Om Tandon, Director of UX at Wildlife Studios | S2E12
The Zero to Play Podcast
Om brings his decade-long experience of analyzing players and how they play to this conversation where he walks me through some of the biggest trends we're seeing in the Free to Play market today. You can follow Om on Linked at: https://www.linkedin.com/in/omtandon/ Zero to Play Links: Tw: www.twitter.com/zerotoplay IG: www.instagram.com/zerotoplayig FB: www.facebook.com/zerotoplay Web: www.zerotoplay.com Spotify: https://open.spotify.com/show/13V48s0... Newsletter: https://www.getrevue.co/profile/zerotoplay.
28: How to Build Along with the Players and Not For Them with Om Tandon
GameDev Loadout | A Game Developer Podcast
Om Tandon is the director of the user experience at Digit games studio. He has 12+ years of experience in building massively entertaining and monetizing experiences for 80 million+ engaged players in franchises like Disney, 20th Century Fox, and Marvel. Prior to Digit he has worked in Gameloft, and also started up a gaming studio called June Software. We like to assume what players want but then when they test out our games, they have a completely different reaction. That constant loop with the players to get their feedback will create a game aimed at that target market. Om Tandon explains why to build a game along with the player, not for them.