When we last spoke to Gordon, he was just about to enter the online gaming arena. Follow his career from Kesmai to EA, Sony, and beyond. Classic games like Star Wars Galaxies, Star Wars Old Republic, Sims Online, Motor City Online, and Ultima Online Third Dawn. Gordon has seen the good, the bad, and the ugly and he's about to bring you a new MMO, Crowfall! Part 1: https://www.patreon.com/posts/gordon-walton-1-52644122 Get us on your mobile device: Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon! https://www.patreon.com/VGNRTM Send comments on twitter @videogamenewsr2 Or Instagram https://www.instagram.com/vgnrtm Or email@example.com Links: https://crowfall.com/en-US/ https://www.mobygames.com/company/kesmai-corporation https://en.wikipedia.org/wiki/News_Corporation https://www.mobygames.com/game-group/air-warrior-series https://www.mobygames.com/game/windows/aliens-online https://www.mobygames.com/company/ientertainment-network https://en.wikipedia.org/wiki/Spectrum_HoloByte https://en.wikipedia.org/wiki/Origin_Systems https://en.wikipedia.org/wiki/Ultima_Online https://www.uoguide.com/Ultima_Online:_Third_Dawn https://ultima.fandom.com/wiki/Ultima_Online_2 https://en.wikipedia.org/wiki/Motor_City_Online https://en.wikipedia.org/wiki/Earth_%26_Beyond https://en.wikipedia.org/wiki/The_Sims_Online https://en.wikipedia.org/wiki/SimAnt https://en.wikipedia.org/wiki/Pogo.com https://en.wikipedia.org/wiki/Electronic_Arts https://en.wikipedia.org/wiki/Star_Wars_Galaxies https://www.kickstarter.com/projects/crowfall/crowfall-throne-war-pc-mmo https://crowfall.com/en-US/ https://en.wikipedia.org/wiki/Guild_Wars Warren Spector interviews Gordon Walton https://www.youtube.com/watch?v=_UWjsJhp3Sc https://en.wikipedia.org/wiki/Apple_Lisa
Gordon Walton, a veteran designer who has developed games since the 70s, worked in computer retail and was there at the dawn of online gaming, dives deep into his history to give up some great insight into the industry of yesterday and today. This first part covers his career up to the moment that online gaming enters his resume. From Konami to Gametek and some Harpoon in between. Recorded March 2021 Links: https://www.mobygames.com/developer/sheet/view/developerId,2674/ https://www.mobygames.com/game/space-trek-i https://www.mobygames.com/game/dungeon-of-death https://en.wikipedia.org/wiki/Coleco_Adam https://www.mobygames.com/company/digital-illusions-inc https://www.mobygames.com/game/dos/sub-battle-simulator Bill Stealy Interview: https://www.patreon.com/posts/36710924 https://www.mobygames.com/company/xor-corporation https://www.mobygames.com/developer/sheet/view/developerId,482/ https://en.wikipedia.org/wiki/Epyx https://www.mobygames.com/game/harpoon https://www.mobygames.com/company/three-sixty-pacific-inc https://en.wikipedia.org/wiki/Konami https://www.linkedin.com/in/emilnheidkamp/ https://www.mobygames.com/company/gametek-fl-inc https://www.mobygames.com/company/alliance-interactive-software-inc https://www.mobygames.com/game/brutal-paws-of-fury https://www.mobygames.com/game/humans Warren Spector interviews Gordon Walton https://www.youtube.com/watch?v=_UWjsJhp3Sc
How to Raise $2 million on Kickstarter & find 50,000 fans. Crowfall’s J Todd Coleman & Gordon Walton
Crowd Scene | Crowdfunding Success Stories
Creative Director J Todd Colman and Exec Producer Gordon Walton are two of the most influential figures in the gaming industry. Venturing into the world of crowdfunding for the first time with their passion project, “Crowfall", they built a base of 50,000 fans before they even started their Kickstarter campaign, and more than doubled their fundraising goal to reach nearly $2 million in 30 days. On this episode of Crowd Scene they tell Mike and Pete exactly how they did it. Both Todd and Gordon are highly articulate, and very generous with their recommendations on what to do and what not to do in crowdfunding. They also share their 'Guest Picks', talk about how to keep a big, creative team moving in the same direction, and how, as crowdfunding evolves, it’s become necessary to be transparent with your backers and see them as collaborators. This episode is a lot of fun.