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The 1099

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The 1099 is an interview-based podcast that highlights the best writers, YouTubers, developers, publishers, and people in video games and beyond. Founded by Josiah Renaudin and hosted by Joseph Knoop, the duo brings on guests from all over the industry to talk about what they do, current trends, and methods for breaking into games.Big thanks to Simon Viklund for writing the original theme music (you can check out his work at www.simonviklund.com) and Zach Buckley for the remix(find his work at www.zwbuckley.com). Also, thanks to the talented Aaron Sanfillippo for the logo design. Find him at www.ajscreative.com.

Read more

The 1099 is an interview-based podcast that highlights the best writers, YouTubers, developers, publishers, and people in video games and beyond. Founded by Josiah Renaudin and hosted by Joseph Knoop, the duo brings on guests from all over the industry to talk about what they do, current trends, and methods for breaking into games.Big thanks to Simon Viklund for writing the original theme music (you can check out his work at www.simonviklund.com) and Zach Buckley for the remix(find his work at www.zwbuckley.com). Also, thanks to the talented Aaron Sanfillippo for the logo design. Find him at www.ajscreative.com.

iTunes Ratings

61 Ratings
Average Ratings
55
4
1
0
1

A fantastic insight into Gaming Journalism

By NotQuiteATriangle - Apr 21 2019
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Joseph Knoop is a fantastic host and always finds ways to make his conversations casual, entartaining, and informative. The show always has interesting guests on that talk about a wide array of topics. I'm always glad when I decide to give it a listen.

Josiah

By raoulduke117 - Jul 11 2017
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Has a great voice! Love the show man. Thank you!

iTunes Ratings

61 Ratings
Average Ratings
55
4
1
0
1

A fantastic insight into Gaming Journalism

By NotQuiteATriangle - Apr 21 2019
Read more
Joseph Knoop is a fantastic host and always finds ways to make his conversations casual, entartaining, and informative. The show always has interesting guests on that talk about a wide array of topics. I'm always glad when I decide to give it a listen.

Josiah

By raoulduke117 - Jul 11 2017
Read more
Has a great voice! Love the show man. Thank you!
Cover image of The 1099

The 1099

Latest release on Jan 20, 2020

Read more

The 1099 is an interview-based podcast that highlights the best writers, YouTubers, developers, publishers, and people in video games and beyond. Founded by Josiah Renaudin and hosted by Joseph Knoop, the duo brings on guests from all over the industry to talk about what they do, current trends, and methods for breaking into games.Big thanks to Simon Viklund for writing the original theme music (you can check out his work at www.simonviklund.com) and Zach Buckley for the remix(find his work at www.zwbuckley.com). Also, thanks to the talented Aaron Sanfillippo for the logo design. Find him at www.ajscreative.com.

Rank #1: Episode 121: Giant Bomb's Jason Oestreicher on Games Media's Shift to Video and Ignoring SEO

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On this week's episode, video maverick for Giant Bomb, fighting game guru, and former Game Informer video editor, Jason Oestreicher, joins host Josiah Renaudin to discuss creating videos on the internet. Jason explains his journey to Giant Bomb, what it's like training new hires, the growth of crowdfunding, the struggles of doing live shows, showing your personality online, and how important the community really is.

Nov 27 2017

1hr 2mins

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Rank #2: Episode 129: Jan Ochoa on Giant Bomb, MythBusters, and Personality-Based Media

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On this week's episode, Jan Ochoa, the brand new associate video producer at Giant Bomb and former cameraman for MythBusters, joins host Josiah Renaudin to discuss the interview process for Giant Bomb and adjusting to the new games media landscape. Jan explains his Giant Bomb fandom, the surreal nature of meeting your heroes and getting your dream job, what it's been like suddenly having a Twitter following, how he got to work for MythBusters, his Giant Bomb goals for 2018, and his surprise answer to a well-known GB community question.

Jan 15 2018

52mins

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Rank #3: Episode 145: Ben Pack on Joining Giant Bomb, Filling Past Editors' Shoes, and Being a Public Figure

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On this week's episode, associate editor and former intern at Giant Bomb, co-host on the Giant Bombcast, and noted Millennial, Ben Pack, joins host Josiah Renaudin to discuss Ben's transition from intern to editor. Ben explains how he got he Giant Bomb job, adjusting to his many new responsibilities, learning how to deal with audience feedback, getting comfortable talking to/working with his heroes, and what to expect from Giant Bomb in 2018.

Apr 23 2018

1hr 1min

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Rank #4: Episode 200 PART 2 - Morgan Webb on X-Play's legacy and building Bonfire Studios

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THE BIG ONE, folks! Former X-Play host Morgan Webb joins us to talk about the glory days of broadcast games media, plus a big focus on how she's building a constructive culture over at Bonfire Studios as they work on their first game, and all the lessons she's learned between. Also there's some stuff about cutie oranges, morbid jokes about book clubs, and swearing. It's fun for the whole family.

Thank you for coming this far on this incredible journey with us. Time to start planning for Episode 300. Anyone got President Obama's number?

Support our musician over at ZWBuckley.com
Follow Joe on Twitter: @JosephKnoop
Follow Morgan: @MorganWebb
Follow the 1099: @The1099Podcast

May 06 2019

57mins

Play

Rank #5: Episode 158: Giant Bomb's Matt Rorie on Community Management, Obsidian, and Game Production

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On this week's episode, the senior community producer at Giant Bomb, former lead editor at Whiskey Media, and former marketing and PR producer at Obsidian Entertainment, Matt Rorie, joins host Josiah Renaudin to discuss moving from media to development and back again. Matt details how he got into games media, his work at Obsidian on Alpha Protocol and Fallout: New Vegas, the struggles of video game production, freelancing before Giant Bomb, what he does at Giant Bomb, and some of the craziest support emails.

Jul 23 2018

51mins

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Rank #6: Episode 14: Polygon Entertainment Reporter Julia Alexander

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On this week's episode, new entertainment reporter at Polygon, Julia Alexander, joins host Josiah Renaudin to talk about landing a full-time job in the industry, finding a writing mentor, writing weekly feature pitches, and why Drake might be the best living human.

Oct 12 2015

1hr

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Rank #7: Episode 112: Mark Brown on Game Maker's Toolkit and Teaching Players Game Design

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On this week's episode, the host of Game Maker's Toolkit as well as a writer seen on Edge, Wired, Eurogamer, VideoGamer, and Pocket Gamer, Mark Brown, joins host Josiah Renaudin to discuss smart, analytical YouTube gaming videos. Mark details the research that goes into his projects, how an understanding of game design can lessen the toxicity of the community, what developers have to say about his videos, the risks of turning to Patreon, and the biggest lessons learned from creating this style of content.

Oct 02 2017

1hr 5mins

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Rank #8: Episode 207: Let's go backpacking through space with the Outer Wilds team

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I absolutely cannot believe Outer Wilds exists. It is a game that is so...me, and everything I love about video games. Discovery, curiosity, cosmic beauty, and cosmic dread. As soon as I sat down to play it, I knew I had to interview the team on how they brought this interstellar Indiana Jones mystery to life. I'm joined by creative director Alex Beachum and art director Wesley Martin of Mobius Digital, two gentlemen who grew up loving the outdoors and video games. After a student version of Outer Wilds won the 2015 Seamus McNally Grand Prize at the Independent Games Festival, a long journey began to broaden and refine the scope of this incredible experience. The three of us discuss the beauty of discovery in games, player curiosity, and nature's influence on the game's design.

SUPPORT THE 1099 BY DONATING: https://ko-fi.com/josephknoop

FOLLOW THE 1099: @The1099Podcast
FOLLOW JOE: @JosephKnoop
SUPPORT OUR MUSICIAN at ZWBuckley.com

Jun 24 2019

1hr 5mins

Play

Rank #9: Episode 144: John Vignocchi on Life After Disney Infinity and How Developers Play Video Games

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On this week's episode, the former vice president of production at Disney Interactive Studios, a former lead designer and product strategist at Midway, and a legend in the Giant Bomb community, John Vignocchi, joins host Josiah Renaudin to talk about everything that's been going on since the end of Disney Infinity. John details his recent wedding bonanza, what he went through after Disney Infinity ended. how being a developer makes him play games differently, what he's working on next, and the Giant Bomb community.

Apr 16 2018

1hr 18mins

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Rank #10: Episode 180: Greg Kasavin on Creating Hades, Early Access Challenges, and Constantly Updating Games

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On this week's episode, a developer, designer, writer, and creative director at Supergiant Games and one of the main minds behind hits like Bastion, Transistor, Pyre, and now Hades, Greg Kasavin, joins host Josiah Renaudin to discuss Early Access games. Greg details the origins of Hades, the importance of getting excited about a project, listening to audience feedback, The Game Awards, future Hades update plans, and his team's biggest inspirations.

Dec 24 2018

1hr 3mins

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Rank #11: Episode 163: Top 10 Underappreciated Games with Tommy Toe Hold

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On this week's episode, popular YouTuber and podcaster in the world of MMA, Tommy Toe Hold, joins host Josiah Renaudin to list the top 10 hidden gems/underappreciated video games. From Full Metal Furies to 20XX, the duo details a medley of different games you missed out on—all available for download on modern consoles.

Aug 27 2018

1hr 4mins

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Rank #12: Episode 209: Michael Pachter Returns to Tell Us the Future of GameStop, Streaming, and Next-Gen

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The man of many headlines returns. Famed analyst and host of the Pachter Factor, Michael Pachter, joins the 1099 once again to discuss the shaky future of GameStop after its stock value plummets, what the future of game streaming looks like for Google Stadia, Microsoft's XCloud, and even PlayStation, and what prices we can expect for next-gen hardware like the PS5 and Xbox Scarlett. If you want all the business talk you can handle, you've found it.

Follow the 1099: @ the1099Podcast on Twitter
Follow Joseph: @ JosephKnoop on Twitter
PLEASE SUPPORT THE SHOW BY DONATING: https://ko-fi.com/josephknoop
Support our musician @ zwbuckley.com
Follow the Pachter Factor on SIFTD.net or @ https://www.youtube.com/user/SIFTDGAMES/videos

Jul 08 2019

56mins

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Rank #13: Episode 190: Game Workers Unite's Emma Kinema on the fight for games industry unionization

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On this week's episode of The 1099, Game Workers Unite co-founder Emma Kinema joins Joseph to talk all about the struggle to unionize the video game industry. Why are so many studios laying off hundreds of workers without any severance packages? Why are so many studios overworking their employees? How could collective bargaining (AKA a union) help those employees stave off the financial, physical, or mental toll of working for exploitative studios? Games media is rife with accounts of the blood, sweat, and tears that go into our favorite games, but maybe it's time to cut back a little on all of those and give developers the security and freedom any modern American deserves from their full-time job. Question is: How do we get there?

Game Workers Unite: https://www.gameworkersunite.org/
Emma Kinema: https://twitter.com/EmmaKinema
Game Developers Conference: https://www.gdconf.com/
Joseph on Twitter: https://twitter.com/JosephKnoop
1099 on Twitter: https://twitter.com/the1099Podcast
ZWBuckley: https://www.zwbuckley.com/

Mar 04 2019

1hr 12mins

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Rank #14: Episode 65: Benjamin Rivers on Horror Games, Home, and Alone With You

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On this week's episode, the developer of Home and Alone With You, Ben Rivers, joins host Josiah Renaudin to discuss what makes horror games scary, avoiding jump scares, developing on the PS4 and Vita, dealing with game reviews as a developer, and bouncing around between genres.

Oct 31 2016

43mins

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Rank #15: Episode 117: Nick Scarpino on Kinda Funny, Leaving IGN, and Overcoming Personal Barriers

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On this week's episode, co-founder/host for Kinda Funny and former IGN head of production, Nick Scarpino, joins host Josiah Renaudin to discuss starting Kinda Funny and overcoming personal barriers. Nick details why he left IGN, how expectations have changed for Kinda Funny over time, dealing with different fears, what it's like doing open mic appearances, and how to become comfortable being on camera.

Oct 30 2017

58mins

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Rank #16: Episode 191: IGN Editor-in-Chief of Games Tina Amini on running a games media giant

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On this week's episode, the one and only Tina Amini -- Editor-in-Chief of Games at IGN -- joins Joe to talk about how she runs one of the biggest names in games journalism. We dive into Tina's one year anniversary with IGN, what she's learned about leading such a huge team, the evolution of games media over the past decade, and the perspective of the industry she's been afforded as IGN's Big Boss.

Support the show by following us @The1099Podcast and @JosephKnoop on Twitter, and support our resident musician at ZWBuckley.com.

Mar 11 2019

49mins

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Rank #17: Episode 11: Spec Ops: The Line Creative Lead Cory Davis

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On this week's episode, creative director of Daedalus at Tangentlemen and creative lead for Spec Ops: The Line, Cory Davis, joins host Josiah Renaudin to talk about how to get into game development, the possibility of a sequel to The Line, and what he's working on now.

Sep 14 2015

54mins

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Rank #18: Episode 18: Lorne Lanning on Sony's Indie Focus and the State of the Industry

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On this week's episode, co-founder and president of Oddworld Inhabitants, Lorne Lanning, joins host Josiah Renaudin to talk about behind-the-scenes craziness from Sony's E3 2013 press conference, how indie games are where all the risks and innovation now take place, and why now is the best time to make a game.

Nov 09 2015

1hr 39mins

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Rank #19: Episode 10: Dillon Skiffington and Jacob Wolf on eSports

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On this week's episode, Hearthhead site director and Kotaku freelancer, Dillon Skiffington, and reporter/video producer for the Daily Dot, Jacob Wolf, join host Josiah Renaudin to talk about who buys eSports coverage, why it's not a fad, and the best way to get paid for this type of writing. Josiah also learns quite a bit about fantasy eSports, which is totally a thing.

Sep 07 2015

56mins

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Rank #20: Episode 210: Fortnite Pro Cizzorz and mentoring the next generation of streamers

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When you think about streaming, especially Fortnite streaming, you don't really think about groups of people. You think of a solitary streamer hustling away and landing sick headshots all day long. In a world full of young men and women trying to hustle to stardom, we especially don't think about the mentors in our lives who helped guide us along the way. Fortnite pro Jack AKA Cizzorz of the FaZe clan has taken it upon himself to mentor one lucky contest winner, so I caught up with him on what the experience has been like, what mentorship looks like in such a solitary kind of career, what the FaZe team has imparted unto him, and the future of Fortnite's Creative Mode World Cup competitions. Hopefully you all find it a bit more introspective than the usual Fortnite interview. I know I had fun.

SHARE AND RATE THE SHOW ON YOUR PLATFORM OF CHOICE, PLEASE AND THANK YOU!

Follow the 1099 on Twitter: https://twitter.com/The1099Podcast
Follow Joe: https://twitter.com/JosephKnoop
Support ZW Buckley: ZWBuckley.com
TOSS US A BUCK OR TWO: https://ko-fi.com/josephknoop

Jul 15 2019

32mins

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Episode 230: Michael Martin on Running Capcom eSports, Mental Health, and Why He Had to Leave

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Dear friend of the show Michael Martin spent the last year running Capcom Esports before unexpectedly stepping down. In this episode, we'll hear from him on what it was like to run the esports division of the franchise (Street Fighter) that shaped him as a young man, how working for the game's community impacted his mental health, and ultimately why it's important to step away, even from supposed dream jobs.

SUPPORT Mike: @Bizzaro_Mike

Jan 20 2020

1hr 22mins

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Episode 229: What Memoir Games Have to Teach Us About Therapy, with Emma Kidwell

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Memoir games - that is, a video game designed as a personal reflection on some part of your life. They have a LOT to teach us about ourselves, both their creators and the people who play them. Emma Kidwell is a former Gamasutra editor who's made a number of really beautiful memoir games (check out "Nod if You Can Hear Me" and "Half" on her itch.io page linked below), and she's learned a lot about herself, her craft, and also some negative stuff. While memoir games can be therapuetic, they can also easily be a crutch that game devs rely on. So Emma and I unpack what makes for a good memoir game, and what makes for a constructive experience making one. We also talk plenty about therapy in general, and how our favorite artform has impacted our journeys to healthier living.

Check out Emma Kidwell's work: https://emmkid.itch.io/
Emma Kidwell on Twitter: https://twitter.com/EmmaKidwell

Support The 1099 by following us on Twitter: https://twitter.com/The1099Podcast

Follow Joe: https://twitter.com/JosephKnoop

Support our musician ZWBuckley: https://www.zwbuckley.com/

Jan 13 2020

58mins

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Game of the Year 2019 Discussion with Baldur's Gate 3 + Divinity: Original Sin 2's Kevin VanOrd

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Happy holidays, 1099ers! It's that time of year, where we kick back, relax, and gush over the games that made 2019 such an incredible time to love video games.

This week's guest? You know him as a writer on Baldur's Gate 3 and Divinity Original Sin 2 (plus Earthnight, which just released), longtime friend of the show, Mr. Kevin VanOrd.

Kevin's expertise in the video game world makes this a wonderful conversation, full of insight into indie games and big-budget AAA experiences alike. The boys discuss everything from Hypnospace Outlaw, to Apex Legends, to Metro: Exodus, and finally our absolute game of the year....well, you'll just have to listen to find out. Grab the cocoa, charge your Dualshock, and let us take the wheel for a whopping 90 minutes.

Thank you to Kevin for joining the show. You can find him on Twitter @FiddleCub, and go buy Earthnight on Steam or Switch.

Dec 23 2019

1hr 42mins

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Episode 227: Elise Favis on What Games Journalism Looks Like at The Washington Post's Launcher

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One day after the Game Informer layoffs, Elise Favis applied to the Washington Post's new games media vertical, Launcher. She didn't expect to get it, but the universe said "ha, you're moving to D.C."

Elise joins the show to answer the question: What does games journalism look like at Washington Post, the media outlet responsible for some of the world's most important reporting? And what responsibilities do games journalists have in this age of controversy and social upheaval? We talk about all that, plus the aftermath of the Game Informer layoffs, the internship program, and what you need to know if you plan on pitching a story to WaPo.

SUPPORT THE 1099 on Twitter: @ The1099Podcast
Follow Joe: @ JosephKnoop on Twitter

Dec 16 2019

44mins

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Episode 226: Jedi: Fallen Order Writer Chris Avellone on What Makes Star Wars & RPG Lore Special

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You know Chris Avellone as the writer for classic RPGs and action games like Jedi: Fallen Order, KOTOR 2, Pillars of Eternity, Divinity: Original Sin 2, Fallout New Vegas, and dozens more. We dive into what makes Star Wars lore so special, and what makes it resonate across three trilogies and countless spinoffs. We also go in-depth with what it's like to be a freelance writer, not in games media, but in game development, and how he navigates those less stable waters. We also touch on why D&D and other fantasy realms are such rich tapestries for storytelling. If you love chatter about the art of writing in games, you can't ask for a better guest than Chris.

SUPPORT THE 1099: FOLLOW US ON TWITTER @ THE1099PODCAST
SUPPORT JOE @ JOSEPHKNOOP

Dec 10 2019

55mins

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Episode 225: Ben Hanson on Leaving Game Informer, Forming MinnMax, and Getting Better

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As far as my career goes, I owe Ben Hanson a heck of a lot for helping shepherd me through my Game Informer days. Now that he's departed from Game Informer and created MinnMax, a new Patreon-funded outlet, he's ready to share his thoughts on the tragic layoffs, the state of games media, and how he's using nearly a decade of experience at GI to build something meaningful over att MinnMax. The boys also talk about the magic of community building using Discord, and what it means to make a difference in games media.

SUPPORT MINNMAX
https://www.patreon.com/minnmax https://www.youtube.com/minnmaxgames https://twitter.com/MinnMaxGames https://twitter.com/yozetty

SUPPORT THE 1099
https://twitter.com/The1099Podcast
SUPPORT JOE
https://twitter.com/JosephKnoop
Subscribe to the show, and give us a review on iTunes or anywhere else!

Nov 18 2019

56mins

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Episode 224: The Outer Worlds' Nitai Poddar & Brian Heins on Making a Late Stage Capitalism Universe

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On this week's episode of The 1099, The Outer Worlds narrative designer Nitai Poddar and senior game designer Brian Heins join Joe to talk about how they made such a weird and comedic universe full of sci-fi late-stage capitalism. The guys talk about creating complicated communities like Edgewater, how each companion reflects a different point-of-view on the plight of the universe, and how gray area game design fills in all the gaps. If you love hearing about how narrative and game design intertwine, this is the podcast for you.

SUPPORT THE 1099
Follow us on Twitter at @ The1099Podcast
Follow Joe @ JosephKnoop
And please share the show on your social media and give us a review on iTunes.

Nov 11 2019

42mins

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Episode 223: Javy Gwaltney on Helping Launch Outer Worlds, Game Informer Layoffs, Deadspin and More

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Ex-Game Informer editor Javy Gwaltney joins to talk about the tragic Game Informer layoffs, finding a new home with The Outer Worlds PR team, that awkward situation over at Deadspin and what it means for online media. We also gush over Javy's Game of the Year. Can you guess what it is?

It's...Outer Worlds...duh. But the boys talk about the game's comforting RPG gameplay, its Late Stage Capitalism politics, and more.

Show edited by Aidan Hall: https://twitter.com/AidanHall93
Show hosted by Joseph Knoop - @JosephKnoop on Twitter
FOLLOW THE 1099 ON TWITTER: @The1099Podcast on Twitter

Nov 04 2019

1hr 11mins

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Episode 222: Good COD Y'all: Talking 'Bout That Modern Warfare With PC Gamer Writer Morgan Park

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PC Gamer's resident Rainbow Six Siege authority Morgan Park joins the show to talk about an entirely different shooter: Call of Duty: Modern Warfare. It's been like...a long time since we had a proper Modern Warfare game, but how does this reboot stack up compared to the original trilogy and more recent games? Are the politics behind its huge focus on chemical weapons anything to think twice about? How does multiplayer hold up when things get slowed way the heck down? And is Captain Price a good boy? Check out the show to hear what we thought. We also discuss how Morgan landed a job covering Rainbow Six for PC Gamer, if you're interested in hearing

Follow Morgan: @ MorganRPark or https://twitter.com/MorganRPark
SUPPORT THE 1099: Follow us on Twitter @ The1099Podcast

Oct 28 2019

56mins

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Episode 221: The History of NBA Jam, Midway, and a Touching Shaq Anecdote with Reyan Ali

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On this week's episode, journalist and author Reyan Ali joins us to discuss his new book -- appropriately titled NBA JAM: THE BOOK. Get an inside look at how one of Midway's most famous games came together, how it helped spark off a renaissance of arcade playtime across the country, how it invigorated a devout fan community of amateur detectives, and how it found its way into the hearts and minds of actual NBA players like SHAQ. Seriously, Shaq has this amazingly touching anecdote. I say this every damn week, but this really was one of the greatest episodes.

BUY NBA JAM THE BOOK: https://twitter.com/nbajambook
Amazon: https://www.amazon.com/dp/B07YSZZXVQ

Oct 22 2019

1hr 8mins

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Episode 220: Neo Cab's Patrick Ewing Schools Us on the Gig Economy, Narrative Design, and UBER GOD

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You ain't lived until you've put in your time in the gig economy. NEO CAB is a game all about being the last human Uber driver in a futuristic San Francisco-ish city, and we've got creative director Patrick Ewing on the show to tell us about how this weird, beautiful narrative about long rides, short conversations, and flaky friends came together. You'll hear about the people they consulted, like the enigmatic UBER GOD, how you design a game narrative focused on brief conversations with (possibly hostile) strangers, and what lessons Patrick learned from working at Campo Santo making Firewatch. Enjoy!

SUPPORT THE 1099: @The1099Podcast on Twitter!
SUPPORT JOE: @JosephKnoop on Twitter!

Oct 07 2019

52mins

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Episode 219: Reviewing Untitled Goose Game, Control, & Hitman 2 with Gamasutra's Alissa McAloon

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What do a government employee, an assassin, and a mischievous bird all have in common? Well, they all enjoy murdering and/or annoying other people, but they're also getting reviewed by yours truly and Gamasutra news editor Alissa McAloon. That's right, we review Untitled Goose Game, Remedy's Control, and the conclusion of Hitman 2, and quite frankly, what's the difference? So get ready for a honkin' good time, because Alissa is the world's premiere authority on the world of assassination.

FOLLOW ALISSA: @Gliitchy
FOLLOW JOE: @JosephKnoop
FOLLOW THE 1099: @The1099Podcast

Sep 30 2019

1hr 15mins

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Episode 218: IGN Editor-in-Chief of Entertainment Terri Schwartz on the Art of Covering Hollywood

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Terri Schwartz is many things. She's IGN's editor-in-chief of entertainment (the Hollywood and Netflix half of IGN), she's the embodiment of hustle, and she's one of my favorite people I've ever worked for. On this week's episode of the 1099, Terri and I talk about the art of covering Hollywood as colossal giants like Disney sweep up properties left and right, while Netflix and others raise their defenses for the ongoing streaming wars. What does it take to cover such a different world of movies and TV then what we had even 10 years ago? What does it take to put on a show like Comic Con, where IGN hosts countless movie and TV stars, and get something meaningful out of it? What do you do when Game of Thrones is over? And what does it take to go from freelancing in Boston to running one half of a massive website like IGN? Terri and I discuss all that and more, and if you're a new writer hoping to break into the field, she's got plenty of advice for you, too.

Check it out, and we hope you enjoy.

SUPPORT THE 1099 BY FOLLOWING US ON TWITTER @ THE1099PODCAST

SUPPORT JOE @ JOSEPHKNOOP

SUPPORT OUR MUSICIAN at ZWBuckley.com

Sep 16 2019

54mins

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Episode 217: Sam Barlow on writing Telling Lies, a love for Hitchcock, Walmart, and David Beckham

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In what might be one of my favorite episodes in some time, Telling Lies and Her Story creator Sam Barlow joins the 1099 to talk about how you write, shoot, and build a live-action mystery game like Telling Lies. Oh, and we also talk about how Alfred Hitchcock was the first great game designer, how reading grocery receipts can tell you all you need to know about a person's life, and how a video of a sleeping David Beckham served as inspiration for Telling Lies' more intimate tone.

Support the 1099! Follow us on Twitter (@ the1099podcast), follow Joe (@ JosephKnoop), and retweet/share the show on Twitter, Facebook, and your local NSA wiretap.

Sep 09 2019

1hr 22mins

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Episode 216: Game Devs of Color Expo Organizer Shawn Alexander Allen on Making Change Happen

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On this week's episode, Game Developers of Color Expo Organizer Shawn Alexander Allen joins to talk about all the lessons we can learn from an event that aims to change the industry, not just talk about it. Whether it's providing more opportunities for students, increasing diversity in the workplace, or just reflecting the lived experiences of black and brown people through a game's systems, there's a lot - a LOT - to dig into here.

SUPPORT GDOC: https://gamedevsofcolorexpo.com/
Shawn Alexander Allen: https://twitter.com/aNuChallenger
Treachery in Beatdown City: https://twitter.com/Beatdown_City

FOLLOW THE 1099: https://twitter.com/The1099Podcast
Follow Joe: https://twitter.com/JosephKnoop

Sep 02 2019

1hr 17mins

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Episode 215: Brian Crecente on the Ups + Downs of Starting (and Fundraising) a New Games Media Site

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You don't need me to tell you that games journalism is a tough business. Shortly after we recorded this episode, Game Informer laid off nearly half of their staff. Brian Crecente, a co-founder of Kotaku, Polygon, Rolling Stone's Glixel, and Variety's gaming coverage has been through those same ringers, and they never get any easier. But picking yourself back up and starting a new games media website doesn't have to be an insurmountable task. Crecente joins the 1099 to discuss the aftermath of Variety shutting down its otherwise successful video game coverage, what he hopes to achieve next, and all the lessons he's learned along the way about fundraising, talking to boardroom execs who control the purse strings, building a staff that will carry you beyond the starting line, the use of freelancers, and plenty more.

SUPPORT THE 1099 BY FOLLOWING US ON TWITTER @THE1099PODCAST

SUPPORT JOE @JOSEPHKNOOP

SUPPORT OUR MUSICIAN at ZWBuckley.com

Aug 26 2019

1hr 4mins

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Episode 214: Rooster Teeth Games on Building a Studio & Creating Vicious Circle

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On this week's episode, I hang out with Rooster Teeth Games director Michael Hadwin and lead designer Casey Donnellan to talk about how they've built up Rooster Teeth's very own game development studio, plus the road to releasing Vicious Circle, their brand new "un-cooperative" sci-fi shooter game, available now on Steam!

We talk about Hadwin's history with 3D Realms and founding multiple studios, lessons learned from developing games based on the RWBY franchise, Rooster Teeth's design philosophy behind all its games, and all the weird sci-fi nonsense that's gone into building the world of Vicious Circle.

FOLLOW THE 1099 on TWITTER: @ The1099Podcast
FOLLOW JOE: @ JosephKnoop

Aug 19 2019

1hr 2mins

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Episode 213: The Allure of Cults with The Church In The Darkness Director Richard Rouse

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Cults are a fascinating (and occasionally gruesome) thing, and perhaps no one knows this better than Richard Rouse III, director on The Church in the Darkness. Imagine telling someone you're making a top-down stealth action game where you infiltrate a cult in the middle of South America to rescue your sibling. Rouse walks us through the design process for such an experience, and how the complicated reality of a cult influenced how he built this hostile community. We also discuss our favorite cults in games and what they do right and wrong when it comes to depicting cult think.

IGN's Donation Links for Victims in Texas and Ohio Shootings: https://www.ign.com/articles/2019/08/05/how-to-donate-el-paso-dayton-relief-victims-support-charity

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Follow on Twitter: @The1099Podcast
Follow Joe: @JosephKnoop
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The Church in the Darkness is available on PS4, Xbox One, PC, and Switch now.

Aug 12 2019

57mins

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Episode 212: Why We Love EVO and the Fighting Game Community with Spawn On Me's Kahlief Adams

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Our best buddy Kalief Adams (of Spawn on Me fame) returns to chat about why we loved watching EVO 2019, the tournament's biggest moments, how diversity played a huge role, and why people of color love the fighting game community.

DONATE to IGN's fundraiser for the victims of the Dayton, Ohio and El Paso, Texas shooting. LINK: https://www.ign.com/articles/2019/08/05/how-to-donate-el-paso-dayton-relief-victims-support-charity

SUPPORT SPAWN ON ME: https://twitter.com/SpawnOnMe
FOLLOW KAHLIEF: https://twitter.com/Kahjahkins

FOLLOW THE 1099: https://twitter.com/The1099Podcast
FOLLOW JOE: https://twitter.com/JosephKnoop

Aug 06 2019

39mins

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Episode 211: PCGamesN's Ian Boudreau Talks Alternative War Games and What They Say About the World

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Friend of the show and PCGamesN writer Ian Boudreau joins Joe to talk about war games that go beyond World War II, and helps us analyze why we're so dang obsessed with "Tacticool," or the hypersexualization of guns. If you've ever obsessed over strategy games, but wondered how they could push the envelope in terms of storytelling, this is a talk for you. Ian also shares his experiences as a military journalist, and many an anecdote about the Game Informer intern days are shared.

Follow Ian: @IBoudreau
Follow The 1099: @The1099Podcast
Follow Joe: @JosephKnoop
Support our musician at ZWBuckley.com

Jul 23 2019

1hr 14mins

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iTunes Ratings

61 Ratings
Average Ratings
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4
1
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1

A fantastic insight into Gaming Journalism

By NotQuiteATriangle - Apr 21 2019
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Joseph Knoop is a fantastic host and always finds ways to make his conversations casual, entartaining, and informative. The show always has interesting guests on that talk about a wide array of topics. I'm always glad when I decide to give it a listen.

Josiah

By raoulduke117 - Jul 11 2017
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Has a great voice! Love the show man. Thank you!