plug-in-fx-console-is-now-available/

Highlights:

-Odd Fellows culture

-Pre-production process

-Creating a curated Instagram feed

-Started drawing as a kid

-Grew up in Saudi Arabia

-Starting in Graphic Design at SCAD

-Gentleman Scholar - attracted to their projects

-Didn’t start illustrating until GS

-Boss feedback influenced work ethic

-Transition to Odd Fellows

-Using Slack for interoffice communication

-Fx Console

-Art school - loved it, recommends it

-Personal projects

-Tactile stuff

-Stop motion projects

-Project with Dan Stevers

-Learning & growing as an animator

-Knowing how to say no

-Work-life balance

-Future goals of an art director

-Getting more involved in the animation community

-Create something impactful

-Encouraging women in the animation community

-Social media - finding inspiration, growing a presence

-Dream client: A children’s book

-Favorite Animated Movie: Song of the Sea

-What does your family think you do: They pretty much know

-Animalator: Quail - kind of goofy

Jan 06 2017

1hr 6mins

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Episode 33: Animade

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Ed Barrett and Tom Judd are the founders of Animade, a studio based in London, England. During the episode, we talked about the pros and cons of pitching, their storyboard tool: Boords, and the importance of delegating.

Links:

Website - http://animade.tv/

Twitter- https://twitter.com/animadetv

Boords - https://boords.com/

Highlights:

-Co-founder and Creative director

-Started as a blog

-Organic growth

-Teaching internally and in universities

-Storyboard prototype

-Approachable for the beginner & customizable for pros

-Boords

-Being your own client

-Pitching/treatments

-Pros and cons of pitching

-Always learning how to run a business

-Learning as you go

-Delegating is hard

-Full-time marketing person

-How to be intentional about marketing

-Getting work from personal work

-Getting work from pitches

-Feeding off of the community

-Dream Client: Myself

-Favorite Animated Film: Pixar’s Incredibles

-What does your family think you do: “Coloring in”

-Animalator: mouse

Feb 03 2017

1hr 20mins

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Episode 3: David Stanfield

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David Stanfield is a motion designer and director based in Charleston, South Carolina. During our conversation, we discussed his journey from an advertising major to a freelance animator, the pros and cons of animating with a design background, and the Nine Squares project.

Links:

Blend: http://blendfest.ca/ 

Nine Squares: http://9-squares.tumblr.com/

Highlights:

- Advertising major with design classes

- Animation for TV and broadcasting

- Pros and cons to having a design background

- Illustrator and photoshop background

- Having a harder time with space and dimensions

- A piece of advice: “Don't worry about the animation just yet, start by making it look as good as possible, and telling the story in the most effective way. Worry about the animation later. Don’t limit yourself with fear of not being able to animate it.”

- Making the transition to freelance

- “There are more interesting things to aspire to then being comfortable.”

- Nine Squares

- Dream client: people who know what they want, more kid focused work

- Favorite animated film: Aladdin

- What your kids think you do: make really boring cartoons

- Animalator: hedgehog, it is super cute and I knew my daughter would like it.

Nov 13 2015

39mins

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Episode 9: Sander van Dijk

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Sander van Dijk is a freelance animator from Brooklyn, New York. During this episode, we talked about his background in architecture and carpentry, why he switched to freelance and the importance of designing work that matters.

Links:

Wish List After Effects http://www.sandervandijk.tv/after-effects-features

Twitter https://twitter.com/georegulus

Website http://www.sandervandijk.tv/

Sugar Detox Project: http://www.sugardetox.me/

Time Well Spent Project: http://timewellspent.io/

Facebook Redesign: http://dcurt.is/facebooks-predicament

Motionographer article: http://motionographer.com/2015/12/15/trends-with-benefits/

Steve Jobs’ Speech: http://news.stanford.edu/news/2005/june15/jobs-061505.html

Highlights:

-Transition from architecture and carpentry into animation

-King and Country brought Sander to the U.S.

-Worked for Buck

-Transition to freelance

-Move away from advertising

-Importance of communicating life changing ideas

-Daily choices

-Personal next steps

-Choosing clients that support what you believe

-New Projects: food, health, and technology

-Sugar detox project

-Time well spent project

-Facebook redesign  

-After Effect’s wish list

-Why motion graphics specifically can help bring about change

-Getting close to a story and a concept when working on a project

-Motionographer article - trends, learning

-What new things Sander has been learning

-Advice for people starting out in motion graphics

-Dream client: someone with a complex idea and communicating it an easy, understandable way

-Favorite animated film: Adventure Time Episodes

-What does your parents think you do: they get what I do and are gracious enough to let me run with it.

-Animalator: a squirrel

Animalators is part of the Gradient Podcast Network. Learn more at Gradient.is

Feb 06 2016

43mins

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Episode 23: Ryan Summers

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Ryan Summers is a freelance animator based in Los Angeles, CA. During the conversation, we discussed the how to network, balancing budgets in a project, and the importance of always adapting and learning in the industry.

Links:

Website- http://ryansummers.net/

Twitter- https://twitter.com/Oddernod

http://tjpeters.ca/tj-dailies

Highlights:

-Comic Books, Movies, Cartoons, Video Games

-Problem-solving day to day

-A switch to art school

-Working in many different industries

-Slot Machine company, Chicago Board of Trade

-Learning from various kinds of people

-Imaginary Forces

-Importance of networking

-Being a problem solver

-Specific pitching

-Balancing budgets

-Character animation

-learning from different studios and how they approach new problems

-Getting back to 2-D animation

-Dream client: Myself

-Favorite animated film: Iron Giant

-What does your family think you do: Interior designer

-Animalator: Orangutan

Aug 19 2016

1hr 8mins

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Episode 40: Gunner

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Ian & Nick are the founders of Gunner, a Detroit based animation and illustration studio. During the episode, we talk about their studio mantra “no bad frames,” how they attract good artists to their studio, and finding inspiration through old books.

Links:

Website: www.gunner.work

Twitter: www.twitter.com/gunneranimation

Highlights:

-Six people - studio growth

-More comfortable now

-Hiring people to do the things they don’t know how to do

-How they began their partnership

-Pros and cons of working in Detroit

-Attract good artists & then attract good work

-Considering representation

-Good work attracts more work

-Keep making things

-Downtime projects

-Mixing mediums together

-Undercurrent projects of the studio

-Mantra of no bad frames

-Bringing in new client processes

-Always surprise

-Inspiring people

-Personal sources of inspiration

-Dream Client: Us

-Favorite Animated Film: Coraline

-What does your family think you do: Cartoons

-Animalator: Kangaroo

May 19 2017

54mins

Play

Episode 26: John Schlemmer

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John Schlemmer is a motion lead at Google in Mountain View, California. During the conversation, we talked about team dynamics between animators and developers, how to create the best possible user experiences through animation and the importance of finding the best solution not just the fastest.

Links:

Twitter- https://twitter.com/johnschlemmer

Website- http://schlem.me/

Dribble- https://dribbble.com/johnschlemmer/

Highlights:

-Motion Lead – Material Design at Google

-Introducing motion design on Inbox by Gmail

-UX design approach

-Having consistent elements within transitions

-UI development guide

-Helping to know what to focus on in UI

-Animation in long spits vs. short spits

-The 12 Disney principles

-Should animators code?

-Challenges for animators looking to be a part of an interactive team

-Finding the best solution, not just the fastest

-Proving value to customers

-Motion sometimes gets pushed into later versions

-Show effectiveness of motion in design = best way to get work

-The right movement can be key to helping users understand how to use or do something

-Integrating animation from the planning stage on

-15-20 frames long

-Beta testing

-UX team including engineers

-Learning how to create the smoothest experience

-Adding in polish to experiences

-Where did it all start?

-Dream Client: Nintendo and Google collaboration

-Favorite Animated Movie: The Lion King

-What does your family think you do: I work on the apps you use like Gmail.

-Animalator: Myself and my dog

Sep 30 2016

1hr 12mins

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Episode 34: Xoana Herrera

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Xoana Herrera is an artist at Buck, a production company in Los Angeles, CA. During our conversation, we talked about how she finds inspiration, what it’s like working for Buck and the importance of finding a unique voice and having courage as an artist.

Links:

Kyle Brushes: www.kylebrush.com/

Twitter: twitter.com/xoanaherrera_

Website: www.xoanaherrera.com

Highlights:

- Husband had a video noticed by Buck

- Came from Argentina  

- Learning English

- Figuring out what it looks like to be a graphic designer at Buck

- Started doing a little bit of everything

- Learning Photoshop

- Learned how to illustrate

- Currently pursuing the goal of becoming an Art Director

- Loved illustrations every since she was a child

- The tension of looking for inspiration vs. copying

- Find your own voice

- Have courage and say “yes”

- You can have skills but a bad attitude and it really won’t work

- Feel like you are working at home with your own friends

- Learn from other people, ask questions

- Inspiration: Sculptures

- Outside of work projects

- My hobby has become my job

- Keep playing with shapes

- Kyle Webster Brushes

- Try to be humble & grow your own voice as an artist

- Dream Client: Treats employees with love

- Favorite Animated Film: Ponyo  

- What does your family think you do: “you do little illustrations”

- Animalator: Horse

Feb 17 2017

47mins

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Episode 49: Ross Plaskow

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Ross Plaskow, is a freelance animator and creator of Meat Mysteries. Having worked with the likes of Google, Target, Disney XD, Hulu, and Facebook, he told us a little bit more about his university beginnings, falling into freelance and the London animation scene.

Links:

Website - www.rossplaskow.com

Twitter - www.twitter.com/rossplaskow

Instagram - /www.instagram.com/rossplaskow/

Meat Mysteries - https://www.youtube.com/watch?v=vC0O6WtmY8A

Animade - https://animade.tv/

Greg Gunn - https://www.ggunn.com/

Art&Graft - https://artandgraft.com/

Moth - https://www.moth.studio/

Claudio Salas - http://www.claudiosalas.com/

Pencil Bandit - https://pencilbandit.com/

Ransomniac - https://twitter.com/RansomniacToons?lang=en

Bouncy Smash - http://bouncysmash.com/

Notes:

-Meat Mysteries

-After Effects

-Passion projects while freelancing

-Architecture school

-Changing course

-2D

-Looking for work out of school

-Learning how to animate 3D characters

-Studying in Denmark

-Freelance from a tweet

-Greg Gunn

-Freelance Anxiety

-Freelancing in London

-Moth Animation Studio

-Art&Graft

-Forming professional relationships

-The London animation scene

-Twitter

-Illustrator

-Claudio Salas

-Advice for new freelancers

-Working out the type of work that you want to do

-Animade

-Lessons learned

-Interacting with people face to face

-Working out of studios

-Burnout

-Two freelance jobs at the same time

-Dedication to a job

-Character animation

-Tweening

-Background artists for Meat Mysteries

-Meat Mysteries release

-Pros and Cons of being the creator of Meat Mysteries

-Dream Client: Moth

-Favorite Animated Film: Akira

-Favorite Animated Series: Rick and Morty

-What do the people you love think you do for a living?: Draw cartoons in newspapers.

-Animalator: Shark Man

Oct 20 2017

36mins

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Episode 8: Erica Gorochow

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Erica Gorochow is an animator based in Brooklyn, New York. She owns a studio called PepRally and loves collaborating with other artists around the world. During this episode, we talked about app designing, the Why Pay? project, and the importance of good writing.

Links:

Specimen: https://itunes.apple.com/us/app/specimen-a-game-about-color/id999930535?mt=8

PepRally: http://peprally.co/

Twitter: https://twitter.com/gorociao

Why Pay?: https://vimeo.com/145548262

Highlights:

-How Erica got into animation

-As a kid always wanting to be an animator

-Learning After Effects

-Film degree from Northwestern

-Transition from 9-5 to freelance

-Pros/Cons: working for a company right out of school

-Creating a safe space to ask questions

-PepRally

-Collaborating

-Why Pay?

-Focus on design and art direction

-Relationships, marketing, getting clients

-Writing for motionographer and Creators Project

-“Writing is one of the most important things in the director's process”

-Bringing on a copy writer

-App called Specimen - a game about color

-What’s next for Erica

-Dream client: more app Work

-Favorite animated film: Tangled

-What do your parents think you do: "I sit in my office all day"

-Animalator: a peacock or a bear

Jan 22 2016

53mins

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Episode 10: Jordan Scott

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Jordan Scott is a 2D animator, designer and illustrator currently residing in Brooklyn, NY. He is in the process of transitioning from freelancing to art directing for the Odd Fellows Studio in Portland. During the conversation, we discussed Ice Cream Hater, how to get started in freelance, and the importance of finding work that fulfills you.

Links:

Twitter https://twitter.com/jdashscott

Website http://j-scott.com/

Ice Cream Hater https://twitter.com/icecreamhater

Odd Fellows http://www.oddfellows.tv/

Highlights:

-How Jordan got started

-Making movies in high school

-Vancouver Film School

-Digital Kitchen, Lifelong Friendship Society

-Getting laid off and forced into freelancing

-How to approach freelance work

-What to put on your website

-Honesty is the best medicine

-Being clear on money, time and expectations with clients

-Share your work

-”It would be like painting something and putting it in the closet”

-Odd Fellows

-Why the shift from freelance to full-time

-Pros and cons of working in a team vs. freelancing

-Ice Cream Hater

-Dream client: a client who is open, honest and ready to take risks

-Favorite animated film: Peter Pan

-What do your parents think you do: no one is really sure

-Animalator: a bear

Animalators is part of the Gradient Podcast Network. Learn more at Gradient.is

Feb 19 2016

51mins

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Episode 7: Seth Eckert

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Seth Eckert is a freelance animator and the owner of The Furrow, a studio specializing in animation, illustration, direction and film, based in Lexington, Kentucky. During our conversation, we talked about the practicalities of freelancing, the pro's of collaboration and the difficult balance of structuring work and life.

Links:

https://twitter.com/seth_eckert

https://dribbble.com/seth_eckert

http://setheckert.com/

http://thefurrow.tv/

Highlights:

-Hating the work you used to do

-How to find satisfaction in the work that you’ve done

-The power collaboration

-New people helps make up for your weaknesses

-Cel work

-How Seth started in animation

-School

-Learning programs

-Jumping to freelance from full time job

-Insurance and retirement

-Working with Facebook

-Mimicking people’s work

-Life/work balance

-Business names

-Directing, animation, communication balance

-The future of Furrow

-Dream client: people who are the coolest to work with

-Favorite animated film: Tangled

-What does your daughter think you do: I sit in my office all day

-Animalator: a peacock or a bear

Jan 08 2016

44mins

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Episode 30: Brikk

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Samuel Fast, Josef Andersson and Björn Johansson are the three founders of Brikk, an animation studio based in Stockholm, Sweden. During our conversation, we talked about how they navigate creative challenges, how they built their team and why it is important to stay curious.

Links:

Website- http://brikk.se/eng/

twitter- https://twitter.com/brikk_animation

Santapocalypse- http://brikk.se/eng/blog/yule-log-2016-santapocalypse/

Highlights:

-Trying to stay curious

-Don’t like to do the same thing twice

-We find people we like to work with

-Nice people culture

-How to push clients towards something outside of their expectations

-Treatment design

-Differing creative processes

-Meeting in art school

-How to play on being young = the competitive advantage  

-Didn’t have much to lose when they started

-Starting to be able to say no to things

-Taking work that doesn’t make it to your portfolio

-Dividing work between all three creative directors

-How to get through creative challenges

-Trying to get better at planning

-Learning from mistakes

-Always growing as a team

-Learning how to keep things personal

-Why it can be helpful to learn less

-Getting better at organizing and managing team

-Santapocalypse

-Establishing processes  

-Advice to young animators: Say yes to everything

-Dream Client: A client that trusts you

-Favorite Animated Movie:The Jungle Book

-What does your family think you do: Grandma once said: starving artists

-Animalator: the moose

Dec 23 2016

1hr 1min

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Episode 45: Bee Grandinetti

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Bee Grandinetti is an independent graphic designer, animator and illustrator who is currently working on a team at Google Creative Lab. On the episode, we talked about her consistent desire to learn, her love for small companies and working in her PJs, and how she manages to still be social while working so many hours.

Links:

Website:  http://www.beegrandinetti.com/

Motionographer Article - http://motionographer.com/2017/06/27/the-good-and-bad-about-life-as-an-expat/

Notes:

-Hyper Island

-Google Creative Lab

-A new/experimental team of Google.

-Blend talk

-School Of Motion

-Freelancing

-Trend researching company working design

-Typography

-Fresh Content

-Moved to Sweden  

-Feeling fresh and inspired

-Always wanting to learn

-Student perspective>Industry Leader

-Final projects

-Get familiar with people in the industry

-Prefers smaller companies

-Loves working from home

-Goals: Learn Animate & TV Paint. Acting classes.

-Learning how to represent people-acting-research.

-Ukulele. (always wanted to be in a band)

- Dream Client: No one in particular, someone who pays me in a comfortable way, and to hire friends to work with. Give me deadlines. Creative freedom. Something I cares about.

- Favorite Animated Film: Lion King, and The Grave of The Fireflies.

- What does your family think you do:  Super boring answer. They know, there's no confusion.

- Animalator: Baby Goat on Pajamas…mini baby goat!

Aug 18 2017

1hr 7mins

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Episode 19: Erin Sarofsky

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Erin Sarofsky is the owner and executive creative director of Sarofsky based in Chicago, IL. During our conversation, we dove into her process and workflow habits, how she began her company, and what it is like to work on projects with Marvel.

Links:

Website- http://sarofsky.com/

Twitter- https://twitter.com/Sarofsky

Art of the Title article- http://www.artofthetitle.com/title/captain-america-the-winter-soldier/

Animal Kingdom Main Titles- https://vimeo.com/168837557

Highlights:

-Digital Kitchen is “where I grew up”

-Taking every single opportunity  

-Superfad

-Communicating budgets with workers

-Art of the Title - Captain America: The Winter Soldier

-Workflow habits

-Concept-ing process

-Be careful with partnerships

-Creating good workplace culture

-Helping younger designers build talent

-Always have a junior and a senior on a project

-Learning how to be a boss

-Community title sequence

-Pitching strategies

-Studio set-up for Marvel

-Focus on design

-Favorite parts of working with Marvel

-People respond to authenticity

-Upcoming projects

-Animal Kingdom on TNT

-Love anything with a heavy design element & main titles

-Being a great collaborator with the client

-Dream Client: Marvel

-Favorite animated film: Toy Story

-What does your family think you do: Mom said I design business cards

-Animalator: A little dog

Jun 24 2016

1hr 2mins

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Episode 53: Alex Griendling

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Alex Griendling is the co-owner of Lunar Saloon with his wife Meg. On the episode, we talked about movie posters, creative freedom, and making what you want.

Links:

Lunar Saloon: https://lunarsaloon.com/

Twitter: https://twitter.com/alexgriendling

Stardeck: https://www.kickstarter.com/projects/lunarsaloon/stardeck-space-grade-playing-cards

MCAD: https://mcad.edu/

Notes:

-Lunar Saloon

-Bouncy Smash

-The gaming industry

-Cold tweeting

-Making what you want

-Kickstarters

-Stardeck

-Astro Alphabet

-Interlink

-Movie posters

-The film industry

-Creative freedom

-Google

-Design vs. Being a designer

-Teaching at MCAD

-Client relationships

-Design process

-Starting with sketches

-Not being defensive to feedback

-Minneapolis

-California

-Starting Lunar Saloon

-The future of Lunar Saloon

-Being proud of your work

-Twitch

-Live streaming

-Dream Client: Valve on branding fake corporations and characters within their games

-Favorite animated film: Akira, Princess and the Frog, Who Framed Roger Rabbit

-What do the people you love think you do for a living: Logos and stuff

-Animalator: Dinosaur

Mar 23 2018

1hr 4mins

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Episode 22: Moth Collective

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Daniel Chester, Dave Prosser and Marie-Margaux Tsakiri-Scanatovits are the founders of Moth Collective based in London, England. During our conversation, we talked about their start at Royal College of Art, the fight for a good story and what it was like to pitch The Guardian.

Links:

Website: http://mothcollective.co.uk/

The Last Job on Earth The Guardian: https://vimeo.com/155534602

Modern Love New York Times: https://vimeo.com/135288462

Highlights:

-How they met

-Royal College of Art

-Moth Collective

-Selective about projects

-Leading to more projects

-One year ago stopped freelancing

-Based in East London

-When to start adding employees

-Collective vs. studio

-Artist and business

-Storytelling conflicts

-Brainstorming

-Vision casting

-Project roles

-Fighting for ideas

-Mixing of styles

-Learning CGI

-Learning how to communicate better

-Personal projects

-Feature film

-Friday fun day

-The art of pitching

-The Guardian project

-New York Times project

-First failed project

-Future of Moth Collective

-Dream client:  A client that doesn’t meddle in your business too much

-Favorite animated film: Zootopia

-What does your family think you do: They pretty much get it

-Animalator: Moth

Aug 05 2016

52mins

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Episode 44: Daniel Savage

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Daniel Savage is a designer and director based in Los Angeles, CA. On the episode, we talked about his deep love for Instagram, why animation is best done in the context of a team, and the reason for mixed parts.

Links:

Website: http://somethingsavage.com

Twitter: https://twitter.com/somethingsavage

Motionographer Article: http://motionographer.com/2013/12/05/daniel-savage-wondersauce-yule-log-2-0/

Vanity Fair Article: http://www.vanityfair.com/news/2016/05/welcome-to-the-hive

Mixed parts: https://mixed.parts

Highlights:

- Transition to LA from NY

- Networking

- Starting from scratch

- Linkedin

- Print Jobs

- Animation is hard when you don’t have a team.

- Illustration -> Designer

- React through storytelling

- Rebrand/more mature work as you get older

- Fear of releasing work/pigeonholed

- Instagram an extension of portfolio

- Versatility

- Presenting the work you want to be known for

- Mini portfolios catered to individual clients

- Working for Comedy Central

- Yule Log project

- StandardVision

- mixed.parts

- Sense of community/friendships/connections

- How can we get the animation community together?

- Wondersauce

- Getting Better, Getting Bigger

- Mural work

- Skill Development/learn new things

- Dream Client: Natural History Museum

- Favorite Animated Film: Peter Pan

- What does your family think you do: They pretty much know

- Animalator: Zebra

Jul 14 2017

48mins

Play

Episode 20: Andrew Vucko

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Andrew Vucko is a freelance design director and animator based in Toronto. During the show, we talked about how Dance Dance Revolution changed his life, his personal project: Original, and the challenges in posting work for the world to see.

Links:

Website- http://vucko.tv/

YouTube Gaming- http://vucko.tv/portfolio/youtube-gaming

Original Short- http://vucko.tv/portfolio/original

Motionographer- Original- http://motionographer.com/2015/01/21/what-it-takes-to-be-original/

Firewatch- http://www.firewatchgame.com/

Boomerang Mono- http://vucko.tv/portfolio/boomerang

Highlights:

-Sociology/psychology background

-Film school

-Dance Dance Revolution changed his life

-Big Studios in Toronto

-Jumped into full-time freelance

-Learning 3-D

-Shifting from generalizing to specializing

-First personal project

-Original Short

-Time management

-YouTube gaming

-Gaming

-Firewatch

-Sonar Festival

-Boomerang Mono Project

-Posting your work

-Dream Client: Cartoon Network

-Favorite animated film: Space Jam

-What does your family think you do: My parents are pretty savvy.

-Animalator: Butterfly

Jul 08 2016

55mins

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Episode 60: Sarah Blank

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Sarah Blank is a freelance animator, compositor, designer and sometimes-writer/director. In the episode, we chatted with her about CG and live action compositing, Travel Oregon and user interfaces in VR.

Links:

Website: www.thesarahblank.com

LinkedIn: www.linkedin.com/in/sarah-blank-96062b11/

Travel Oregon: https://bit.ly/2N7dnfb

NYU Tisch: http://tisch.nyu.edu/

Nomad Editing: http://nomadedit.com/

Notes:

-Apple screen graphics

-Game of Thrones Season 1

-Compositing (CG and live action)

-Travel Oregon

-The forest for the trees approach

-NYU Tisch

-Nomad Editing

-Editing vs. Compositing

-Editing on Game of Thrones

-Seasons of freelancing

-Husband, Dave Blank

-Coordinating freelance schedules and taking time off

-California Bloodbath

-Giving yourself deadlines on personal projects

-User interfaces in VR

-Commonalities in top-level work across studios

-Pigeon-holing artists

-Improving as a director

-Dream client: Michel Gondry

-Favorite animated film: Who Framed Roger Rabbit

-What do the people you love think you do at work all day?: CG modeling and animating

-Animalator: The Ouroboros

Aug 24 2018

37mins

Play

Episode 59: Lisha Tan

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Lisha Tan is a Creative Director at The Mill in Los Angeles, CA. In the episode, we chatted about The Story of O.J., reading YouTube comments and managing creative limitations as a director.

Links:

Portfolio: http://www.themill.com/portfolio/filter/collection/103/lisha-tan

The Mill: http://www.themill.com/

Lilchotchke: https://www.etsy.com/shop/lilchotchke

Resolution Design: http://www.resolutiondesign.com.au/

The Pirates of Somalia: https://imdb.to/2M955Gd

Notes:

-The Mill LA

-Mill+

-Project processes

-The Story of O.J.

-Jay Z

-Reading YouTube comments when a job goes out

-Giving and receiving notes as creative director

-Communicating vision on a project

-Transition to creative direction

-Coaching character animators

-Personal pitching process

-The Mill’s internal resources

-Pitching vs. pre-production

-Lisha’s process of ideation

-Managing creative limitations as a director

-Lilchotchke Ceramics

-Lisha’s mentors

-Resolution Design

-The Pirates of Somalia

-Developing personal style

-Favorite animated film: Spirited Away

-What do the people you love think you do at work all day?: I don’t they know--messing around with cartoons.

-Animalator: A little hybrid cat-thing because people tell me sometimes I’m like a cat.  

**Note: The Mill worked with JAY-Z, Roc Nation and Director Mark Romanek via Anonymous Content to create the animated music video for ‘The Story of O.J.’

Lisha and The Mill artists realized JAY-Z’s vision using a combination of hand-drawn cel animation, computer graphics, and painted backgrounds, collaborating with Titmouse to animate the original characters.

Aug 10 2018

36mins

Play

Episode 58: Wesley Louis

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Wesley Louis is a Director at The Line Animation out of London, UK. In this episode, we talked about The Line’s team structure, hiring freelancers and Super Turbo Atomic Ninja Rabbit.

Links:

The Line: www.thelineanimation.com/

Instagram: https://www.instagram.com/librabear/?hl=en

Tumblr: https://librabear.tumblr.com/

Blogspot: https://librabear.blogspot.com/

Gorillaz - Humility: www.thelineanimation.com/work/gorillaz

Jamie Hewlett: http://jamiehewlett.com/

Aya Suzuki: http://ayasuzuki.blogspot.com/

Super Turbo Atomic Ninja Rabbit: https://bit.ly/2NHxro8

Electric Theatre Collective: http://electrictheatre.tv/

Partizan: https://www.partizan.com/

Notes:

-The Line

-The Line's team structure

-Founder meetings & complimentary strengths

-Hiring freelancers

-Gorillaz

-Jamie Hewlett

-Aya Suzuki

-Enforcing cinematic animation perspective

-The Line funding their personal projects

-Super Turbo Atomic Ninja Rabbit

-Celebrating personal projects in a big way

-Setting deadlines for personal projects

-The post-mortem process for commercial work

-Electric Theatre Collective

-The Line’s business structure

-Looking forward

-The Illusionist

-Partizan

-Wesley’s story of process and growth

-Becoming a director

-Dream Client: Nike or Capcom

-Favorite animated film: Kiki's Delivery Service and Akira

-What do the people you love think you do for a living: Draw and make things move.

-Animalator: Rabbit, because of Super Turbo Atomic Ninja Rabbit

Jul 27 2018

53mins

Play

Episode 57: Manddy Wyckens

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Manddy Wyckens is a director and designer at Studio AKA. In episode 57, we talk with her about giving direction, doing things she loves and finding a voice.

Links:

Website: https://www.manddywyckens.com/

Twitter: https://twitter.com/wyckns

Tumblr: http://manddywyckens.tumblr.com/

Studio AKA: https://www.studioaka.co.uk/

99 Percent Lifestyle Interview https://bit.ly/2zsRRiC

Gobelins School: https://www.gobelins-school.com/

CalArts: https://calarts.edu/

Cory Loftis: https://twitter.com/coryloftis?lang=en

Revolting Rhymes: https://www.netflix.com/title/80234290

Notes:

-Studio AKA

-AKA’s pitch process

-Giving direction

-Finding her craft and voice

-Digital classes and animation vlogs

-Gobelins School

-Sociological differences in schooling

-Interning at Disney

-Mentor: Cory Loftis

-American feedback

-Having a voice in client work

-CalArts

-Focus and spontaneous drawing

-Commercial work

-Freelance

-Compositing

-Character design

-Freelance life vs. full-time staff work

-Short films

-Writing a children’s book

-Liking to do a lot of different things

-Storyboarding

-Exploring professional illustration

-Dream client/project: Google Spotlight Stories

-Favorite animated film: Revolting Rhymes

-What do the people you love think you do at work all day?: Whatever animated film we see. They think I’m always abroad and that I do cartoons.

-Animalator: To Be Determined

Jul 13 2018

44mins

Play

Episode 56: Handel Eugene

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Handel Eugene is a motion designer and instructor for Mograph Mentor and Otis College. In the episode, we talked about his journey to Full Sail University, failure motivating success, and his obsession with documenting life.

Links:

Website: http://handeleugene.com/

Twitter: https://twitter.com/handel_eugene

Spider-Man: Homecoming: https://vimeo.com/250944644

Perception Black Panther Animatic: https://www.youtube.com/watch?v=QE_8p58q0z4

Video Copilot: https://www.videocopilot.net/

We Are Royale: http://weareroyale.com/

Notes:

-Marvel

-Spider-Man: Homecoming

-Perception

-Client involvement

-Black Panther

-Full Sail University

-After Effects

-Jayson Whitmore/We Are Royale

-Family on art as a career

-Dropping out of college

-Failure motivating success

-Teaching at Mograph Mentor and OTIS

-Learning the tools before you get to school

-Tutorials

-Personal development

-“The Gap” Ira Glass

-Having a mentor

-Freelance vs. studio work

-Gathering inspiration and developing ideas

-List obsession

-Documenting his process

-You can’t put a price on fulfillment

-Dream client/project: Using my skills to make an impact for good

-Juneteenth

-Favorite animated film: The Prince of Egypt

-What do the people you love think you do at work all day? They think I made Black Panther, but for the most part, they get what I do.

-Animalator: Night Owl

Jun 29 2018

1hr 9mins

Play

Episode 55: Joe Russ

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Joe Russ is a director, illustrator, motion designer and one of the developers of indie game Jenny LeClue. On the episode, we talked about his transition from freelance motion design to game development, impostor syndrome, and the journey of making Jenny LeClue.

Links:

Twitter: https://twitter.com/Mografi_Joe

Jenny LeClue: http://jennyleclue.com/

Jenny LeClue Twitter https://twitter.com/JennyLeClue

Ben Tillett: https://twitter.com/VoiceOfBen

MK12: https://www.mk12.com/

Psyop: http://www.psyop.com/

Gretel: https://gretelny.com/

Fathoms: https://vimeo.com/83345929

Anatomy In Motion: http://mografi.com/anatomyinmotion/

The Fantastic Flying Books of Mr. Morris Lessmore: http://morrislessmore.com/?p=app

Inside: http://www.playdead.com/games/inside/

Notes:

-PAX East 2018

-Jenny LeClue - Detectivu

-Core team - Ben Tillett

-SCAD

-MK12

-Psyop

-Impostor syndrome

-Gretel

-Not just an artist but a professional

-Fathoms

-Freelancing 9 months per year

-Personal projects

-Looking back

-Learning

-From freelance to Jenny LeClue

-Anatomy In Motion

-Ringling College of Art and Design

-Teaching

-The Fantastic Flying Books of Mr. Morris Lessmore

-Mentorships

-Jenny LeClue Kickstarter

-Coding & planning

-Pre-release feelings

-Appreciating the journey

-Advice for aspiring game developers

-Gamemaker, Unity, Unreal

-PlayMaker

-Release plans

-The future of Jenny LeClue

-Dream client: Wes Anderson or David Lynch

-Favorite animated film: Iron Giant or Magnetic Rose

-What do the people you love think you do at work all day?: Make a book

-Animalator: Corgi

May 11 2018

1hr 6mins

Play

Episode 54: Tuna Bora

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Tuna Bora is an illustrator, production designer, and content creator living in LA. On the episode, we talked about working with Nexus Studios, Hussein Chalayan, and getting out of your head.Links:

Website: http://www.tunabora.com/Twitter: https://twitter.com/tunamunalunaInstagram: https://www.instagram.com/tunamunaluna/Nexus Studios: https://nexusstudios.com/Patrick Osborne: https://twitter.com/patricktosborne?lang=enJonathan Nkondo: https://www.instagram.com/futursauvage/Otis College of Art and Design: https://www.otis.edu/Hussein Chalayan: http://store.chalayan.com/Hussein Chalayan Table Dress: https://bit.ly/2v6kFLOThree Legged Legs: https://bit.ly/2GTYCJnElastic: https://elastic.tv/Wild Wild Country: https://bit.ly/2FYBYQyHeadspace: https://www.headspace.com/Notes:

-Nexus Studios-Directing -Challenges-Writing & narrative-The Artist’s Way-Seeing yourself outside of what you do-Successful strategies for collaboration-Moving from Istanbul, Turkey to Los Angeles, CA-Otis College of Art and Design-Fashion -Hussein Chalayan-Hussein Chalayan Table Dress-Three Legged Legs-Angus Wall/Elastic-Gameshow winners-Taking pressure off-Staying open to the world-Drawing without expectation-Cultivating openness-Wild Wild Country -Headspace-Dissociating from emotions and getting out of your head-Definitions of being an artist-Personal projects-Conquering fears-Rupi Kaur-Hyperbole and a Half-Going back to basics-Originality and style-Dream Client: Jonathan Nkondo-Favorite animated film: Evangelion-What do the people you love think you do for a living: At least some form of animation

Apr 13 2018

1hr

Play

Episode 53: Alex Griendling

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Alex Griendling is the co-owner of Lunar Saloon with his wife Meg. On the episode, we talked about movie posters, creative freedom, and making what you want.

Links:

Lunar Saloon: https://lunarsaloon.com/

Twitter: https://twitter.com/alexgriendling

Stardeck: https://www.kickstarter.com/projects/lunarsaloon/stardeck-space-grade-playing-cards

MCAD: https://mcad.edu/

Notes:

-Lunar Saloon

-Bouncy Smash

-The gaming industry

-Cold tweeting

-Making what you want

-Kickstarters

-Stardeck

-Astro Alphabet

-Interlink

-Movie posters

-The film industry

-Creative freedom

-Google

-Design vs. Being a designer

-Teaching at MCAD

-Client relationships

-Design process

-Starting with sketches

-Not being defensive to feedback

-Minneapolis

-California

-Starting Lunar Saloon

-The future of Lunar Saloon

-Being proud of your work

-Twitch

-Live streaming

-Dream Client: Valve on branding fake corporations and characters within their games

-Favorite animated film: Akira, Princess and the Frog, Who Framed Roger Rabbit

-What do the people you love think you do for a living: Logos and stuff

-Animalator: Dinosaur

Mar 23 2018

1hr 4mins

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Episode 52: Andrew Kramer

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Andrew Kramer of Video Copilot joined us for episode 52. We talked about rising to expectations, Intercept, Star Trek lens flares, and relying on the talents of a team.

Links:

Website: http://www.videocopilot.net/

Twitter: https://twitter.com/videocopilot

Element 3D: https://aescripts.com/element-3d/

Action Movie FX: https://apple.co/1kehsvC

SENTiNEL: https://vimeo.com/248374832

Intercept: http://bit.ly/2D4iwii

Notes:

-Video Copilot

-Deciding what to work on

-Pushing yourself

-After Effects

-Star Trek

-Concept vs. tools used

-Element 3D

-Bad Robot/Super 8

-JJ Abrams

-Rising to expectations

-Outside perspectives

-Star Wars: The Force Awakens

-Relying on the talents of a team

-Tutorials

-The After Effects community

-Action Movie FX

-Client work

-Managing time

-SENTiNEL

-Short timelines

-Review sessions

-Skill development

-Intercept

-When to stop tweaking single VFX shots

-Directing

-Future short films

-Writing for scenes

-Creating tools

-Dream client: Elon Musk

-Favorite animated film: Tangled and How to Train Your Dragon

-What do the people you love think you do at work all day?: My kids just think I work on Star Wars all day

-Animalator: Raven

-Andrews questions for Zac

-Bouncy Smash

-Future of Animalators

Mar 09 2018

1hr 7mins

Play

Episode 51: Austin Mann

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Austin Mann is a travel photographer who is constantly on the move creating content for today’s best brands. He also founded Weld, a co-working space and community for creative pros. On the episode, we talk about fostering creative communities, how to face closed doors in your creative career and how to pitch yourself.

Links:

Website: http://austinmann.com/

Twitter: https://twitter.com/austinmann

WELD: http://www.weld.co/

Good To Great: http://amzn.to/2EbyHj5

Notes:

-Weld

-Co-working had just begun

-We work better together

-Creating trust

-Collaboration

-Asking good questions

-Relying on others

-Define where we are going

-Good To Great

-Blind spots

-Collective imagination

-Pitching ideas

-iPhone 6 Project

-Photography

-What makes a good looking image

-Injecting time

-Interacting with light

-Dream Client: Audi

-Favorite Animated Film: Toy Story

-What do the people you love think you do for a living: Travel Photography

-Animalator: guanaco

Feb 09 2018

1hr 12mins

Play

Episode 50: Wesley Slover

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Wesley Slover is the founder of Sono Sanctus, a sound design studio in Grand Rapids, Michigan. On the episode, we talk about Wesley’s music library, learning to think like a designer, and his love for game development.

Links:

Website: sonosanctus.com

Twitter: https://twitter.com/SonoSanctus

Instagram: https://www.instagram.com/wslover/

Marmoset Music: https://www.marmosetmusic.com/

Conservatory of Recording Arts and Sciences: http://www.cras.edu/

Twenty Thousand Hertz: https://www.20k.org/

Jordan Scott: https://t.co/LvQ18QjF3y

Level 99 Games: https://www.level99games.com/

Trevor Richardson: http://www.trevorjrichardson.com/

Notes:

-Remote Work Model

-Sound Design Process

-Supporting Animation Studios

-Short turnarounds

-Pitching

-Reference tracks

-Wesley’s music library

-Marmoset

-Poverty Island

-Client feedback

-Conservatory of Recording Arts and Sciences (CRAS)

-Matthew Lee Johnston

-Microsoft Game Studios

-Audio burnout

-Twenty Thousand Hertz Podcast

-Learning to think like a designer

-Getting in the door

-Cassette tape ministry

-Live sound

-Getting it right the first time

-Being comfortable doing things wrong

-Transition to freelance

-Jordan Scott

-Game development

-Level 99 Games

-Arkham Horror

-Captain Sonar

-Battlecon Online & Pixel Tactics

-IDEO design studio

-Freelancing in Seattle

-Hiring his first employee

-Dream Client: Nintendo

-Favorite Animated Film: Akira

-What do the people you love think you do for a living: His wife pays the bills

-Animalator: Bat

Jan 26 2018

58mins

Play

Episode 49: Ross Plaskow

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Ross Plaskow, is a freelance animator and creator of Meat Mysteries. Having worked with the likes of Google, Target, Disney XD, Hulu, and Facebook, he told us a little bit more about his university beginnings, falling into freelance and the London animation scene.

Links:

Website - www.rossplaskow.com

Twitter - www.twitter.com/rossplaskow

Instagram - /www.instagram.com/rossplaskow/

Meat Mysteries - https://www.youtube.com/watch?v=vC0O6WtmY8A

Animade - https://animade.tv/

Greg Gunn - https://www.ggunn.com/

Art&Graft - https://artandgraft.com/

Moth - https://www.moth.studio/

Claudio Salas - http://www.claudiosalas.com/

Pencil Bandit - https://pencilbandit.com/

Ransomniac - https://twitter.com/RansomniacToons?lang=en

Bouncy Smash - http://bouncysmash.com/

Notes:

-Meat Mysteries

-After Effects

-Passion projects while freelancing

-Architecture school

-Changing course

-2D

-Looking for work out of school

-Learning how to animate 3D characters

-Studying in Denmark

-Freelance from a tweet

-Greg Gunn

-Freelance Anxiety

-Freelancing in London

-Moth Animation Studio

-Art&Graft

-Forming professional relationships

-The London animation scene

-Twitter

-Illustrator

-Claudio Salas

-Advice for new freelancers

-Working out the type of work that you want to do

-Animade

-Lessons learned

-Interacting with people face to face

-Working out of studios

-Burnout

-Two freelance jobs at the same time

-Dedication to a job

-Character animation

-Tweening

-Background artists for Meat Mysteries

-Meat Mysteries release

-Pros and Cons of being the creator of Meat Mysteries

-Dream Client: Moth

-Favorite Animated Film: Akira

-Favorite Animated Series: Rick and Morty

-What do the people you love think you do for a living?: Draw cartoons in newspapers.

-Animalator: Shark Man

Oct 20 2017

36mins

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Episode 48: Wednesday Studio

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Daniela Negrín Ochoa and Iria López are the co-founders of Wednesday Studio based in London, UK. We talk about how they work together as a team, why they often exchange roles, and the importance of always having a personal project on hand.

Links:

Website - www.wearewednesday.com

Twitter - www.twitter.com/WeAreWednesday

Instagram - www.instagram.com/wednesday__studio/

Anchorpoint - www.anchorpointanimation.com/

Strange Beast - strangebeast.tv/

NFTS - nfts.co.uk/

Daniel Clarke - http://www.daniel-clarke.com/

The School of Life - https://vimeo.com/188632975

Motionographer article - http://motionographer.com/2017/09/06/better-together-wednesday-studio/?utm_campaign=coschedule&utm_source=twitter&utm_medium=motionographer&utm_content=Better%20together:%20Wednesday%20Studio

Notes:

  • Wednesday Studio
  • Fine Art beginnings
  • Jumping off point vs. Starting from nothing
  • Creating a brief for personal projects
  • Music videos
  • NFTS
  • Collaboration in schooling and being prepared
  • Getting people on board with a project
  • Being hands on for a project vs. being an Animation Director
  • Handing over the role of design
  • Working with illustrator Daniel Clarke
  • The School of Life
  • Working with other designers and illustrators
  • The beginning of Wednesday Studio
  • Making the jump into freelance animation director at the same time
  • Motionographer article
  • Directing as a team
  • Simultaneously developing a visual language
  • Dividing work and coin flipping
  • Growing as a studio and exchanging roles
  • The future of Wednesday
  • Fear
  • Representation
  • Direct to client or going through a studio
  • Not so personal projects
  • Paying yourself
  • Next exciting steps
  • Taking the studio to the next level
  • Working with a remote team
  • After Effects
  • Hand drawn touches
  • Incorporating 3D shapes
  • Textures in photoshop
  • The hunt for personal projects
  • Dream Client: A charity, National Geographic
  • Favorite Animated Film: Disney Classics like Dumbo and 101 Dalmations
  • Animalator: Gorilla

Oct 06 2017

52mins

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Episode 47: Lana Simanenkova

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Lana Simanenkova is an animator and designer at Animade in London, UK. On the episode we talked the Animade created program, Boords, gathering inspiration from tumblr, and the Estonian animation scene.

Links :

Website :  http://lana.land/

Twitter : https://twitter.com/LanaSketch

Animade : https://animade.tv/

Notes :

-Animade

-Character work

-Talking to Clients and being nervous

-Storyboards and style frames

-Boords

-Boords drawing tools and photoshop

-Gathering inspiration from tumblr. and dribble

-Trends and avoiding them

-Skill development

-Awkward characters that are happy about their lives

-Early interior design roots

-Live drawing classes

-Grade School interests

-London

-Animation and short-films at university

-Estonian Animation

-Freelancing in university

-Twitter

-The path to Animade

-Difficulties in working with a team

-Learning at Animade

-Personal projects for skill development

-TV Paint and 3DS

-Home setup

-Burnout

-Lessons over the years

-Staying fresh

-Difficult projects, operating out of the comfort zone

-Influencing the Animade style

-Advice for young animators

-Dream Client : Estonian Academy of Arts

-Favorite Animated Film : Childhood - Spirited Away; Perfect Blue

-What does your family think you do : Advertisements for TV

-Animalator : Mammoth

Sep 15 2017

46mins

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Episode 46: Lauren Hartstone

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Lauren Hartstone is a new staff creative director at Sibling Rivalry, having worked with a myriad of companies like Stardust, LoyalKasper, MTV, Imaginary Forces, and Gretel. On this week’s episode we talked about the pros and cons of being scatterbrained, how she approaches a pitch, pulling references, and the necessity of learning from other people.

Links :

Website : http://lhartstone.com/

Sibling Rivalry : http://siblingrivalrystudio.com/

Imaginary Forces : https://www.imaginaryforces.com/work

LoyalKasper : http://www.loyalkaspar.com/

Gretel :  http://gretelny.com/

Notes :

-Sibling Rivalry

-Background : VH1

-Brands having multiple specialties

-Studios moving towards blended operational lines

-Pros and Cons of being scatterbrained

-Difficulties in modern personal branding

-MTV

-Stardust

-Recognizing the need to learn from other people

-LoyalKasper

-Approaching a pitch

-Pre production process

-Setting the style with a team/creative collaborative process

-Where to find references

-Imaginary Forces

-Narrative work and title sequences

-The Pacific

-Dusk

-Pitching something you’ve never attempted be

-Perspective and being mindful of the bigger picture

-Presenting a handful of directions

-Slack

-Pulling and utilizing a reference bank

-Gretel

-Brand immersion and concept research

-Overcoming burnout

-Work/Life Balance

-Mindsets

-The Future : storytelling

- Dream Client: Nike

- Favorite Animated Film: Doesn’t have one. But her daughter will only watch Frozen.

- What does your family think you do: I think they think I color.

Sep 01 2017

49mins

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Episode 45: Bee Grandinetti

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Bee Grandinetti is an independent graphic designer, animator and illustrator who is currently working on a team at Google Creative Lab. On the episode, we talked about her consistent desire to learn, her love for small companies and working in her PJs, and how she manages to still be social while working so many hours.

Links:

Website:  http://www.beegrandinetti.com/

Motionographer Article - http://motionographer.com/2017/06/27/the-good-and-bad-about-life-as-an-expat/

Notes:

-Hyper Island

-Google Creative Lab

-A new/experimental team of Google.

-Blend talk

-School Of Motion

-Freelancing

-Trend researching company working design

-Typography

-Fresh Content

-Moved to Sweden  

-Feeling fresh and inspired

-Always wanting to learn

-Student perspective>Industry Leader

-Final projects

-Get familiar with people in the industry

-Prefers smaller companies

-Loves working from home

-Goals: Learn Animate & TV Paint. Acting classes.

-Learning how to represent people-acting-research.

-Ukulele. (always wanted to be in a band)

- Dream Client: No one in particular, someone who pays me in a comfortable way, and to hire friends to work with. Give me deadlines. Creative freedom. Something I cares about.

- Favorite Animated Film: Lion King, and The Grave of The Fireflies.

- What does your family think you do:  Super boring answer. They know, there's no confusion.

- Animalator: Baby Goat on Pajamas…mini baby goat!

Aug 18 2017

1hr 7mins

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Episode 44: Daniel Savage

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Daniel Savage is a designer and director based in Los Angeles, CA. On the episode, we talked about his deep love for Instagram, why animation is best done in the context of a team, and the reason for mixed parts.

Links:

Website: http://somethingsavage.com

Twitter: https://twitter.com/somethingsavage

Motionographer Article: http://motionographer.com/2013/12/05/daniel-savage-wondersauce-yule-log-2-0/

Vanity Fair Article: http://www.vanityfair.com/news/2016/05/welcome-to-the-hive

Mixed parts: https://mixed.parts

Highlights:

- Transition to LA from NY

- Networking

- Starting from scratch

- Linkedin

- Print Jobs

- Animation is hard when you don’t have a team.

- Illustration -> Designer

- React through storytelling

- Rebrand/more mature work as you get older

- Fear of releasing work/pigeonholed

- Instagram an extension of portfolio

- Versatility

- Presenting the work you want to be known for

- Mini portfolios catered to individual clients

- Working for Comedy Central

- Yule Log project

- StandardVision

- mixed.parts

- Sense of community/friendships/connections

- How can we get the animation community together?

- Wondersauce

- Getting Better, Getting Bigger

- Mural work

- Skill Development/learn new things

- Dream Client: Natural History Museum

- Favorite Animated Film: Peter Pan

- What does your family think you do: They pretty much know

- Animalator: Zebra

Jul 14 2017

48mins

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Episode 43: Joey Korenman

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Joey Korenman is the founder of School of Motion and author of The Freelance Manifesto. During the episode, we talk about why and how he started School of Motion, a few tips from The Freelance Manifesto and his love for teaching, his kids and a short commute.  

Links:

The Freelance Manifesto http://www.freelance.how/

School of Motion: https://www.schoolofmotion.com/

Toil: http://toilboston.com

Twitter: twitter.com/SchoolOfMotion

Highlights:

- Freelance.how

- Story behind his new book

- Two parts: Why you should freelance & recipe for getting clients

- How he got his start in motion

- Opened a motion design studio: Toil

- Doing awesome work, but depressed

- Didn't like going into work every day

- Felt like there was a lack of purpose

- So he created School of Motion

- Wrong Mountain Syndrome

- The Perfect Day Exercise

- Tired of trading my time for money

- The beauty of releasing products & passive income

- Started teaching at a college: Ringling College of Art and Design

- School of Motion started

- 30 days of After Effects

- Business coach helped launch it

- Ask people to buy the course before making the course

- Webinar about what is now Animation Bootcamp -100 spots filled up

- It sold out in ten minutes

- Wired to always be chasing more

- But it's not sustainable

- Design something that can be run without Joey

- Finding balance while still working hard

- The art of teaching

- Motivators : money and doing cool stuff

- Doing work you are proud of not just the work you can get

- Core of the book: it's not about money it's about time

- 93% of the work Buck does doesn't go on their website

- You should intentionally do work you don't want to do because it will pay you better

- How to go freelance

- Before you ever ask someone to hire you, they have to know you and like you

- Reliability trumps talent any day

- Identify companies who might need motion design

- LinkedIn can be your best friend - sign up for one month of "recruiter" allows for advanced feature

- Trigger words to get people to open up an email -- remember people need to open it

- First/most important tip: Never ask for work in the first email

- Freelancing myth

- Myth - Full-time jobs are secure

- In theory, people can find more security as a freelancer

- Dream Client: Learning and translating animation into new formats

- Favorite Animated Film: The Incredibles

- What does your family think you do: Teaching people how to make Disney movies

- Animalator: Octopus

Jun 30 2017

1hr 31mins

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Episode 42: Live at Blend Fest 2017

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On this week’s episode, we were live at Blend Fest 2017 with Andrew Kramer, Patrick Osborne and Erica Gorochow. During the panel, we talked about how originality is a byproduct of authenticity, how their is power in saying yes to something you may not be ready for and the importance of creating in new mediums.

Links:

Andrew’s website http://www.videocopilot.net

Patrick’s website http://www.bighappyaccident.com/blog/

Erica’s Website http://peprally.co

Tilt Brush - https://www.tiltbrush.com

This American Life - https://www.thisamericanlife.org

Notes:

-#blendanimalators

-Blend

-Pursuit of originality  

-Creation

-Originality is a byproduct of authenticity

-Passion

-Taking risks/chances

-Safe Ideas

-Pushing boundaries

-Experimentation

-Process of elimination

-Sometimes limitations/constraints are good (ex. Creating a new idea in the world of Star Wars...it has to look like it belongs in that world, but can be a brand new idea)

-Problem solving

-Storyboards in VR

-TiltBrush

-Trying new mediums

-Community in originally (Pulling inspiration from others-copying to learn)

-Practice - Progression

- “It’s not where you take things from--it’s where you take them to.” -Jean-Luc Godard

-Balance

-Power in saying yes to something maybe you’re not ready for

Jun 16 2017

48mins

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Episode 41: Block & Tackle

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Ted & Adam are the founders of the NYC-based design and animation studio Block & Tackle. During the episode, we talk about what it’s like to work with FX, the difference between being fine artists and commercial artists, and how they balance the fear and unknown in projects.

Links:

Website: http://blockandtackle.tv/

Twitter: https://twitter.com/blocktackletv

Highlights:

-Work habits

-Managing staff

-Working with people you like

-Letting employees do what they do best

-Varying work in portfolio

-Trying new trends & styles

-Helping clients communicate what they need to communicate

-Pitching ideas outside of our usual jobs

-Making connections with people in the TV industry

-How to balance marketing a business

-Working with FX

-Pitching

-Background

-Started company

-Taking on ambitious ideas

-Balancing fear and unknown in projects

-Kraken project

-What are you learning, how are you improving

-Dream Client: Film titles

-Favorite Animated Film: Wall-E

-What does your family think you do: Kids think I goof off all day.  

-Animalator: Aardvark

Jun 02 2017

55mins

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